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2023-11-03moved ATTINY and MODEL_NUMBER into $target/arch and $target/model,Selene ToyKeeper1-2/+0
and updated other scripts and files accordingly
2023-11-03renamed cfg.h -> anduril.h inside source filesSelene ToyKeeper1-1/+1
2023-11-03renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1)Selene ToyKeeper1-0/+0
(still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier)
2023-11-02got things to compile again, renamed #includesSelene ToyKeeper1-2/+2
(also modified the build scripts to work with the new file structure)
2023-11-02reorganized project files (part 1)Selene ToyKeeper1-0/+0
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
2023-10-25fixed emisar-d1 + emisar-d1sSelene ToyKeeper1-1/+1
2023-04-17switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper1-0/+4
instead of full GPL headers (or all too often, nothing at all) There are a few "FIXME" entries where I'm not sure about the correct copyright.
2020-08-31added model numbers to each build target, and to version check functionSelene ToyKeeper1-0/+2
2020-08-20raised ceiling levels for simple UI in each build targetSelene ToyKeeper1-0/+4
(the idea is "high but not crazy", or around 100% to 150% of thermally-sustainable level) ... and set the default steps to 5 instead of 3
2020-03-16removed more references to THERM_HARD_TURBO_DROPSelene ToyKeeper1-5/+0
2018-12-18Reworked the config file include system so it'll include the #defined valueSelene ToyKeeper1-0/+2
instead of having to hard-code a bunch of specific recognized values.
2018-09-06Enabled THERM_HARD_TURBO_DROP on Emisar D4 and FW3A.Selene ToyKeeper1-0/+7
Made sure D1/D1S/D4S aren't affected.
2018-07-01Added hardware profiles and build targets for Emisar D1 and D1S.Selene ToyKeeper1-0/+6
(same as D4, except with lower power-to-mass ratio)