| Commit message (Collapse) | Author | Files | Lines |
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(still need to update file contents afterward,
but doing it in a separate commit so git can detect renames easier)
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(also modified the build scripts to work with the new file structure)
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(just moved files, didn't change the contents yet,
and nothing will work without updating #includes and build scripts and stuff)
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(it's mostly the same as FW3A, but has an aux LED
so there's less room for other stuff)
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instead of full GPL headers (or all too often, nothing at all)
There are a few "FIXME" entries where I'm not sure about the correct copyright.
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Tactical Mode is similar to Momentary Mode or Lockout Mode, but it has
three mode slots which are independent of other config values. The default
is a classic tactical setup with "high, low, strobe", each with immediate
activation as soon as the button is pressed.
Each slot can be a regular ramp level 1 to 150, or a strobe-group mode.
To exit, press 6C or loosen/tighten the tailcap.
Aux LEDs follow the same pattern as Lockout Mode.
To configure, use 7H. There are 3 options, one for each slot.
Enter a number 1 to 150 for a ramp mode, 0 for current strobe,
or 151+ for a specific strobe mode.
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but it doesn't actually fix the issue I was hoping it'd fix,
so it's disabled by default
(when the battery is right on a threshold between colors for aux LED "voltage" mode,
it can bounce between colors until the cell isn't on the boundary any more...
but a simple lowpass doesn't really help)
(but I also didn't want to throw out the code, in case it's useful later
as a reference for a more effective solution)
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(it was going to ceiling instead of full power)
(also had to disable battcheck calibration on some large builds to make room)
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by turning off one more of the recent extra features
(can turn it back on later if the build size goes down)
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- use fancy blinking mode by default
(define USE_OLD_BLINKING_INDICATOR if old slow mode is wanted)
- remove TICK_DURING_STANDBY from all cfg-*.h files because it's
enabled automatically by other features anyway (autolock, memory timer)
- remove STANDBY_TICK_SPEED from cfg-*.h because all the values
matched the default anyway so it was redundant
- set rot66 button LED to high+blinking instead of high+off
(it was only "off" because it ran out of space, and that was resolved)
- enabled fancier indicator by default on fireflies-ui and rampingiosv3,
since its other #define clauses were removed
(not sure if those older UIs still compile, but if so, it's worth
at least trying not to break it)
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more
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Hybrid memory is a combination of automatic and manual, depending
on how long the light was off. If it was a short time, automatic
mem is used. For a longer time, it resets to the manual memory level.
Also tweaked some of the larger build targets again to make sure
they fit in ROM.
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(the idea is "high but not crazy", or around 100% to 150% of thermally-sustainable level)
... and set the default steps to 5 instead of 3
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symbols
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(but I haven't finished testing yet, so it's still possible it could be needed on D4)
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(allows for 1 or 2 mid-ramp blinks, at arbitrary levels,
but it defaults to the old behavior at power channel boundaries)
also merged anduril updates into rampingios
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instead of having to hard-code a bunch of specific recognized values.
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Still acts weird at the channel boundary, and I think it's the driver, not the emitters or 7135 chips.
Not sure what exactly causes it, but the aux LED board acts weird there too.
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The ramp on this thing is weird, and likes to stall at channel boundaries.
Also, enabled hard turbo drop, calibrated the level for that,
and turned off blinking button to make room.
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(original ROT66 code used 62/112/150, so this is pretty close)
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and changed the ROT66 default to something more sensible
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