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2025-06-04renamed wurkkos-ts25-boost to wurkkos-ts26Selene ToyKeeper1-1/+1
(the product name changed upstream)
2023-12-06added wurkkos-ts25-boost (early version made from spec, no clue if it works)Selene ToyKeeper1-9/+11
2023-11-04@hank-*-boost: fixed flicker while holding button at moonSelene ToyKeeper1-0/+2
@hank-noctigon-kr4-boost, @hank-noctigon-k1-boost, @hank-noctigon-dm11-boost (0216, 0253, 0273)
2023-11-03moved variant builds under their parent, like "d4-219" -> "d4/219"Selene ToyKeeper1-0/+0
2023-11-02got things to compile again, renamed #includesSelene ToyKeeper1-1/+1
(also modified the build scripts to work with the new file structure)
2023-11-02reorganized project files (part 1)Selene ToyKeeper1-0/+0
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
2023-10-29converted noctigon-dm11-boost to use PWM+DSM, and recalibrated timing for ↵Selene ToyKeeper1-13/+50
delays + smooth steps Anduril has gradually gotten faster over the years, apparently, so it needed longer delays to get accurate-ish timing for beacon and other modes. Adding DSM also changes the timing perceptibly, so I made it possible to calibrate the delay fudge factor on a per-build basis.
2023-09-17fixed builds which weren't using set_level_zero() yet...Selene ToyKeeper1-9/+9
- emisar-d4 - emisar-d4v2 - emisar-d4v2-nofet - emisar-d4sv2 - emisar-2ch - emisar-2ch-fet - noctigon-dm11-boost - noctigon-k1 - noctigon-kr4 - noctigon-kr4-nofet - sofirn-lt1s-pro ... and removed old build targets for d4sv2-tintramp, because it was replaced by emisar-2ch a while ago.
2023-07-22converted noctigon-dm11-* builds to multi-channelSelene ToyKeeper1-4/+17
(but I could only test dm11-boost on actual hardware) (also, it looks like dm11-sbt90 is almost identical to the base kr4 build, so I removed its hwdef)
2023-05-17converted Noctigon DM11-12V build, renamed to noctigon-dm11-boostSelene ToyKeeper1-7/+7
2023-04-29converted KR4-nofet buildSelene ToyKeeper1-8/+4
2023-04-29KR4: ramp can use 8 bits, since values never go over 255Selene ToyKeeper1-1/+1
also, don't blink at top of linear range
2023-04-29Noctigon KR4: updated to use new channel systemSelene ToyKeeper1-0/+51
(also tweaked D4v2 build to match KR4 as much as possible) (also added Extended Simple UI to Hank's config)