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-rw-r--r--.gitignore1
-rw-r--r--README.md89
-rw-r--r--docs/README.old.from-bzr-repo.txt (renamed from README)0
-rw-r--r--docs/which-hex-file.md27
-rwxr-xr-xmake12
-rw-r--r--ui/rampingios/rampingios-v3.html501
6 files changed, 113 insertions, 517 deletions
diff --git a/.gitignore b/.gitignore
index d7889f9..9c7486d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -8,6 +8,7 @@ old/
*.cpp
*.elf
*.hex
+*.html
*.o
*.old
.*.swo
diff --git a/README.md b/README.md
index 8d6f877..315395f 100644
--- a/README.md
+++ b/README.md
@@ -1,9 +1,92 @@
# Anduril Flashlight Firmware + FSM Flashlight UI Toolkit
-Anduril is a user interface for flashlights, written on top of FSM (F-word
-Spaghetti Monster), a UI toolkit for flashlights.
+Anduril is a user interface for flashlights. It is written with FSM, a UI
+toolkit for flashlights.
-## Flashing
+What is FSM? The "SM" means "Spaghetti Monster", and the "F" can be any F word
+you like, such as "Flashlight" or whatever suits your mood. FSM also means
+"Finite State Machine", which is the type of abstraction used for defining user
+interfaces. It is like a flowchart turned into executable code.
+
+## Using Anduril
+
+Anduril has many features, but the only things a person *really* needs to know
+to use it are:
+
+ - Click for on/off
+ - Hold to change brightness
+
+For more in-depth use, read its [user manual](docs/anduril-manual.txt)
+for full details.
+
+If you want to know what changed recently, check the [ChangeLog](ChangeLog.md).
+
+## Flashing Firmware
+
+Get the latest updates by flashing new firmware!
+
+A few things are needed to flash firmware:
+
+ - A firmware ".hex" file. Here's
+ [how to find the right .hex file](docs/which-hex-file.md).
+
+ - A flashing adapter. The type of adapter depends on which MCU chip your
+ light uses. It may be an UPDI 3-pin adapter (attiny1616 and newer) or an
+ AVR ISP 6-pin adapter (attiny85, attiny1634).
+
+ **UPDI** typically uses a "pogo pin" adapter, with spring-loaded pins to
+ hold against copper pads on the driver circuit.
+
+ **AVR ISP** typically has two parts -- a USB device (like a USBASP), and a
+ physical adapter (like a pogo pin adapter or SOIC8 clip). SOIC8 is the
+ least convenient, and is mostly only used on old models with attiny85
+ chips.
+
+ - A firmware flashing program. A few compatible programs include
+ `avrdude`, `pymcuprog`, and `ZFlasher`.
+
+ - A computer or phone. Almost any modern computer or phone should be able to
+ do it, as long as you can plug the adapter in and run a flashing program.
+
+One particularly useful guide is at https://anduril.click/ .
## Compiling
+The firmware can be deeply customized by modifying it and compiling your own
+versions, and this is encouraged.
+
+To compile the firmware, it is strongly recommended that you use a Linux
+computer, ideally running Debian or Ubuntu (but almost any distro should work).
+Virtual machines work well, such as running WSL inside Windows. There is also
+a Docker container available (TODO: add link(s) here), if that is more
+convenient.
+
+### Prerequisites:
+
+ - AVR toolchain packages:
+ `sudo apt install gcc-avr avr-libc binutils-avr avrdude`
+
+ - One or more Atmel DFPs (Device Family Pack) may be needed, to add support
+ for recent AVR MCUs.
+
+ - Download the Atmel ATtiny Series Device Support pack:
+ http://packs.download.atmel.com/
+
+ - Unzip the pack somewhere on your build computer
+
+ - Set ATTINY_DFP=/path/to/where/you/unzipped/the/pack
+ (either in your shell, or in this repo's bin/build.sh script)
+
+ `export ATTINY_DFP=$HOME/src/torches/atmel/attiny-dfp`
+
+### Building
+
+Use the `make` script included in this repo. Run `./make --help` for details
+about how to use it. In most cases though, you should be able to just run
+`./make` by itself to compile all available build targets. Or give it a search
+term to limit builds to only a few, like `./make d4v2` to build all Emisar D4v2
+firmwares.
