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* added md5sum to build-all.sh output per targetSelene ToyKeeper2023-11-101-2/+5
| | | | (to make it easier to detect when builds did or didn't change)
* shell script cleanup (fix lint warnings, remove unused scripts)Selene ToyKeeper2023-11-071-17/+18
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* Changed bash and sh shebangs to /usr/bin/envIgor Bulekov2023-11-071-1/+1
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* memesSelene ToyKeeper2023-11-061-0/+2
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* build-all.sh: don't err when search term starts with a dashSelene ToyKeeper2023-11-061-1/+1
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* help CI detect build failuresSelene ToyKeeper2023-11-051-0/+1
| | | | | | made 'make' and 'build-all.sh' exit with an error on fail, so CI can hopefully detect it... and added an intentional source bug to make it fail for testing purposes
* moved ATTINY and MODEL_NUMBER into $target/arch and $target/model,Selene ToyKeeper2023-11-031-4/+3
| | | | and updated other scripts and files accordingly
* moved variant builds under their parent, like "d4-219" -> "d4/219"Selene ToyKeeper2023-11-031-4/+5
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* fixed compile scripts and added a "./make" wrapper for convenienceSelene ToyKeeper2023-11-031-8/+17
| | | | (instead of a Makefile, which isn't really needed for this project)
* renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1)Selene ToyKeeper2023-11-031-2/+2
| | | | | (still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier)
* got things to compile again, renamed #includesSelene ToyKeeper2023-11-021-8/+11
| | | | (also modified the build scripts to work with the new file structure)
* reorganized project files (part 1)Selene ToyKeeper2023-11-021-0/+57
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)