diff options
Diffstat (limited to 'spaghetti-monster/baton')
| -rw-r--r-- | spaghetti-monster/baton/baton-simpler.c | 194 | ||||
| -rw-r--r-- | spaghetti-monster/baton/baton.c | 170 | ||||
| -rw-r--r-- | spaghetti-monster/baton/baton.txt | 21 |
3 files changed, 85 insertions, 300 deletions
diff --git a/spaghetti-monster/baton/baton-simpler.c b/spaghetti-monster/baton/baton-simpler.c deleted file mode 100644 index 96b0ea7..0000000 --- a/spaghetti-monster/baton/baton-simpler.c +++ /dev/null @@ -1,194 +0,0 @@ -/* - * Baton: Olight Baton-like UI for SpaghettiMonster. - * - * Copyright (C) 2017 Selene ToyKeeper - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#define FSM_EMISAR_D4_DRIVER -#define USE_LVP -#define USE_THERMAL_REGULATION -#define DEFAULT_THERM_CEIL 45 -#define USE_DELAY_MS -#include "spaghetti-monster.h" - -// FSM states -uint8_t off_state(EventPtr event, uint16_t arg); -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t lockout_state(EventPtr event, uint16_t arg); - -// brightness control -uint8_t memorized_level = 1; -uint8_t actual_level = 0; -#ifdef USE_THERMAL_REGULATION -uint8_t target_level = 0; -#endif - -// moon + ../../bin/level_calc.py 2 6 7135 18 10 150 FET 1 10 1500 -uint8_t pwm1_levels[] = { 3, 18, 110, 255, 255, 255, 0, }; -uint8_t pwm2_levels[] = { 0, 0, 0, 9, 58, 138, 255, }; -#define MAX_LEVEL (sizeof(pwm1_levels)-1) - -// set LED brightness -void set_level(uint8_t lvl) { - actual_level = lvl; - PWM1_LVL = pwm1_levels[lvl]; - PWM2_LVL = pwm2_levels[lvl]; -} - -uint8_t off_state(EventPtr event, uint16_t arg) { - // turn emitter off when entering state - if (event == EV_enter_state) { - go_to_standby = 1; // sleep while off (lower power use) - return EVENT_HANDLED; - } - // hold (initially): go to lowest level, but allow abort for regular click - else if (event == EV_click1_press) { - set_level(0); - return EVENT_HANDLED; - } - // 1 click (before timeout): go to memorized level, but allow abort for double click - else if (event == EV_click1_release) { - set_level(memorized_level); - return EVENT_HANDLED; - } - // 1 click: regular mode - else if (event == EV_1click) { - set_state(steady_state, memorized_level); - return EVENT_HANDLED; - } - // 2 clicks: highest mode - else if (event == EV_2clicks) { - set_state(steady_state, MAX_LEVEL); - return EVENT_HANDLED; - } - // 4 clicks: soft lockout - else if (event == EV_4clicks) { - set_state(lockout_state, 0); - return EVENT_HANDLED; - } - // hold: go to lowest level - else if (event == EV_click1_hold) { - set_state(steady_state, 0); - return EVENT_HANDLED; - } - return EVENT_NOT_HANDLED; -} - -uint8_t steady_state(EventPtr event, uint16_t arg) { - // turn LED on when we first enter the mode - if (event == EV_enter_state) { - // remember this level, unless it's moon or turbo - if ((arg > 0) && (arg < MAX_LEVEL)) - memorized_level = arg; - #ifdef USE_THERMAL_REGULATION - target_level = arg; - #endif - set_level(arg); - return EVENT_HANDLED; - } - // 1 click: off - else if (event == EV_1click) { - set_state(off_state, 0); - return EVENT_HANDLED; - } - // 2 clicks: go to/from highest level - else if (event == EV_2clicks) { - if (actual_level < MAX_LEVEL) { // go to turbo - memorized_level = actual_level; // in case we're on moon - #ifdef USE_THERMAL_REGULATION - target_level = MAX_LEVEL; - #endif - set_level(MAX_LEVEL); - } - else { // return from turbo - #ifdef USE_THERMAL_REGULATION - target_level = memorized_level; - #endif - set_level(memorized_level); - } - return EVENT_HANDLED; - } - // hold: change brightness - else if (event == EV_click1_hold) { - if ((arg % HOLD_TIMEOUT) == 0) { - memorized_level = (actual_level+1) % (MAX_LEVEL+1); - #ifdef USE_THERMAL_REGULATION - target_level = memorized_level; - #endif - set_level(memorized_level); - } - return EVENT_HANDLED; - } - #ifdef USE_THERMAL_REGULATION - // overheating: drop by 1 level - else if (event == EV_temperature_high) { - if (actual_level > 1) { - set_level(actual_level - 1); - } - return EVENT_HANDLED; - } - // underheating: increase by 1 level if we're lower than the target - else if (event == EV_temperature_low) { - if (actual_level < target_level) { - set_level(actual_level + 1); - } - return EVENT_HANDLED; - } - #endif - return EVENT_NOT_HANDLED; -} - -uint8_t lockout_state(EventPtr