+
+The compiled firmware goes into the `hex/` directory, ready to be used by any
+firmware flashing program.
+
diff --git a/README b/docs/README.old.from-bzr-repo.txt
index a8118f7..a8118f7 100644
--- a/README
+++ b/docs/README.old.from-bzr-repo.txt
diff --git a/docs/which-hex-file.md b/docs/which-hex-file.md
index 380cff9..88cc1d2 100644
--- a/docs/which-hex-file.md
+++ b/docs/which-hex-file.md
@@ -1,12 +1,13 @@
# How to figure out which .hex file to use
1. Use the version check function (15 or more clicks from Off) to find out
- which flavor of the firmware the light has installed. WRITE THIS DOWN.
+ which flavor of the firmware the light has installed.
+ **WRITE THIS DOWN.**
-2. Look up the model number in the MODELS file, to get the name and MCU type:
+2. Look up the model number in the MODELS file, to get the name and MCU type:
https://toykeeper.net/torches/fsm/anduril2/MODELS
-3. Find the newest firmware for that model.
+3. Find the newest firmware for that model.
https://toykeeper.net/torches/fsm/anduril2/?C=M;O=D
If the version doesn't include a model number, you may be able to find
@@ -20,20 +21,20 @@ the model in the PRODUCTS file to see which version it probably uses:
The Version Check function should blink out a series of numbers in one of
several formats:
- - NNNN-YYYY-MM-DD
- Anduril 2 from 2023-05 or later.
+ - `NNNN-YYYY-MM-DD`
+ Anduril 2 from 2023-05 or later.
It's a model number and build date,
with "buzz" flashes between sections.
- NNNN: model number
- YYYY: year
- MM: month
- DD: day
+ - `NNNN`: model number
+ - `YYYY`: year
+ - `MM`: month
+ - `DD`: day
- - YYYYMMDDNNNN
- Anduril 2 from 2023-05 or earlier.
+ - `YYYYMMDDNNNN`
+ Anduril 2 from 2023-05 or earlier.
It's a build date and model number.
- - YYYYMMDD
- This is an old Anduril 1 version. It's just a build date.
+- `YYYYMMDD`
+ This is an old Anduril 1 version. It's just a build date.
If the model name isn't obvious, try looking it up in the PRODUCTS file.
diff --git a/make b/make
index 2221ffe..40fc398 100755
--- a/make
+++ b/make
@@ -26,6 +26,7 @@ Usage: ./make TASK
todo Show tasks noted in source code files
models Generate the MODELS file
release Zip up all .hex files to prep for publishing a release
+ docs Convert all .md files to .html
... or TASK can be the partial name of a build target.
@@ -55,6 +56,9 @@ function main() {
echo 'rm -vf **/*.hex **/*~ **/*.elf **/*.o **/*.cpp'
rm -vf **/*.hex **/*~ **/*.elf **/*.o **/*.cpp
;;
+ docs)
+ make-docs
+ ;;
flash)
echo "Not implemented yet."
