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-rw-r--r--spaghetti-monster/anduril/cfg-blf-lantern-t1616.h21
-rw-r--r--spaghetti-monster/anduril/cfg-sofirn-lt1s-pro.h22
2 files changed, 25 insertions, 18 deletions
diff --git a/spaghetti-monster/anduril/cfg-blf-lantern-t1616.h b/spaghetti-monster/anduril/cfg-blf-lantern-t1616.h
index 24a7c7c..fc02619 100644
--- a/spaghetti-monster/anduril/cfg-blf-lantern-t1616.h
+++ b/spaghetti-monster/anduril/cfg-blf-lantern-t1616.h
@@ -17,9 +17,14 @@
// channel modes...
// CM_CH1, CM_CH2, CM_BOTH, CM_BLEND, CM_AUTO
-#define DEFAULT_CHANNEL_MODE CM_AUTO
+#define DEFAULT_CHANNEL_MODE CM_AUTO
+#define DEFAULT_BLINK_CHANNEL CM_BOTH
+
+#define CONFIG_WAITING_CHANNEL CM_BOTH
+#define CONFIG_BLINK_CHANNEL CM_BOTH
+
+// blink numbers on the main LEDs by default (but allow user to change it)
#define DEFAULT_BLINK_CHANNEL CM_BOTH
-#define USE_CHANNEL_MODE_ARGS
// how much to increase total brightness at middle tint
// (0 = 100% brightness, 64 = 200% brightness)
@@ -30,13 +35,13 @@
// delta-sigma modulated PWM (0b0HHHHHHHHLLLLLLL = 0, 8xHigh, 7xLow bits)
// (max is (255 << 7), because it's 8-bit PWM plus 7 bits of DSM)
// level_calc.py 3.333 1 150 7135 32 0.2 600 --pwm 32640
-#define PWM1_LEVELS 32,35,38,41,45,50,55,61,67,74,82,91,100,110,121,133,146,160,175,192,209,227,247,268,291,314,340,366,395,424,456,489,524,560,599,639,681,726,772,820,871,924,979,1036,1096,1158,1222,1289,1359,1431,1506,1584,1664,1747,1834,1923,2015,2111,2209,2311,2416,2524,2636,2751,2870,2992,3118,3247,3380,3518,3659,3803,3952,4105,4262,4423,4589,4759,4933,5111,5294,5482,5674,5871,6073,6279,6491,6707,6928,7155,7386,7623,7865,8113,8365,8624,8888,9157,9432,9713,10000,10292,10591,10895,11206,11523,11846,12175,12511,12853,13202,13557,13919,14287,14663,15045,15434,15830,16233,16644,17061,17486,17919,18358,18805,19260,19723,20193,20671,21156,21650,22152,22662,23180,23706,24241,24784,25335,25895,26464,27041,27627,28222,28826,29439,30060,30691,31332,31981,32640
+#define PWM1_LEVELS 4,35,38,41,45,50,55,61,67,74,82,91,100,110,121,133,146,160,175,192,209,227,247,268,291,314,340,366,395,424,456,489,524,560,599,639,681,726,772,820,871,924,979,1036,1096,1158,1222,1289,1359,1431,1506,1584,1664,1747,1834,1923,2015,2111,2209,2311,2416,2524,2636,2751,2870,2992,3118,3247,3380,3518,3659,3803,3952,4105,4262,4423,4589,4759,4933,5111,5294,5482,5674,5871,6073,6279,6491,6707,6928,7155,7386,7623,7865,8113,8365,8624,8888,9157,9432,9713,10000,10292,10591,10895,11206,11523,11846,12175,12511,12853,13202,13557,13919,14287,14663,15045,15434,15830,16233,16644,17061,17486,17919,18358,18805,19260,19723,20193,20671,21156,21650,22152,22662,23180,23706,24241,24784,25335,25895,26464,27041,27627,28222,28826,29439,30060,30691,31332,31981,32640
