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2026-01-31calibrated for latest TS26 sampleSelene ToyKeeper1-2/+21
It won't light up below DSM 10/32640, and is really unstable. Wurkkos wants no flickering on the lowest mode, so I raised the floor to 20/32640, which is as low as it can go. So, no real "moon" mode on this light.
2025-08-31wurkkos-ts26: increase default floor to 5/150 to reduce flickerSelene ToyKeeper1-1/+1
(by request)
2025-07-04made new settings apply to all button LEDs on lights bigger than 8K ROMSelene ToyKeeper2-2/+0
This replaces "USE_CONFIGURABLE_RGB_VOLTAGE_LEVELS" with "USE_AUX_THRESHOLD_CONFIG", which controls the brightness of button LEDs while the main LEDs are on, and during post-off voltage display. Same basic concept, but works on single-color LEDs too, and lets the user finally configure POVD thresholds. The code for this is a bit messy, but the aux LED code as a whole is pretty messy since it wasn't designed for the things it does now. The entire thing needs a refactor or rewrite someday. But not today. For now, this is just enough to make the pull request cover more use cases before merging into trunk. I've tested it on a variety of lights, but am not yet entirely comfortable with it. However, it worked on at least these: - 1-color button LED, no RGB - front RGB, 1-color button LED - front RGB, hardwired also to RGB button - RGB button, no other aux These may need extra changes, and may have extra config options which do nothing... - front RGB, no button LED - 1-color front aux, no button LED - no aux at all - attiny85 lights (some could theoretically support the new options, but none even try)
2025-06-04renamed wurkkos-ts25-boost to wurkkos-ts26Selene ToyKeeper4-5/+5
(the product name changed upstream)
2025-06-04wurkkos ts25-boost: calibrated for 20250210 prototypeSelene ToyKeeper2-11/+10
- changed from RGB button to RGB front aux - complete recalibration of voltage sensor - had to change party strobe timing to make it work again - still couldn't fix moon, it's flickery AF no matter what I do
2024-08-21merged SammysHP's fix for TS10 lower-Vf LEDs, reverted my fixSelene ToyKeeper3-2/+17
(they are now two separate build targets)
2024-08-20wurkkos-ts10-rgbaux: limit max power to 200/255, at Wurkkos's requestSelene ToyKeeper1-1/+2
(because otherwise the light destroys its own LEDs at full power)
2024-08-19ts25-boost: calibrated for new prototypeSelene ToyKeeper2-8/+13
- battery voltage readings - RGB button aux - less moon flicker (but brighter, less efficient moon) - reduced blink brightness (old brightness was so high it was throwing off battery readings)
2024-08-04Add Wurkkos TS10 RGB with reduced FET outputSammysHP2-0/+16
2024-04-02Add a feature to make RGB voltage configurableSiteRelEnby2-0/+2
Adds two entries to the battery voltage settings menu, the first isathreshold for switching aux to high, and the second sets a minimum level for it to be displayed, also effectively allowing the feature to be entirely disabled if not wanted.
2024-03-12ts25-boost: reduced visible PWM, made party strobe less blurrySelene ToyKeeper1-5/+5
2024-03-12wurkkos-ts25-boost: calibrated the battery voltage measurementsSelene ToyKeeper1-2/+2
2023-12-17documented Wurkkos TS25/TS11/FC13 distinctionsSelene ToyKeeper3-0/+38
2023-12-06added wurkkos-ts25-boost (early version made from spec, no clue if it works)Selene ToyKeeper4-0/+355
2023-11-19missed a "include -> HWDEF_H" conversion earlierSelene ToyKeeper1-1/+2
2023-11-10refactor checkpoint: splitting MCU-specific code into arch/$MCU.[ch]Selene ToyKeeper2-10/+2
Phew, that's a lot of changes! And there's still a lot more to do...
2023-11-03moved ATTINY and MODEL_NUMBER into $target/arch and $target/model,Selene ToyKeeper13-15/+6
and updated other scripts and files accordingly
2023-11-03moved variant builds under their parent, like "d4-219" -> "d4/219"Selene ToyKeeper1-0/+0
2023-11-03renamed cfg.h -> anduril.h inside source filesSelene ToyKeeper5-5/+5
2023-11-03renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1)Selene ToyKeeper6-0/+0
(still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier)
2023-11-02got things to compile again, renamed #includesSelene ToyKeeper10-13/+13
(also modified the build scripts to work with the new file structure)
2023-11-02reorganized project files (part 1)Selene ToyKeeper10-0/+726
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)