#./bin/flash.sh "$@"
@@ -75,5 +79,13 @@ function main() {
esac
}
+function make-docs () {
+ for md in **/*.md ; do
+ echo "$md"
+ html=$(echo "$md" | sed 's/.md$/.html/')
+ cmark-gfm "$md" > "$html"
+ done
+}
+
main "$@"
diff --git a/ui/rampingios/rampingios-v3.html b/ui/rampingios/rampingios-v3.html
deleted file mode 100644
index f72d1ec..0000000
--- a/ui/rampingios/rampingios-v3.html
+++ /dev/null
@@ -1,501 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
-"http://www.w3.org/TR/html4/strict.dtd">
-
-<html>
-<head>
- <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scape=1.0; user-scalable=false;">
- <link rel="apple-touch-icon" href="/phil/avatar-iphone.png">
- <title>RampingIOS V3 Manual :: Phil! Gold</title>
-
- <meta name="DC.title" content="Phil! Gold">
-
- <link rel="openid2.provider" href="https://www.google.com/accounts/o8/ud" />
- <link rel="openid2.local_id" href="https://plus.google.com/116471799767513262335" />
- <!-- Old one preserved, because some sites use the provider as an account key (bad them). -->
- <!--link rel="openid.server" href="http://www.livejournal.com/openid/server.bml"-->
- <!--link rel="openid.delegate" href="http://phil-g.livejournal.com/"-->
-
- <link rel="alternate" type="application/rss+xml" title="RSS" href="http://aperiodic.net/phil/archives/index.rss">
- <link rel="stylesheet" type="text/css" href="/phil/default.css">
- <link rel="stylesheet" type="text/css" href="/phil/blog.css">
-
-</head>
-
-<body>
-
-<div id="header">
- <h1>RampingIOS V3 Manual</h1>
-</div>
-
-<div id="content">
-<h2>Tue, 28 Aug 2018</h2>
-
-<div class="story-title" id="rampingios-v3">
- <h3>RampingIOS V3 Manual</h3>
- <div class="title-links">
- 9:47AM |
- <a href="http://aperiodic.net/phil/archives/Geekery" >Geekery</a> |
-
- <a href="http://aperiodic.net/phil/archives/Geekery/rampingios-v3.html" title="permalink for RampingIOS V3 Manual" rel="bookmark">#</a>
- </div>
-</div>
-
-<p><figure style="float: right">
- <a href="https://bazaar.launchpad.net/~toykeeper/flashlight-firmware/trunk/download/head:/rampingiosv3ui.png-20180807025443-zdamv4ixtu49o7hm-1/rampingiosv3-ui.png">
- <!-- img width="256em" src="https://bazaar.launchpad.net/~toykeeper/flashlight-firmware/trunk/download/head:/rampingiosv3.svg-20180807025420-q28902kbav01123w-1/rampingiosv3.svg" -->
- <img width="256em" src="https://bazaar.launchpad.net/~toykeeper/flashlight-firmware/trunk/download/head:/rampingiosv3ui.png-20180807025443-zdamv4ixtu49o7hm-1/rampingiosv3-ui.png">
- </a>
- <figcaption>RampingIOS V3 UI diagram</figcaption>
-</figure></p>
-
-<p>The Emisar <a href="https://intl-outdoor.com/emisar-d4s-26650-high-power-led-flashlight-p-932.html">D4S</a> flashlights use a firmware named RampingIOS
-V3. (The Emisar <a href="https://intl-outdoor.com/emisar-d4-high-power-led-flashlight-p-921.html">D4</a>, <a href="https://intl-outdoor.com/emisar-d1-mini-thrower-p-922.html">D1</a>, and <a href="https://intl-outdoor.com/emisar-d1s-thrower-p-926.html">D1S</a>
-all use <a href="http://aperiodic.net/phil/archives/Geekery/rampingios-v2.html">RampingIOS V2</a>.) There's not really a manual; the
-only thing we get is the diagram on the right. It's reasonably
-comprehensive, but there's a fair amount of detail it merely summarizes,
-so I thought a textual manual would be nice.</p>
-
-<p>The Emisar D4S only works when the head and tailcap are tightened fully.
-You can physically lock it out--prevent it from turning on
-accidentally--by simply loosening the tailcap a small amount. A quarter
-turn will do it.</p>
-
-<p>Emisar lights are known for their ramping interfaces. Rather than have a
-small number of distinct brightness levels, they can vary their brightness
-anywhere between their lowest and highest levels, like a light on a
-dimmer. The D4S is in ramping mode by default, but it also has a stepped
-mode that can be configured to be closer to how non-ramping lights work.</p>
-
-<p>Each mode--ramping and stepped--can have differently-configured brightness
-floors and ceilings.</p>
-
-<p>The driver for the D4S has two different chipsets. At low brightness
-levels, a fairly-efficient but low-power chipset (called a <em>7135</em>) is
-used. These lowest brightness levels are called the "<em>regulated levels</em>".
