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-rw-r--r--spaghetti-monster/anduril/anduril.c56
-rwxr-xr-xspaghetti-monster/anduril/build-all.sh1
-rw-r--r--spaghetti-monster/anduril/cfg-blf-lantern.h67
-rw-r--r--spaghetti-monster/fsm-ramping.c18
-rw-r--r--spaghetti-monster/fsm-ramping.h4
5 files changed, 145 insertions, 1 deletions
diff --git a/spaghetti-monster/anduril/anduril.c b/spaghetti-monster/anduril/anduril.c
index df478ee..bebef72 100644
--- a/spaghetti-monster/anduril/anduril.c
+++ b/spaghetti-monster/anduril/anduril.c
@@ -82,6 +82,9 @@
#elif defined(FSM_BLF_GT_MINI_DRIVER)
#include "cfg-blf-gt-mini.h"
+#elif defined(FSM_BLF_LANTERN_DRIVER)
+#include "cfg-blf-lantern.h"
+
#elif defined(FSM_BLF_Q8_DRIVER)
#include "cfg-blf-q8.h"
@@ -187,6 +190,9 @@ typedef enum {
ramp_discrete_floor_e,
ramp_discrete_ceil_e,
ramp_discrete_steps_e,
+ #ifdef USE_TINT_RAMPING
+ tint_e,
+ #endif
#ifdef USE_STROBE_STATE
strobe_type_e,
#endif
@@ -236,6 +242,10 @@ uint8_t config_state_values[MAX_CONFIG_VALUES];
// ramping mode and its related config mode
uint8_t steady_state(EventPtr event, uint16_t arg);
uint8_t ramp_config_state(EventPtr event, uint16_t arg);
+#ifdef USE_TINT_RAMPING
+// not actually a mode, more of a fallback under other modes
+uint8_t tint_ramping_state(EventPtr event, uint16_t arg);
+#endif
// party and tactical strobes
#ifdef USE_STROBE_STATE
uint8_t strobe_state(EventPtr event, uint16_t arg);
@@ -845,6 +855,39 @@ uint8_t steady_state(EventPtr event, uint16_t arg) {
}
+#ifdef USE_TINT_RAMPING
+uint8_t tint_ramping_state(EventPtr event, uint16_t arg) {
+ static int8_t tint_ramp_direction = 1;
+
+ // click, click, hold: change the tint
+ if (event == EV_click3_hold) {
+ //if ((arg & 1) == 0) { // ramp slower
+ if ((tint_ramp_direction > 0) && (tint < 255)) {
+ tint += 1;
+ }
+ else if ((tint_ramp_direction < 0) && (tint > 0)) {
+ tint -= 1;
+ }
+ set_level(actual_level);
+ //}
+ return EVENT_HANDLED;
+ }
+
+ // click, click, hold, release: reverse direction for next ramp
+ else if (event == EV_click3_hold_release) {
+ tint_ramp_direction = -tint_ramp_direction;
+ if (tint == 0) tint_ramp_direction = 1;
+ else if (tint == 255) tint_ramp_direction = -1;
+ // remember tint after battery change
+ save_config();
+ return EVENT_HANDLED;
+ }
+
+ return EVENT_NOT_HANDLED;
+}
+#endif // ifdef USE_TINT_RAMPING
+
+
#ifdef USE_STROBE_STATE
uint8_t strobe_state(EventPtr event, uint16_t arg) {
// 'st' reduces ROM size by avoiding access to a volatile var
@@ -1727,6 +1770,9 @@ void load_config() {
ramp_discrete_floor = eeprom[ramp_discrete_floor_e];
ramp_discrete_ceil = eeprom[ramp_discrete_ceil_e];
ramp_discrete_steps = eeprom[ramp_discrete_steps_e];
+ #ifdef USE_TINT_RAMPING
+ tint = eeprom[tint_e];
+ #endif
#if defined(USE_PARTY_STROBE_MODE) || defined(USE_TACTICAL_STROBE_MODE)
strobe_type = eeprom[strobe_type_e]; // TODO: move this to eeprom_wl?