#define DEFAULT_LEVEL 75
#define MAX_1x7135 75
-#define HALFSPEED_LEVEL 1 // lowest level for tint ramping correction
-#define QUARTERSPEED_LEVEL 1
-#undef USE_DYNAMIC_UNDERCLOCKING // makes huge bumps in the ramp
+#define HALFSPEED_LEVEL 0 // always use tint ramping correction
+#define QUARTERSPEED_LEVEL 2 // quarter speed at level 1, full speed at 2+
+//#undef USE_DYNAMIC_UNDERCLOCKING // makes huge bumps in the ramp
#define USE_SET_LEVEL_GRADUALLY
@@ -57,8 +62,10 @@
#define SIMPLE_UI_CEIL 150
#define SIMPLE_UI_STEPS 5
-// Allow 3C in Simple UI for switching between smooth and stepped ramping
+// Allow 3C (or 6C) in Simple UI (toggle smooth or stepped ramping)
#define USE_SIMPLE_UI_RAMPING_TOGGLE
+
+// allow Aux Config and Strobe Modes in Simple UI
#define USE_EXTENDED_SIMPLE_UI
#define USE_SOS_MODE
diff --git a/spaghetti-monster/anduril/cfg-sofirn-lt1s-pro.h b/spaghetti-monster/anduril/cfg-sofirn-lt1s-pro.h
index aee9ba0..440a03d 100644
--- a/spaghetti-monster/anduril/cfg-sofirn-lt1s-pro.h
+++ b/spaghetti-monster/anduril/cfg-sofirn-lt1s-pro.h
@@ -32,9 +32,6 @@
// blink numbers on the main LEDs by default (but allow user to change it)
#define DEFAULT_BLINK_CHANNEL CM_RED
-#define POLICE_COLOR_STROBE_CH1 CM_RED
-#define POLICE_COLOR_STROBE_CH2 CM_WHITE
-
// how much to increase total brightness at middle tint
// (0 = 100% brightness, 64 = 200% brightness)
// seems unnecessary on this light
@@ -74,18 +71,18 @@
#define RAMP_STYLE 1 // 0 = smooth, 1 = stepped
// set floor and ceiling as far apart as possible
// because this lantern isn't overpowered
-#define RAMP_SMOOTH_FLOOR 1
-#define RAMP_SMOOTH_CEIL 150
+#define RAMP_SMOOTH_FLOOR 1
+#define RAMP_SMOOTH_CEIL 150
//#define RAMP_DISCRETE_FLOOR 17 // 17 50 83 116 150
-#define RAMP_DISCRETE_FLOOR 1 // 1 25 50 75 100 125 150
-#define RAMP_DISCRETE_CEIL RAMP_SMOOTH_CEIL
-#define RAMP_DISCRETE_STEPS 7
+#define RAMP_DISCRETE_FLOOR 1 // 1 25 50 75 100 125 150
+#define RAMP_DISCRETE_CEIL 150
+#define RAMP_DISCRETE_STEPS 7
// LT1S can handle heat well, so don't limit simple mode
//#define SIMPLE_UI_FLOOR 10 // 10 45 80 115 150
-#define SIMPLE_UI_FLOOR RAMP_DISCRETE_FLOOR
-#define SIMPLE_UI_CEIL RAMP_DISCRETE_CEIL
-#define SIMPLE_UI_STEPS RAMP_DISCRETE_STEPS
+#define SIMPLE_UI_FLOOR 1
+#define SIMPLE_UI_CEIL 150
+#define SIMPLE_UI_STEPS 7
// Allow 3C (or 6C) in Simple UI (toggle smooth or stepped ramping)
#define USE_SIMPLE_UI_RAMPING_TOGGLE
@@ -106,6 +103,9 @@
#define USE_SOS_MODE_IN_BLINKY_GROUP
#define USE_POLICE_COLOR_STROBE_MODE
+#define POLICE_COLOR_STROBE_CH1 CM_RED
+#define POLICE_COLOR_STROBE_CH2 CM_WHITE
+
#undef TACTICAL_LEVELS
#define TACTICAL_LEVELS 120,30,(RAMP_SIZE+3) // high, low, police strobe
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