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authorSelene ToyKeeper2019-11-14 01:52:50 -0700
committerSelene ToyKeeper2019-11-14 01:52:50 -0700
commit8b59e880614455bd7bc7d8595de847dd6fe9b5b2 (patch)
treea7426296b9fa1471ba2841eba0415bbfaed3e5c7 /spaghetti-monster/fsm-main.h
parentfixed some compile issues related to delay_4ms() (diff)
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refactored how interrupts work...
set a flag and return immediately, then handle the actual logic later during a less-critical code path Enables smarter responses to standby wakeups. Seems to fix missed button presses during standby, and most of the too-fast sleep ticks. Also eliminated waits from button state measurement, so it can happen easier during standby. (also eliminates the chance of an infinite loop on extra-noisy hardware) Also might improve timing-sensitive interrupts like attiny85 PWM channel 4, or a PWM-DSM hybrid technique I'd like to try. BUT this change also appears to break the thermal sensor, so that needs to be fixed.
Diffstat (limited to '')
-rw-r--r--spaghetti-monster/fsm-main.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/spaghetti-monster/fsm-main.h b/spaghetti-monster/fsm-main.h
index cc469d7..55ae2ff 100644
--- a/spaghetti-monster/fsm-main.h
+++ b/spaghetti-monster/fsm-main.h
@@ -21,5 +21,7 @@
#define FSM_MAIN_H
int main();
+// needs to run frequently to execute the logic for WDT and ADC and stuff
+void handle_deferred_interrupts();
#endif