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-rw-r--r--spaghetti-monster/anduril/anduril.c1
-rw-r--r--spaghetti-monster/fsm-ramping.c6
2 files changed, 4 insertions, 3 deletions
diff --git a/spaghetti-monster/anduril/anduril.c b/spaghetti-monster/anduril/anduril.c
index 6cc0095..3d08b26 100644
--- a/spaghetti-monster/anduril/anduril.c
+++ b/spaghetti-monster/anduril/anduril.c
@@ -320,7 +320,6 @@ uint8_t steady_state(EventPtr event, uint16_t arg) {
}
#endif
#ifdef USE_THERMAL_REGULATION
- // TODO: test this on a real light
// overheating: drop by an amount proportional to how far we are above the ceiling
else if (event == EV_temperature_high) {
/*
diff --git a/spaghetti-monster/fsm-ramping.c b/spaghetti-monster/fsm-ramping.c
index 092c242..cc5f486 100644
--- a/spaghetti-monster/fsm-ramping.c
+++ b/spaghetti-monster/fsm-ramping.c
@@ -67,10 +67,12 @@ inline void set_level_gradually(uint8_t lvl) {
// call this every frame or every few frames to change brightness very smoothly
void gradual_tick() {
// go by only one ramp level at a time instead of directly to the target
- uint8_t gt = gradual_target - 1;
+ uint8_t gt = gradual_target;
if (gt < actual_level) gt = actual_level - 1;
else if (gt > actual_level) gt = actual_level + 1;
+ gt --; // convert 1-based number to 0-based
+
uint8_t target;
#if PWM_CHANNELS >= 1
@@ -111,7 +113,7 @@ void gradual_tick() {
#endif
)
{
- actual_level = gt;
+ actual_level = gt + 1;
}
}
#endif