| Commit message (Collapse) | Author | Age | Files | Lines |
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therm_cal_offset var).
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(was firing off 1000 times faster than desired, causing several issues)
(now only executes when explicitly requested by the WDT)
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My lights seemed to measure just a bit low, so hopefully this will help.
It bumps up reported values by 0.05V.
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Now actually works on turbo (was previously emitting "temp low" instead of "temp high" while in direct-drive, probably due to an overflow).
Made stepdown work based on an average of the last few temperature predictions instead of just the most recent one. (reduced noise sensitivity)
Made each temperature sample based on 8 measurements instead of 4, to reduce noise.
Made standby mode re-init thermal measurement arrays, to avoid weird behavior next time light is used.
Reduced fixed-point precision to avoid overflows.
Reduced prediction strength to encourage stepping down faster while hot.
(unfortunately also steps down later, I think, if it wasn't already hot)
Not totally happy with new algorithm, but it's the least crappy of a whole bunch of things I tried.
(for example, a PID approach with correction based mostly on I... didn't work very well)
(taking an average of the last few predictions is very similar though, and works)
(but the result is still kind of meh)
Saving this so I'll have a functional base next time I try to improve it.
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So far, UI1 and battcheck both work. UI2 and UI3 and other blinkies aren't implement yet.
Added 6-bar battcheck style to match Meteor (ish).
Increased maximum number of clicks to 12, because WTF. If your UI needs 12 clicks, what are you even doing in life?
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or not.
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Added LVP handling for other modes, including battcheck.
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Added fsm-misc.*, which currently only has interruptible blink functions in it.
(for blinking out numbers and such)
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Made some LVP values configurable.
Removed high_temperature() / low_temperature() shortcuts for now.
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fsm-*.c and fsm-*.h.
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