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* fixed ADC on attiny1634 and related buildsSelene ToyKeeper2023-11-271-29/+1
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* refactor checkpoint: splitting MCU-specific code into arch/$MCU.[ch]Selene ToyKeeper2023-11-101-4/+2
| | | | Phew, that's a lot of changes! And there's still a lot more to do...
* @hank-*-boost: reduced ripple on low modesSelene ToyKeeper2023-11-041-2/+4
| | | | | | | | | | | | by raising MCU clock speed to half at levels 2+ instead of the previous value of 1/4th speed I tried full speed too, which makes ripple much smaller and faster... but it also causes a big jump in brightness between levels 1 and 2. My lux meter shows ~350 at 1/150 or ~500 at 2/150, but at half speed it's ~650 at 2/150, and at full speed it's ~1100 at 2/150. So I went for a happy medium to balance ripple, brightness, and runtime.
* @hank-*-boost: fixed flicker while holding button at moonSelene ToyKeeper2023-11-041-0/+2
| | | | | @hank-noctigon-kr4-boost, @hank-noctigon-k1-boost, @hank-noctigon-dm11-boost (0216, 0253, 0273)
* moved ATTINY and MODEL_NUMBER into $target/arch and $target/model,Selene ToyKeeper2023-11-033-3/+1
| | | | and updated other scripts and files accordingly
* moved variant builds under their parent, like "d4-219" -> "d4/219"Selene ToyKeeper2023-11-033-0/+394