event, uint16_t arg) { - // stay asleep while locked, but allow waking long enough to click 4 times - if (event == EV_tick) { - static uint8_t ticks_spent_awake = 0; - ticks_spent_awake ++; - PWM1_LVL = 0; PWM2_LVL = 0; - if (ticks_spent_awake > 3 * TICKS_PER_SECOND) { - ticks_spent_awake = 0; - go_to_standby = 1; - } - return MISCHIEF_MANAGED; - } - // 4 clicks: exit - else if (event == EV_4clicks) { - set_state(steady_state, 1); - return MISCHIEF_MANAGED; - } - return EVENT_NOT_HANDLED; -} - -void low_voltage() { - // step down by one level or turn off - if (actual_level > 0) { - set_level(actual_level - 1); - } - else { - set_state(off_state, 0); - } -} - -void setup() { - // blink when power is connected - set_level(MAX_LEVEL/2); - delay_ms(10); - set_level(0); - - push_state(off_state, 0); -} - -void loop() { -} diff --git a/spaghetti-monster/baton/baton.c b/spaghetti-monster/baton/baton.c index 1266ddd..d4725ef 100644 --- a/spaghetti-monster/baton/baton.c +++ b/spaghetti-monster/baton/baton.c @@ -20,22 +20,13 @@ #define FSM_EMISAR_D4_DRIVER #define USE_LVP #define USE_THERMAL_REGULATION -#define DEFAULT_THERM_CEIL 45 -#define USE_DEBUG_BLINK #define USE_DELAY_MS -#define USE_DELAY_4MS -#define USE_DELAY_ZERO #include "spaghetti-monster.h" -// moon + ../../bin/level_calc.py 2 6 7135 18 10 150 FET 1 10 1500 -uint8_t pwm1_modes[] = { 3, 18, 110, 255, 255, 255, 0, }; -uint8_t pwm2_modes[] = { 0, 0, 0, 9, 58, 138, 255, }; -#define MAX_LEVEL (sizeof(pwm1_modes)-1) - // FSM states uint8_t off_state(EventPtr event, uint16_t arg); uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t party_strobe_state(EventPtr event, uint16_t arg); +uint8_t lockout_state(EventPtr event, uint16_t arg); // brightness control uint8_t memorized_level = 1; @@ -44,93 +35,90 @@ uint8_t actual_level = 0; uint8_t target_level = 0; #endif +// moon + ../../bin/level_calc.py 2 6 7135 18 10 150 FET 1 10 1500 +uint8_t pwm1_levels[] = { 3, 18, 110, 255, 255, 255, 0, }; +uint8_t pwm2_levels[] = { 0, 0, 0, 9, 58, 138, 255, }; +#define MAX_LEVEL (sizeof(pwm1_levels)-1) + +// set LED brightness void set_level(uint8_t lvl) { actual_level = lvl; - PWM1_LVL = pwm1_modes[lvl]; - PWM2_LVL = pwm2_modes[lvl]; + PWM1_LVL = pwm1_levels[lvl]; + PWM2_LVL = pwm2_levels[lvl]; } uint8_t off_state(EventPtr event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { - PWM1_LVL = 0; - PWM2_LVL = 0; - // sleep while off (lower power use) - go_to_standby = 1; - return 0; + go_to_standby = 1; // sleep while off (lower power use) + return EVENT_HANDLED; } // hold (initially): go to lowest level, but allow abort for regular click else if (event == EV_click1_press) { set_level(0); - return 0; + return EVENT_HANDLED; + } + // hold (longer): go to lowest level + else if (event == EV_click1_hold) { + set_state(steady_state, 0); + return EVENT_HANDLED; } // 1 click (before timeout): go to memorized level, but allow abort for double click else if (event == EV_click1_release) { set_level(memorized_level); - return 0; + return EVENT_HANDLED; } // 1 click: regular mode else if (event == EV_1click) { set_state(steady_state, memorized_level); - return 0; + return EVENT_HANDLED; } // 2 clicks: highest mode else if (event == EV_2clicks) { set_state(steady_state, MAX_LEVEL); - return 0; + return EVENT_HANDLED; } - // 3 clicks: strobe mode - else if (event == EV_3clicks) { - set_state(party_strobe_state, 255); - return 0; + // 4 clicks: soft lockout + else if (event == EV_4clicks) { + set_state(lockout_state, 0); + return EVENT_HANDLED; } - // hold: go to lowest level - else if (event == EV_click1_hold) { - set_state(steady_state, 0); - return 0; - } - return 1; + return EVENT_NOT_HANDLED; } uint8_t steady_state(EventPtr event, uint16_t arg) { // turn LED on when we first enter the mode if (event == EV_enter_state) { // remember this level, unless it's moon or turbo - if ((arg > 0) && (arg < MAX_LEVEL)) - memorized_level = arg; + if ((arg > 0) && (arg < MAX_LEVEL)) memorized_level = arg; // use the requested level even if not memorized #ifdef USE_THERMAL_REGULATION target_level = arg; #endif set_level(arg); - return 0; + return EVENT_HANDLED; } // 1 click: off else if (event == EV_1click) { set_state(off_state, 0); - return 0; + return EVENT_HANDLED; } // 2 clicks: go to/from highest