-Each regulated level will always be the same brightness regardless of how
-much charge the battery has. Above a particular brightness level, the
-light switches over to a less-efficient but high-power chipset (called a
-<em>FET</em>). These levels are called "<em>direct-drive</em>". The brightness of the
-direct-drive levels is directly related to the battery's charge level; the
-more charged the battery, the brighter the levels. The light is at its
-most efficient, in terms of power used for every lumen generated, at the
-brightest regulated level. When the light is first powered by tightening
-the tailcap, it will default to this level.</p>
-
-<p>At higher brightness levels, the light's LEDs generate a lot of heat. If
-the light exceeds its configured maximum temperature, it will begin
-dimming itself automatically until the temperature drops below the allowed
-maximum.</p>
-
-<p>The D4S has a set of cyan-colored auxiliary LEDs that can be on when the
-main LEDs are off. You can configure the behavior of the aux LEDs.</p>
-
-<h4>Basic Usage</h4>
-
-<p>The default mode for the light is ramping mode. Triple-pressing the
-button (<strong>3 clicks</strong>) while the light is on will toggle between ramping
-and stepped mode.</p>
-
-<p>While the light is off, press and release the button (<strong>1 click</strong>) to turn
-it on. It will turn on at the last-used brightness level. (This is
-called "<em>mode memory</em>".) Immediately after loosening and tightening the
-tailcap (or after changing the battery), the memorized level will be the
-light's max regulated level.</p>
-
-<p>When the light is on, 1 click will turn it off. The current brightness
-level will be memorized for future use. There's a fraction of a second
-delay between pressing the button and the light actually turning off.
-That's because of the way the light processes input; it's waiting to make
-sure you're only going to press the button once (since multiple presses
-will trigger other actions).</p>
-
-<p>When the light is on, holding the button down will brighten the light. In
-ramping mode, the brightness will increase gradually ("<em>ramping up</em>"). In
-stepped mode, the light will jump through increasing brightness levels.
-If you press, release, and then hold the button, it will begin dimming.
-In ramping mode, the brightness will decrease gradually ("<em>ramping
-down</em>"). In stepped mode, the light will jump through decreasing
-brightness levels. While the light is changing, if you release the button
-and immediately hold it again, the direction (dimming or brightening) will
-switch.</p>
-
-<p>In ramping mode, while the light is ramping, it'll briefly blink off and
-on again at two different brightness levels: the maximum regulated level
-and the brightness ceiling.</p>
-
-<p>While the light is off, double-pressing the button (<strong>2 clicks</strong>) will
-immediately jump to the brightness ceiling.</p>
-
-<p>While the light is on, <strong>2 clicks</strong> will jump to the maximum brightness
-level, regardless of the configured brightness ceiling. Another two
-clicks will go back to the previous brightness level.</p>
-
-<p>While the light is off, if you hold the button the light will turn on at
-its lowest level. If you continue holding the button, the light will
-begin brightening from there.</p>
-
-<h5>Configuration Menus</h5>
-
-<p>The light has several different configuration modes. Each of those modes
-works more or less the same way. The mode will have a series of menu
-items that it will go through. For each menu item, the light will first
-blink a number of times corresponding to the item number (first, second,
-etc.) After that, the light will begin fluttering on and off fairly
-quickly. While the light is fluttering, you can click the button a number
-of times; the light will count the number of button presses and use that
-number as its new configuration for that menu item. After a short period
-of time, the fluttering will stop and the light will move on to the next
-menu item. After the light has gone through all of the menu items, it
