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| author | Selene ToyKeeper | 2023-11-02 17:16:25 -0600 |
|---|---|---|
| committer | Selene ToyKeeper | 2023-11-02 17:16:25 -0600 |
| commit | 7cb4fe0944b839f28dfd96a88a772cd6a8b58019 (patch) | |
| tree | 8d3b203f1650edc28b1f67e1589e3bc870b33fa6 /spaghetti-monster/fsm-standby.h | |
| parent | added LICENSE (GPLv3) (diff) | |
| download | anduril-7cb4fe0944b839f28dfd96a88a772cd6a8b58019.tar.gz anduril-7cb4fe0944b839f28dfd96a88a772cd6a8b58019.tar.bz2 anduril-7cb4fe0944b839f28dfd96a88a772cd6a8b58019.zip | |
reorganized project files (part 1)
(just moved files, didn't change the contents yet,
and nothing will work without updating #includes and build scripts and stuff)
Diffstat (limited to 'spaghetti-monster/fsm-standby.h')
| -rw-r--r-- | spaghetti-monster/fsm-standby.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/spaghetti-monster/fsm-standby.h b/spaghetti-monster/fsm-standby.h deleted file mode 100644 index 957e2e1..0000000 --- a/spaghetti-monster/fsm-standby.h +++ /dev/null @@ -1,68 +0,0 @@ -// fsm-standby.h: standby mode functions for SpaghettiMonster. -// Copyright (C) 2017-2023 Selene ToyKeeper -// SPDX-License-Identifier: GPL-3.0-or-later - -#pragma once - -// deferred "off" so we won't suspend in a weird state -// (like... during the middle of a strobe pulse) -// set this to nonzero to enter standby mode next time the system is idle -volatile uint8_t go_to_standby = 0; - -#ifdef TICK_DURING_STANDBY -#ifndef STANDBY_TICK_SPEED -#define STANDBY_TICK_SPEED 3 // every 0.128 s -/* - * From the Attiny85 manual: - * 0: 16 ms - * 1: 32 ms - * 2: 64 ms - * 3: 0.128 s - * 4: 0.256 s - * 5: 0.512 s - * 6: 1.0 s - * 7: 2.0 s - * 32: 4.0 s - * 33: 8.0 s - * (other values may have unexpected effects; not sure why the final bit is - * separated from the others, in the "32" position instead of "8", but that's - * how it is) - */ -#endif - -#if (STANDBY_TICK_SPEED == 1) -#define SLEEP_TICKS_PER_SECOND 31 -#define SLEEP_TICKS_PER_MINUTE 1800 - -#elif (STANDBY_TICK_SPEED == 2) -#define SLEEP_TICKS_PER_SECOND 16 -#define SLEEP_TICKS_PER_MINUTE 900 - -#elif (STANDBY_TICK_SPEED == 3) -#define SLEEP_TICKS_PER_SECOND 8 -#define SLEEP_TICKS_PER_MINUTE 450 - -#elif (STANDBY_TICK_SPEED == 4) -#define SLEEP_TICKS_PER_SECOND 4 -#define SLEEP_TICKS_PER_MINUTE 225 - -#elif (STANDBY_TICK_SPEED == 5) -#define SLEEP_TICKS_PER_SECOND 2 -#define SLEEP_TICKS_PER_MINUTE 113 - -#elif (STANDBY_TICK_SPEED == 6) -#define SLEEP_TICKS_PER_SECOND 1 -#define SLEEP_TICKS_PER_MINUTE 57 - -#endif -#endif - -#define standby_mode sleep_until_eswitch_pressed -void sleep_until_eswitch_pressed(); - -#ifdef USE_IDLE_MODE -// stops processing until next click or timer tick -// (I think) -void idle_mode(); -#endif - |
