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| author | Selene ToyKeeper | 2020-07-28 02:19:50 -0600 |
|---|---|---|
| committer | Selene ToyKeeper | 2020-07-28 02:19:50 -0600 |
| commit | 7057bd7c68f63a902c7485768afc6e759c43c3c8 (patch) | |
| tree | 17c41e484131c917d0ac6139bfcc416c5106bc10 | |
| parent | reorganized some code to make it cleaner... (diff) | |
| download | anduril-7057bd7c68f63a902c7485768afc6e759c43c3c8.tar.gz anduril-7057bd7c68f63a902c7485768afc6e759c43c3c8.tar.bz2 anduril-7057bd7c68f63a902c7485768afc6e759c43c3c8.zip | |
s/DEFAULT_SIMPLE_UI/SIMPLE_UI/ in a file I forgot to update earlier
Diffstat (limited to '')
| -rw-r--r-- | spaghetti-monster/anduril/ramp-mode.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/spaghetti-monster/anduril/ramp-mode.h b/spaghetti-monster/anduril/ramp-mode.h index 00cac9f..03fd381 100644 --- a/spaghetti-monster/anduril/ramp-mode.h +++ b/spaghetti-monster/anduril/ramp-mode.h @@ -39,17 +39,17 @@ #if defined(USE_SIMPLE_UI) // TODO: Move these settings to config-default.h? // start in the simple UI after each factory reset? -#ifndef DEFAULT_SIMPLE_UI_ACTIVE -#define DEFAULT_SIMPLE_UI_ACTIVE 1 +#ifndef SIMPLE_UI_ACTIVE +#define SIMPLE_UI_ACTIVE 1 #endif -#ifndef DEFAULT_SIMPLE_UI_FLOOR -#define DEFAULT_SIMPLE_UI_FLOOR 22 +#ifndef SIMPLE_UI_FLOOR +#define SIMPLE_UI_FLOOR 22 #endif -#ifndef DEFAULT_SIMPLE_UI_CEIL -#define DEFAULT_SIMPLE_UI_CEIL (MAX_1x7135+20) +#ifndef SIMPLE_UI_CEIL +#define SIMPLE_UI_CEIL (MAX_1x7135+20) #endif -#ifndef DEFAULT_SIMPLE_UI_STEPS -#define DEFAULT_SIMPLE_UI_STEPS 3 +#ifndef SIMPLE_UI_STEPS +#define SIMPLE_UI_STEPS 3 #endif #endif @@ -147,7 +147,7 @@ uint8_t manual_memory = 0; #endif #ifdef USE_SIMPLE_UI // whether to enable the simplified interface or not -uint8_t simple_ui_active = DEFAULT_SIMPLE_UI_ACTIVE; +uint8_t simple_ui_active = SIMPLE_UI_ACTIVE; #endif // smooth vs discrete ramping uint8_t ramp_style = RAMP_STYLE; // 0 = smooth, 1 = discrete @@ -159,21 +159,21 @@ uint8_t ramp_floors[] = { RAMP_SMOOTH_FLOOR, RAMP_DISCRETE_FLOOR, #ifdef USE_SIMPLE_UI - DEFAULT_SIMPLE_UI_FLOOR, + SIMPLE_UI_FLOOR, #endif }; uint8_t ramp_ceils[] = { RAMP_SMOOTH_CEIL, RAMP_DISCRETE_CEIL, #ifdef USE_SIMPLE_UI - DEFAULT_SIMPLE_UI_CEIL, + SIMPLE_UI_CEIL, #endif }; uint8_t ramp_stepss[] = { 0, RAMP_DISCRETE_STEPS, #ifdef USE_SIMPLE_UI - DEFAULT_SIMPLE_UI_STEPS, + SIMPLE_UI_STEPS, #endif }; uint8_t ramp_discrete_step_size; // don't set this |