level else if (event == EV_2clicks) { - if (actual_level < MAX_LEVEL) { + if (actual_level < MAX_LEVEL) { // go to turbo memorized_level = actual_level; // in case we're on moon #ifdef USE_THERMAL_REGULATION target_level = MAX_LEVEL; #endif set_level(MAX_LEVEL); } - else { + else { // return from turbo #ifdef USE_THERMAL_REGULATION target_level = memorized_level; #endif set_level(memorized_level); } - return 0; - } - // 3 clicks: go to strobe modes - else if (event == EV_3clicks) { - set_state(party_strobe_state, 0xff); - return 0; + return EVENT_HANDLED; } // hold: change brightness else if (event == EV_click1_hold) { @@ -141,90 +129,60 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { #endif set_level(memorized_level); } - return 0; + return EVENT_HANDLED; } #ifdef USE_THERMAL_REGULATION // overheating: drop by 1 level else if (event == EV_temperature_high) { - if (actual_level > 1) { - set_level(actual_level - 1); - } - return 0; + if (actual_level > 1) { set_level(actual_level - 1); } + return EVENT_HANDLED; } // underheating: increase by 1 level if we're lower than the target else if (event == EV_temperature_low) { - if (actual_level < target_level) { - set_level(actual_level + 1); - } - return 0; + if (actual_level < target_level) { set_level(actual_level + 1); } + return EVENT_HANDLED; } #endif - return 1; + return EVENT_NOT_HANDLED; } -uint8_t party_strobe_state(EventPtr event, uint16_t arg) { - static volatile uint8_t frames = 0; - static volatile uint8_t between = 2; - if (event == EV_enter_state) { - if (arg < 64) between = arg; - frames = 0; - return 0; - } - // tick: strobe the emitter - else if (event == EV_tick) { - if (frames == 0) { - PWM1_LVL = 0; - PWM2_LVL = 255; - if (between < 3) delay_zero(); - else delay_ms(1); - PWM2_LVL = 0; - } - //frames = (frames + 1) % between; - frames++; - if (frames > between) frames = 0; - return 0; - } - // 1 click: off - else if (event == EV_1click) { - set_state(off_state, 0); - return 0; - } - // 2 clicks: go back to regular modes - else if (event == EV_2clicks) { - set_state(steady_state, memorized_level); - return 0; - } - // hold: change speed - else if (event == EV_click1_hold) { - if ((arg % HOLD_TIMEOUT) == 0) { - between = (between+1)%6; - frames = 0; - } - return 0; +uint8_t lockout_state(EventPtr event, uint16_t arg) { + // stay asleep while locked + if (event == EV_tick) { + PWM1_LVL = 0; PWM2_LVL = 0; // make sure emitters are off + // sleep 1 second after user stops pressing buttons + if (arg > TICKS_PER_SECOND) { go_to_standby = 1; } + return MISCHIEF_MANAGED; + } + // 4 clicks: exit, and turn on at "low" level + else if (event == EV_4clicks) { + set_state(steady_state, 1); + return MISCHIEF_MANAGED; } - return 1; + return EVENT_NOT_HANDLED; } void low_voltage() { - // "step down" from strobe to level 2 - if (current_state == party_strobe_state) { - set_state(steady_state, 1); + // step down by one level or turn off + if (actual_level > 0) { + set_level(actual_level - 1); + #ifdef USE_THERMAL_REGULATION + target_level = actual_level; // don't let low temperature override LVP + #endif } - // in normal mode, step down by one level or turn off - else if (current_state == steady_state) { - if (actual_level > 0) { - set_level(actual_level - 1); - } - else { - set_state(off_state, 0); - } + else { + set_state(off_state, 0); } } void setup() { - debug_blink(2); + // blink when power is connected + set_level(MAX_LEVEL/2); + delay_ms(10); + set_level(0); push_state(off_state, 0); } -void loop() { } +void loop() { +} diff --git a/spaghetti-monster/baton/baton.txt b/spaghetti-monster/baton/baton.txt new file mode 100644 index 0000000..2f0c22f --- /dev/null +++ b/spaghetti-monster/baton/baton.txt @@ -0,0 +1,21 @@ +This is a very simple clone of the Olight Baton interface. It is not +exact, but it has the basics. Mostly, it exists for the purposes of +demonstrating how to create interfaces in FSM. + +While off: + + - 1 click: Turn on (at memorized level). + - Hold: Turn on (at moon level). + - 2 clicks: Turn on (at highest level). + - 4 clicks: Soft lockout mode. + +While on: + + - 1 click: Turn off. + - Hold: Change the brightness. Goes up in steps, then wraps around. + - 2 clicks: Go to/from highest level. + +While locked: + + - 4 clicks: Exit lockout mode. + |