-will return to whatever mode it was in before entering the configuration
-mode.</p>
-
-<p>If you don't press the button during a particular menu item's fluttering,
-that item will remain unchanged.</p>
-
-<h5>Configuring the Basic Modes</h5>
-
-<p>While the light is on, <strong>4 clicks</strong> will enter ramping or stepped
-configuration mode, depending on which mode the light was in before the 4
-clicks.</p>
-
-<p>For ramping mode, there are two menu options:</p>
-
-<ol>
-<li>Brightness floor (default 1/150)</li>
-<li>Brightness ceiling (default 150/150)</li>
-</ol>
-
-<p>During the floor configuration, press the button equal to the number of
-ramping levels (out of 150) at which the floor should be. To set the
-lowest possible floor, click the button once.</p>
-
-<p>The ceiling is configured similarly, but you press the button equal to the
-number of steps away from maximum brightness. To set the highest possible
-ceiling (at max brightness), click the button once.</p>
-
-<p>For stepped mode, there are three menu options:</p>
-
-<ol>
-<li>Brightness floor (default 20/150)</li>
-<li>Brightness ceiling (default 120/150)</li>
-<li>Number of steps (default 7)</li>
-</ol>
-
-<h4>Other Modes</h4>
-
-<p>The other modes largely involve multiple clicks from off. Most of them
-are not generally needed for everyday use, but they supplement the light's
-basic operations.</p>
-
-<h5>BattCheck/TempCheck Modes</h5>
-
-<p>From off, <strong>3 clicks</strong> will enter "BattCheck" mode, which blinks out the
-current battery voltage. First it blinks the number of volts, then it
-pauses, then it blinks out the tenths of volts. Thus, if the battery were
-at 3.5 volts, the light would blink three times, pause, then five times.
-For zeroes, it gives a very short blink.</p>
-
-<p>A fully-charged lithium-ion battery is 4.2 volts. The light considers 2.8
-volts to be an empty battery and won't turn on if the battery is at or
-below 2.8 volts.</p>
-
-<p>The voltage sequence will continue blinking until you turn off the light
-with a single click.</p>
-
-<p>While the light is in BattCheck mode, <strong>2 clicks</strong> will enter TempCheck
-mode. Instead of blinking out the battery voltage, the light will start
-blinking out its current temperature in degrees Celsius, first the tens
-digit then the units digit. Like BattCheck mode, the light will continue
-blinking out the temperature until you turn it off with a single click.</p>
-
-<p>While the light is in TempCheck mode, <strong>4 clicks</strong> will enter thermal
-configuration mode. See the thermal configuration mode documentation
-below for how that works.</p>
-
-<h5>Tactical Mode</h5>
-
-<p>From off, <strong>4 clicks</strong> will enter "tactical" or "momentary" mode. The
-light will flash once to show that it's entered the mode. The auxiliary
-LEDs will turn off (if they were on). In tactical mode, the light will
-turn on at its memorized brightness for as long as the button is being
-held down. It will turn off as soon as the button is released.</p>
-
-<p>There's no button press combination that will exit tactical mode. To exit
-it, you will have to partially unscrew and retighten the tailcap.</p>
-
-<h5>Lockout Mode</h5>
-
-<p>From off, <strong>6 clicks</strong> will enter lockout mode. The light will flash
-twice to show that it's entered the mode. There's a separate aux LED mode
-for lockout mode, so you can tell whether the light is in lockout or not.</p>
-
-<p>In lockout mode, pressing the button will turn on the light at its lowest
-brightness ("<em>moonlight mode</em>") for as long as the button is held down.</p>
-
-<p>Another 6 clicks will exit lockout mode. The light will flash twice to
-show that it's left the mode.</p>
-
-<p>While in lockout mode, <strong>3 clicks</strong> will cycle through the various
-settings for the aux LEDs in lockout mode. The four modes are, in order:
-low, high, blink (on high), and off. The default mode is blink.</p>
-
-<p>Remember that loosening the tailcap a quarter turn will also lock out the
