| Commit message (Collapse) | Author | Files | Lines |
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(still need to update file contents afterward,
but doing it in a separate commit so git can detect renames easier)
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(also modified the build scripts to work with the new file structure)
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(just moved files, didn't change the contents yet,
and nothing will work without updating #includes and build scripts and stuff)
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instead of full GPL headers (or all too often, nothing at all)
There are a few "FIXME" entries where I'm not sure about the correct copyright.
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Tactical Mode is similar to Momentary Mode or Lockout Mode, but it has
three mode slots which are independent of other config values. The default
is a classic tactical setup with "high, low, strobe", each with immediate
activation as soon as the button is pressed.
Each slot can be a regular ramp level 1 to 150, or a strobe-group mode.
To exit, press 6C or loosen/tighten the tailcap.
Aux LEDs follow the same pattern as Lockout Mode.
To configure, use 7H. There are 3 options, one for each slot.
Enter a number 1 to 150 for a ramp mode, 0 for current strobe,
or 151+ for a specific strobe mode.
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but it doesn't actually fix the issue I was hoping it'd fix,
so it's disabled by default
(when the battery is right on a threshold between colors for aux LED "voltage" mode,
it can bounce between colors until the cell isn't on the boundary any more...
but a simple lowpass doesn't really help)
(but I also didn't want to throw out the code, in case it's useful later
as a reference for a more effective solution)
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(it was going to ceiling instead of full power)
(also had to disable battcheck calibration on some large builds to make room)
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by turning off one more of the recent extra features
(can turn it back on later if the build size goes down)
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- use fancy blinking mode by default
(define USE_OLD_BLINKING_INDICATOR if old slow mode is wanted)
- remove TICK_DURING_STANDBY from all cfg-*.h files because it's
enabled automatically by other features anyway (autolock, memory timer)
- remove STANDBY_TICK_SPEED from cfg-*.h because all the values
matched the default anyway so it was redundant
- set rot66 button LED to high+blinking instead of high+off
(it was only "off" because it ran out of space, and that was resolved)
- enabled fancier indicator by default on fireflies-ui and rampingiosv3,
since its other #define clauses were removed
(not sure if those older UIs still compile, but if so, it's worth
at least trying not to break it)
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more
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Hybrid memory is a combination of automatic and manual, depending
on how long the light was off. If it was a short time, automatic
mem is used. For a longer time, it resets to the manual memory level.
Also tweaked some of the larger build targets again to make sure
they fit in ROM.
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(the idea is "high but not crazy", or around 100% to 150% of thermally-sustainable level)
... and set the default steps to 5 instead of 3
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USE_TENCLICK_THERMAL_CONFIG
(the tenclick thermal thing isn't relevant ever since factory reset was added)
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mode on those.
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symbols
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ramp-down if button is held too long at ceiling
(also removed muggle mode from a couple build targets because it doesn't fit, not enough ROM)
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