strobe_delays[0] = eeprom[strobe_delays_0_e];
@@ -1761,6 +1807,9 @@ void save_config() {
eeprom[ramp_discrete_floor_e] = ramp_discrete_floor;
eeprom[ramp_discrete_ceil_e] = ramp_discrete_ceil;
eeprom[ramp_discrete_steps_e] = ramp_discrete_steps;
+ #ifdef USE_TINT_RAMPING
+ eeprom[tint_e] = tint;
+ #endif
#if defined(USE_PARTY_STROBE_MODE) || defined(USE_TACTICAL_STROBE_MODE)
eeprom[strobe_type_e] = strobe_type; // TODO: move this to eeprom_wl?
eeprom[strobe_delays_0_e] = strobe_delays[0];
@@ -1855,14 +1904,19 @@ void setup() {
load_config();
+ #ifdef USE_TINT_RAMPING
+ // add tint ramping underneath every other state
+ push_state(tint_ramping_state, 0);
+ #endif // ifdef USE_TINT_RAMPING
+
#ifdef USE_MUGGLE_MODE
if (muggle_mode_active)
push_state(muggle_state, (MUGGLE_FLOOR+MUGGLE_CEILING)/2);
else
#endif
push_state(off_state, 0);
- #endif
+ #endif // ifdef START_AT_MEMORIZED_LEVEL
}
diff --git a/spaghetti-monster/anduril/build-all.sh b/spaghetti-monster/anduril/build-all.sh
index 34df732..b50744f 100755
--- a/spaghetti-monster/anduril/build-all.sh
+++ b/spaghetti-monster/anduril/build-all.sh
@@ -5,6 +5,7 @@ UI=anduril
for TARGET in \
BLF_GT \
BLF_GT_MINI \
+ BLF_LANTERN \
BLF_Q8 \
EMISAR_D1 \
EMISAR_D1S \
diff --git a/spaghetti-monster/anduril/cfg-blf-lantern.h b/spaghetti-monster/anduril/cfg-blf-lantern.h
new file mode 100644
index 0000000..26e5b5a
--- /dev/null
+++ b/spaghetti-monster/anduril/cfg-blf-lantern.h
@@ -0,0 +1,67 @@
+// BLF Lantern config options for Anduril
+/* BLF Lantern pinout
+ * ----
+ * Reset -|1 8|- VCC
+ * eswitch -|2 7|- powerbank enable?
+ * aux LED -|3 6|- PWM (5000K)
+ * GND -|4 5|- PWM (3000K)
+ * ----
+ */
+
+// basically the same as a Q8... sort of
+#define FSM_BLF_Q8_DRIVER
+
+// the button lights up
+#define USE_INDICATOR_LED
+// the button is visible while main LEDs are on
+#define USE_INDICATOR_LED_WHILE_RAMPING
+// enable blinking indicator LED while off
+#define TICK_DURING_STANDBY
+
+// the lantern has two PWM channels, but they drive different sets of emitters
+// (one channel for warm emitters, one channel for cold)
+// so enable a special ramping mode which changes tint instead of brightness
+#define USE_TINT_RAMPING
+
+#ifdef RAMP_LENGTH
+#undef RAMP_LENGTH
+#endif
+
+// level_calc.py 1 150 7135 1 30 800
+#define RAMP_LENGTH 150
+#define PWM1_LEVELS 1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,11,11,12,13,13,14,15,15,16,17,18,18,19,20,21,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,43,44,45,46,48,49,50,51,53,54,56,57,58,60,61,63,64,66,67,69,70,72,74,75,77,79,80,82,84,85,87,89,91,93,95,97,98,100,102,104,106,108,111,113,115,117,119,121,124,126,128,130,133,135,137,140,142,145,147,150,152,155,157,160,163,165,168,171,173,176,179,182,185,188,190,193,196,199,202,205,209,212,215,218,221,224,228,231,234,238,241,245,248,251,255
