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| author | Selene ToyKeeper | 2017-08-30 22:16:37 -0600 |
|---|---|---|
| committer | Selene ToyKeeper | 2017-08-30 22:16:37 -0600 |
| commit | f881184e490bc13bb5d2436fc67ede0c1eb0c4c0 (patch) | |
| tree | 861344c11023c306bcec260f8b01fc5f9825b0b7 | |
| parent | Added goodnight mode. Rearranged blinkies in battcheck group. (diff) | |
| download | anduril-f881184e490bc13bb5d2436fc67ede0c1eb0c4c0.tar.gz anduril-f881184e490bc13bb5d2436fc67ede0c1eb0c4c0.tar.bz2 anduril-f881184e490bc13bb5d2436fc67ede0c1eb0c4c0.zip | |
Made event handling a bit more reliable while asleep.
(was sometimes having difficulty getting out of soft lockout mode)
Diffstat (limited to '')
| -rw-r--r-- | spaghetti-monster/fsm-standby.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/spaghetti-monster/fsm-standby.c b/spaghetti-monster/fsm-standby.c index bef0533..86c5f0d 100644 --- a/spaghetti-monster/fsm-standby.c +++ b/spaghetti-monster/fsm-standby.c @@ -36,6 +36,7 @@ void sleep_until_eswitch_pressed() // make sure switch isn't currently pressed while (button_is_pressed()) {} + empty_event_sequence(); // cancel pending input on suspend PCINT_on(); // wake on e-switch event @@ -45,7 +46,8 @@ void sleep_until_eswitch_pressed() // something happened; wake up sleep_disable(); - PCINT_on(); + //PCINT_on(); // should be on already + // FIXME? if button is down, make sure a button press event is added to the current sequence ADC_on(); WDT_on(); } |
