| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-08-28 | Fixed a crash when user presses the button more times than the UI supports. | Selene ToyKeeper | 1 | -1/+1 | |
| (need to leave room for a trailing 0 in the array, oops) | |||||
| 2017-08-26 | Added beacons/strobes to DarkHorse. | Selene ToyKeeper | 1 | -1/+6 | |
| Added a way to explicitly cancel the current "nice" delay without changing state. | |||||
| 2017-08-25 | Added battcheck mode to ramping-ui. It's bigger than I had hoped. :( | Selene ToyKeeper | 1 | -0/+12 | |
| Added fsm-misc.*, which currently only has interruptible blink functions in it. (for blinking out numbers and such) | |||||
| 2017-08-24 | Added loop() to API, executes constantly. | Selene ToyKeeper | 1 | -0/+23 | |
| Added nice_delay_ms() to process events while waiting, and abort on state change. Converted ramping-ui strobe to smoothly variable with party and tactical modes. | |||||
| 2017-08-19 | Completely reorganized SpaghettiMonster code into smaller logical pieces: ↵ | Selene ToyKeeper | 1 | -0/+137 | |
| fsm-*.c and fsm-*.h. | |||||
