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authorSelene ToyKeeper2017-09-24 20:54:07 -0600
committerSelene ToyKeeper2017-09-24 20:54:07 -0600
commit520f5cdb983045c5518325f3c3665f59ca85435e (patch)
treedb05070d81d080743555075150e8133c6e5e84dd /spaghetti-monster/fsm-standby.h
parentForgot to include a copy of the GPL before. (diff)
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Added idle_mode() for slightly lower power use without turning off any regular functions.
(PWM, ADC, WDT all still enabled; only useful in moon mode) Changed default ceilings in Anduril FW3A config.
Diffstat (limited to '')
-rw-r--r--spaghetti-monster/fsm-standby.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/spaghetti-monster/fsm-standby.h b/spaghetti-monster/fsm-standby.h
index a23bd0c..3a917fd 100644
--- a/spaghetti-monster/fsm-standby.h
+++ b/spaghetti-monster/fsm-standby.h
@@ -28,6 +28,13 @@ volatile uint8_t go_to_standby = 0;
#define standby_mode sleep_until_eswitch_pressed
void sleep_until_eswitch_pressed();
+#ifdef USE_IDLE_MODE
+// deferred "idle" state trigger
+// stops processing until next click or timer tick
+//volatile uint8_t go_to_idle = 0;
+void idle_mode();
+#endif
+
// TODO: half-sleep "twilight" mode with WDT on but running slowly
#endif