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-rw-r--r--spaghetti-monster/anduril/aux-leds.c102
1 files changed, 55 insertions, 47 deletions
diff --git a/spaghetti-monster/anduril/aux-leds.c b/spaghetti-monster/anduril/aux-leds.c
index a3b905e..af59aa6 100644
--- a/spaghetti-monster/anduril/aux-leds.c
+++ b/spaghetti-monster/anduril/aux-leds.c
@@ -1,24 +1,7 @@
-/*
- * aux-leds.c: Aux LED functions for Anduril.
- *
- * Copyright (C) 2017 Selene ToyKeeper
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef AUX_LEDS_C
-#define AUX_LEDS_C
+// aux-leds.c: Aux LED functions for Anduril.
+// Copyright (C) 2017-2023 Selene ToyKeeper
+// SPDX-License-Identifier: GPL-3.0-or-later
+#pragma once
#include "aux-leds.h"
@@ -27,14 +10,21 @@
void indicator_led_update(uint8_t mode, uint8_t tick) {
//uint8_t volts = voltage; // save a few bytes by caching volatile value
// turn off when battery is too low
+ #ifdef DUAL_VOLTAGE_FLOOR
+ if (((voltage < VOLTAGE_LOW) && (voltage > DUAL_VOLTAGE_FLOOR))
+ || (voltage < DUAL_VOLTAGE_LOW_LOW)) {
+ #else
if (voltage < VOLTAGE_LOW) {
+ #endif
indicator_led(0);
}
//#ifdef USE_INDICATOR_LOW_BAT_WARNING
+ #ifndef DUAL_VOLTAGE_FLOOR // this isn't set up for dual-voltage lights like the Sofirn SP10 Pro
// fast blink a warning when battery is low but not critical
else if (voltage < VOLTAGE_RED) {
indicator_led(mode & (((tick & 0b0010)>>1) - 3));
}
+ #endif
//#endif
// normal steady output, 0/1/2 = off / low / high
else if ((mode & 0b00001111) < 3) {
@@ -68,17 +58,30 @@ void indicator_led_update(uint8_t mode, uint8_t tick) {
uint8_t voltage_to_rgb() {
static const uint8_t levels[] = {
// voltage, color
- 0, 0, // 0, R
- 33, 1, // 1, R+G
- 35, 2, // 2, G
- 37, 3, // 3, G+B
- 39, 4, // 4, B
- 41, 5, // 5, R + B
- 44, 6, // 6, R+G+B // skip; looks too similar to G+B
- 255, 6, // 7, R+G+B
+ 0, 0, // black
+ #ifdef DUAL_VOLTAGE_FLOOR
+ // AA / NiMH voltages
+ 9, 1, // R
+ 10, 2, // R+G
+ 11, 3, // G
+ 12, 4, // G+B
+ 13, 5, // B
+ 14, 6, // R + B
+ 15, 7, // R+G+B
+ 20, 0, // black
+ #endif
+ // li-ion voltages
+ 29, 1, // R
+ 33, 2, // R+G
+ 35, 3, // G
+ 37, 4, // G+B
+ 39, 5, // B
+ 41, 6, // R + B
+ 44, 7, // R+G+B // skip; looks too similar to G+B
+ 255, 7, // R+G+B
};
uint8_t volts = voltage;
- if (volts < VOLTAGE_LOW) return 0;
+ //if (volts < VOLTAGE_LOW) return 0;
uint8_t i;
for (i = 0; volts >= levels[i]; i += 2) {}
@@ -89,14 +92,18 @@ uint8_t voltage_to_rgb() {
// do fancy stuff with the RGB aux LEDs
// mode: 0bPPPPCCCC where PPPP is the pattern and CCCC is the color
// arg: time slice number
-void rgb_led_update(uint8_t mode, uint8_t arg) {
+void rgb_led_update(uint8_t mode, uint16_t arg) {
static uint8_t rainbow = 0; // track state of rainbow mode
static uint8_t frame = 0; // track state of animation mode
// turn off aux LEDs when battery is empty
// (but if voltage==0, that means we just booted and don't know yet)
uint8_t volts = voltage; // save a few bytes by caching volatile value
+ #ifdef DUAL_VOLTAGE_FLOOR
+ if ((volts) && (((voltage < VOLTAGE_LOW) && (voltage > DUAL_VOLTAGE_FLOOR)) || (voltage < DUAL_VOLTAGE_LOW_LOW))) {
+ #else
if ((volts) && (volts < VOLTAGE_LOW)) {
+ #endif
rgb_led_set(0);
#ifdef USE_BUTTON_LED
button_led_set(0);
@@ -107,22 +114,26 @@ void rgb_led_update(uint8_t mode, uint8_t arg) {
uint8_t pattern = (mode>>4); // off, low, high, blinking, ... more?
uint8_t color = mode & 0x0f;
- // preview in blinking mode is awkward... use high instead
- if ((! go_to_standby) && (pattern > 2)) { pattern = 2; }
-
+ // always preview in high mode
+ if (setting_rgb_mode_now) { pattern = 2; }
+
+ #ifdef USE_POST_OFF_VOLTAGE
+ // use voltage high mode for a few seconds after initial poweroff
+ // (but not after changing aux LED settings and other similar actions)
+ else if ((arg < (cfg.post_off_voltage * SLEEP_TICKS_PER_SECOND))
+ && (ticks_since_on < (cfg.post_off_voltage * SLEEP_TICKS_PER_SECOND))
+ && (ticks_since_on > 0) // don't blink red on 1st frame
+ ) {
+ // use high mode if regular aux level is high or prev level was high
+ pattern = 1 + ((2 == pattern) | (prev_level >= POST_OFF_VOLTAGE_BRIGHTNESS));
+ // voltage mode
+ color = RGB_LED_NUM_COLORS - 1;
+ }
+ #endif
- const uint8_t *colors = rgb_led_colors;
+ const uint8_t *colors = rgb_led_colors + 1;
uint8_t actual_color = 0;
if (color < 7) { // normal color
- #ifdef USE_K93_LOCKOUT_KLUDGE
- // FIXME: jank alert: this is dumb
- // this clause does nothing; it just uses up clock cycles
- // because without it, the K9.3's lockout mode fails and returns
- // to "off" after ~5 to 15 seconds when configured for a blinking
- // single color, even though there is no code path from lockout to
- // "off", and it doesn't act like a reboot either (no boot-up blink)
- rainbow = (rainbow + 1 + pseudo_rand() % 5) % 6;
- #endif
actual_color = pgm_read_byte(colors + color);
}
else if (color == 7) { // disco
@@ -197,6 +208,3 @@ void rgb_led_voltage_readout(uint8_t bright) {
}
#endif
-
-#endif
-
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