-light. Using the 6 clicks is called "<em>electronic lockout</em>", while turning
-the tailcap is "<em>physical lockout</em>".</p>
-
-<h5>Aux LED Configuration</h5>
-
-<p>From off, <strong>7 clicks</strong> will cycle to the next aux LED mode. The four
-modes are, in order: low, high, blink (on high), and off. The default
-mode is low.</p>
-
-<h5>Beacon Mode</h5>
-
-<p>From off, <strong>8 clicks</strong> will enter beacon mode. In beacon mode, the light
-will blink on and off every few seconds.</p>
-
-<p>By default, the light will blink every two seconds. To change the timing,
-use <strong>4 clicks</strong> while in beacon mode. The light will enter a one-item
-menu. During the flickering for input, press the button a number of times
-equal to the number of seconds between blinks.</p>
-
-<p>1 click will exit beacon mode.</p>
-
-<h5>Thermal Configuration Mode</h5>
-
-<p>From off, <strong>10 clicks</strong> will enter thermal configuration mode.</p>
-
-<p>The menu items here are:</p>
-
-<ol>
-<li>Current temperature (every click is one degree Celsius)</li>
-<li>Temperature ceiling (every click is one degree <em>above 30°C</em>)</li>
-</ol>
-
-<p>The "current temperature" item can be used to adjust the calibration of
-the light's temperature sensor. To use it, make sure the light has been
-off long enough that all of its components have cooled (or warmed) to the
-ambient temperature. Check the ambient temperature using a thermometer
-you trust. Go to thermal configuration mode, and enter the current
-temperature by clicking the button a number of times equal to the
-temperature in degrees Celsius. (If it's 22°C, click the button 22
-times.)</p>
-
-<p>You can check the default calibration by entering TempCheck mode from a
-room-temperature light. The D4Ss are supposed to go through a temperature
-calibration at the factory, so hopefully most of them won't need manual
-thermal calibration.</p>
-
-<p>The temperature ceiling is simply the highest temperature the light should
-be allowed to reach. Once it hits its temperature ceiling, it will
-progressively dim itself until the temperature stabilizes below the
-ceiling. Note that the number of clicks in that menu option is added to
-<em>30</em> to reach the actual ceiling. (Thus, you can't set a ceiling below
-31°C.) The maximum allowed ceiling is 70°C.</p>
-
-<p>The default temperature ceiling is 45°C.</p>
-
-
-</div>
-
-<div id="sidebar">
- <h2>Static</h2>
- <ul>
- <li><a href="/phil/prompt/">zsh prompt</a></li>
- <li><a href="/phil/pgp/">PGP</a></li>
- <li><a href="/phil/ssh/">SSH</a></li>
- <li><a href="/phil/MTA/">MTA</a></li>
- <li><a href="/phil/tutorials/">tutorials</a></li>
- <li><a href="/phil/configs/">config files</a></li>
- <li><a href="http://www.flickr.com/photos/phil_g/sets/1671829/">desktop</a></li>
- <li><a href="http://www.librarything.com/catalog/asciiphil">books I own</a></li>
- <li><a href="/phil/stuff/">stuff I'm giving away</a></li>
- <li><a href="/phil/drwho/">Dr. Who eps I have</a></li>
- <li><a href="http://del.icio.us/phil_g">bookmarks</a></li>
- <li><a href="http://www.flickr.com/photos/phil_g/">photos</a></li>
- <li><a href="/phil/about.html">about</a></li>
- </ul>
-
- <h2>Directory</h2>
- <ul class="categories">
-<li><a href="http://aperiodic.net/phil/archives/index.html">Root</a> (143)
-<ul>
-<li><a href="http://aperiodic.net/phil/archives/Books/index.html">Books</a> (32)
-</li>
-<li><a href="http://aperiodic.net/phil/archives/Events/index.html">Events</a> (7)
-<ul>
-<li><a href="http://aperiodic.net/phil/archives/Events/Burning_Man/index.html">Burning Man</a> (3)
-</li>
-<li><a href="http://aperiodic.net/phil/archives/Events/Camping/index.html">Camping</a> (2)
-</li>
-<li><a href="http://aperiodic.net/phil/archives/Events/PDF/index.html">PDF</a> (2)
-</li>
-</ul>
-</li>
-<li class="this-category">Geekery (36)
-<ul>
-<li><a href="http://aperiodic.net/phil/archives/Geekery/Test/index.html">Test</a> (3)
-</li>
-</ul>
-</li>
-<li><a href="http://aperiodic.net/phil/archives/General/index.html">General</a> (24)
-</li>
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