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2023-11-03renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1)Selene ToyKeeper1-74/+0
(still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier)
2023-11-02got things to compile again, renamed #includesSelene ToyKeeper1-1/+1
(also modified the build scripts to work with the new file structure)
2023-11-02reorganized project files (part 1)Selene ToyKeeper1-0/+0
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
2023-10-10converted mateminco-mf01-mini build to new APISelene ToyKeeper1-18/+20
2023-04-17switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper1-0/+4
instead of full GPL headers (or all too often, nothing at all) There are a few "FIXME" entries where I'm not sure about the correct copyright.
2023-03-28added a "tactical mode" on "Off -> 6C"Selene ToyKeeper1-0/+2
Tactical Mode is similar to Momentary Mode or Lockout Mode, but it has three mode slots which are independent of other config values. The default is a classic tactical setup with "high, low, strobe", each with immediate activation as soon as the button is pressed. Each slot can be a regular ramp level 1 to 150, or a strobe-group mode. To exit, press 6C or loosen/tighten the tailcap. Aux LEDs follow the same pattern as Lockout Mode. To configure, use 7H. There are 3 options, one for each slot. Enter a number 1 to 150 for a ramp mode, 0 for current strobe, or 151+ for a specific strobe mode.
2021-12-08enabled SOS mode on lights which have enough room for itSelene ToyKeeper1-0/+1
2021-12-08added a compile option for USE_LOWPASS_WHILE_ASLEEP,Selene ToyKeeper1-1/+3
but it doesn't actually fix the issue I was hoping it'd fix, so it's disabled by default (when the battery is right on a threshold between colors for aux LED "voltage" mode, it can bounce between colors until the cell isn't on the boundary any more... but a simple lowpass doesn't really help) (but I also didn't want to throw out the code, in case it's useful later as a reference for a more effective solution)
2021-12-08fixed Ramp 3H with Anduril 2 style turboSelene ToyKeeper1-0/+5
(it was going to ceiling instead of full power) (also had to disable battcheck calibration on some large builds to make room)
2021-09-10fixed builds which failed due to being too big (rot66, mf01-mini)Selene ToyKeeper1-0/+2
by turning off one more of the recent extra features (can turn it back on later if the build size goes down)
2021-08-31fixed builds which failed to compile after recent changesSelene ToyKeeper1-0/+4
2021-04-14aux LED config cleaning...Selene ToyKeeper1-4/+0
- use fancy blinking mode by default (define USE_OLD_BLINKING_INDICATOR if old slow mode is wanted) - remove TICK_DURING_STANDBY from all cfg-*.h files because it's enabled automatically by other features anyway (autolock, memory timer) - remove STANDBY_TICK_SPEED from cfg-*.h because all the values matched the default anyway so it was redundant - set rot66 button LED to high+blinking instead of high+off (it was only "off" because it ran out of space, and that was resolved) - enabled fancier indicator by default on fireflies-ui and rampingiosv3, since its other #define clauses were removed (not sure if those older UIs still compile, but if so, it's worth at least trying not to break it)
2020-09-25removed ROM-size reduction options from larger build targets; not needed any ↵Selene ToyKeeper1-4/+0
more
2020-09-24re-added features to build targets which were too big beforeSelene ToyKeeper1-1/+1
2020-09-15added hybrid memory option (a.k.a. manual memory timer)Selene ToyKeeper1-0/+1
Hybrid memory is a combination of automatic and manual, depending on how long the light was off. If it was a short time, automatic mem is used. For a longer time, it resets to the manual memory level. Also tweaked some of the larger build targets again to make sure they fit in ROM.
2020-08-31added model numbers to each build target, and to version check functionSelene ToyKeeper1-0/+1
2020-08-20raised ceiling levels for simple UI in each build targetSelene ToyKeeper1-0/+6
(the idea is "high but not crazy", or around 100% to 150% of thermally-sustainable level) ... and set the default steps to 5 instead of 3
2020-08-05moved Simple UI actions from 8C/8H -> 10C/10H... and removed ↵Selene ToyKeeper1-1/+0
USE_TENCLICK_THERMAL_CONFIG (the tenclick thermal thing isn't relevant ever since factory reset was added)
2020-07-313 build targets were too big... fixed by turning off voltage calibration ↵Selene ToyKeeper1-1/+4
mode on those.
2020-07-12cleaned up s/ceiling/ceil/ and s/muggle_/simple_ui_/ in config filesSelene ToyKeeper1-3/+3
2020-03-16merged some misc fixes from pakutrai, cleaned up comments, removed unused ↵Selene ToyKeeper1-5/+0
symbols
2019-11-24enabled muggle mode again in all build targets, since it fits nowSelene ToyKeeper1-6/+0
2019-09-24added a version check function on 15+ clicks from off, added a safety ↵Selene ToyKeeper1-0/+6
ramp-down if button is held too long at ceiling (also removed muggle mode from a couple build targets because it doesn't fit, not enough ROM)
2019-08-26just cleaning up some commentsSelene ToyKeeper1-7/+1
2019-07-31mf01-mini: enable aux LED low modeSelene ToyKeeper1-3/+3
2019-06-28added support for Mateminco MF01-MiniSelene ToyKeeper1-0/+61