+#define MAX_1x7135 65
+#define HALFSPEED_LEVEL 14
+#define QUARTERSPEED_LEVEL 5
+
+// set floor and ceiling as far apart as possible
+// because this lantern isn't overpowered
+#define RAMP_SMOOTH_FLOOR 1
+#define RAMP_SMOOTH_CEIL 150
+#define RAMP_DISCRETE_FLOOR RAMP_SMOOTH_FLOOR
+#define RAMP_DISCRETE_CEIL RAMP_SMOOTH_CEIL
+
+// the sensor (attiny85) is nowhere near the emitters
+// so thermal regulation can't work
+#ifdef USE_THERMAL_REGULATION
+#undef USE_THERMAL_REGULATION
+#endif
+
+// also, the set_level_gradually() thing isn't compatible with tint ramping
+// (but unsetting it here doesn't actually do anything, because the thermal
+// regulation define enables it later... so this is mostly just a note to
+// make this compatibility issue explicit)
+#ifdef USE_SET_LEVEL_GRADUALLY
+#undef USE_SET_LEVEL_GRADUALLY
+#endif
+
+// don't blink while ramping
+#ifdef BLINK_AT_CHANNEL_BOUNDARIES
+#undef BLINK_AT_CHANNEL_BOUNDARIES
+#endif
+#ifdef BLINK_AT_RAMP_CEILING
+#undef BLINK_AT_RAMP_CEILING
+#endif
+#ifdef BLINK_AT_RAMP_FLOOR
+#undef BLINK_AT_RAMP_FLOOR
+#endif
diff --git a/spaghetti-monster/fsm-ramping.c b/spaghetti-monster/fsm-ramping.c
index 6cdf5e6..ee816dd 100644
--- a/spaghetti-monster/fsm-ramping.c
+++ b/spaghetti-monster/fsm-ramping.c
@@ -25,9 +25,11 @@
void set_level(uint8_t level) {
actual_level = level;
+
#ifdef USE_SET_LEVEL_GRADUALLY
gradual_target = level;
#endif
+
#ifdef USE_INDICATOR_LED
#ifdef USE_INDICATOR_LED_WHILE_RAMPING
if (! go_to_standby)
@@ -40,6 +42,7 @@ void set_level(uint8_t level) {
indicator_led(0);
#endif
#endif
+
//TCCR0A = PHASE;
if (level == 0) {
#if PWM_CHANNELS >= 1
@@ -56,6 +59,19 @@ void set_level(uint8_t level) {
#endif
} else {
level --;
+
+ #ifdef USE_TINT_RAMPING
+ // calculate actual PWM levels based on a single-channel ramp
+ // and a global tint value
+ uint8_t brightness = pgm_read_byte(pwm1_levels + level);
+ uint8_t warm_PWM, cool_PWM;
+ cool_PWM = (((uint16_t)tint * (uint16_t)brightness) + 127) / 255;
+ warm_PWM = brightness - cool_PWM;
+
+ PWM1_LVL = warm_PWM;
+ PWM2_LVL = cool_PWM;
+ #else
+
#if PWM_CHANNELS >= 1
PWM1_LVL = pgm_read_byte(pwm1_levels + level);
#endif
@@ -68,6 +84,8 @@ void set_level(uint8_t level) {
#if PWM_CHANNELS >= 4
PWM4_LVL = pgm_read_byte(pwm4_levels + level);
#endif
+
+ #endif // ifdef USE_TINT_RAMPING
}
#ifdef USE_DYNAMIC_UNDERCLOCKING
auto_clock_speed();
diff --git a/spaghetti-monster/fsm-ramping.h b/spaghetti-monster/fsm-ramping.h
index 14c8dae..9732b9c 100644
--- a/spaghetti-monster/fsm-ramping.h
+++ b/spaghetti-monster/fsm-ramping.h
@@ -26,6 +26,10 @@
// actual_level: last ramp level set by set_level()
volatile uint8_t actual_level = 0;
+#ifdef USE_TINT_RAMPING
+uint8_t tint = 0;
+#endif
+
#ifdef USE_SET_LEVEL_GRADUALLY
// adjust brightness very smoothly
volatile uint8_t gradual_target;