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authorSelene ToyKeeper2019-10-02 18:22:52 -0600
committerSelene ToyKeeper2019-10-02 18:22:52 -0600
commitfcc0cf099618c57e5a0635d35111bf75e1a2164e (patch)
tree928149c698145a0155e6489160c3e967407269aa
parentadded a default version.h for people who don't use the build script (diff)
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made lantern's muggle mode brighter (matches default stepped ramp level 4 of 5)
and made the floor slightly lower (almost as low as level 1 of 5) because this light doesn't run hot enough for the previous limit to make sense (was roughly step 2.9 of 5)
Diffstat (limited to '')
-rw-r--r--spaghetti-monster/anduril/cfg-blf-lantern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/spaghetti-monster/anduril/cfg-blf-lantern.h b/spaghetti-monster/anduril/cfg-blf-lantern.h
index 9467397..bf183eb 100644
--- a/spaghetti-monster/anduril/cfg-blf-lantern.h
+++ b/spaghetti-monster/anduril/cfg-blf-lantern.h
@@ -51,6 +51,9 @@
#define RAMP_DISCRETE_CEIL RAMP_SMOOTH_CEIL
#define RAMP_DISCRETE_STEPS 5
+#define MUGGLE_FLOOR 15 // about 20 lm
+#define MUGGLE_CEILING 115 // about 350 lm
+
// the sensor (attiny85) is nowhere near the emitters
// so thermal regulation can't work
#ifdef USE_THERMAL_REGULATION