| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
|
|
| |
by raising MCU clock speed to half at levels 2+
instead of the previous value of 1/4th speed
I tried full speed too, which makes ripple much smaller and faster...
but it also causes a big jump in brightness between levels 1 and 2.
My lux meter shows ~350 at 1/150 or ~500 at 2/150,
but at half speed it's ~650 at 2/150,
and at full speed it's ~1100 at 2/150.
So I went for a happy medium to balance ripple, brightness, and runtime.
|
| |
|
|
|
| |
@hank-noctigon-kr4-boost, @hank-noctigon-k1-boost, @hank-noctigon-dm11-boost
(0216, 0253, 0273)
|
| | |
|
| |
|
|
| |
and updated other scripts and files accordingly
|
| | |
|
| | |
|
| |
|
|
|
| |
(still need to update file contents afterward,
but doing it in a separate commit so git can detect renames easier)
|
| |
|
|
| |
(also modified the build scripts to work with the new file structure)
|
|
|
(just moved files, didn't change the contents yet,
and nothing will work without updating #includes and build scripts and stuff)
|