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2023-11-03renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1)Selene ToyKeeper1-30/+0
(still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier)
2023-11-02got things to compile again, renamed #includesSelene ToyKeeper1-0/+0
(also modified the build scripts to work with the new file structure)
2023-11-02reorganized project files (part 1)Selene ToyKeeper1-0/+0
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
2023-04-29Noctigon KR4: updated to use new channel systemSelene ToyKeeper1-0/+8
(also tweaked D4v2 build to match KR4 as much as possible) (also added Extended Simple UI to Hank's config)
2023-04-17switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper1-1/+1
instead of full GPL headers (or all too often, nothing at all) There are a few "FIXME" entries where I'm not sure about the correct copyright.
2023-04-13refactor progress checkpoint ... got Sofirn LT1S Pro and Emisar D4v2 workingSelene ToyKeeper1-3/+4
with the new channel mode system ... but there's a lot more left to do
2021-08-31added runtime option to choose Anduril 1 or Anduril 2 double-click turbo styleSelene ToyKeeper1-1/+1
(2C while on goes to full-power turbo (A1) or ceiling (A2)) also renamed _OPTION defs to _CONFIG for consistency
2021-05-13oops, somehow I forgot to add this earlier... Hank's UI preferences ↵Selene ToyKeeper1-0/+21
(applies to all Emisar / Noctigon lights)