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<title>anduril-sim/src/lights, branch main</title>
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<entry>
<title>move sleepUntil handling to main loop</title>
<updated>2026-04-02T19:09:29+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-04-02T19:09:27+00:00</published>
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This should fix the issue of wakups that are triggered when the step()
functions has reached its target cycle.
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<pre>
This should fix the issue of wakups that are triggered when the step()
functions has reached its target cycle.
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</entry>
<entry>
<title>ADC: stop when going to sleep (except idle)</title>
<updated>2026-04-02T18:58:40+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-04-02T18:58:40+00:00</published>
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<pre>
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</entry>
<entry>
<title>improve main loop</title>
<updated>2026-04-01T14:30:13+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-04-01T14:30:11+00:00</published>
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- call cpu.tick() first, when we enter the loop; external events (which
  may cause an interrupt) can only happen when the loop is not running,
  so it makes sense to first check for interrupts before executing
  other instructions

- don't go to sleep if an interrupt is pending
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- call cpu.tick() first, when we enter the loop; external events (which
  may cause an interrupt) can only happen when the loop is not running,
  so it makes sense to first check for interrupts before executing
  other instructions

- don't go to sleep if an interrupt is pending
</pre>
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</content>
</entry>
<entry>
<title>fix comments</title>
<updated>2026-03-29T09:29:07+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-03-29T09:29:07+00:00</published>
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<pre>
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</entry>
<entry>
<title>cleanup exports</title>
<updated>2026-03-29T09:29:01+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-03-29T09:29:01+00:00</published>
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<pre>
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<entry>
<title>D3AA simulator</title>
<updated>2026-03-28T22:40:53+00:00</updated>
<author>
<name>Apexo</name>
</author>
<published>2026-03-28T22:40:53+00:00</published>
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