| Commit message (Collapse) | Author | Age | Files | Lines |
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(need to leave room for a trailing 0 in the array, oops)
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Added a way to explicitly cancel the current "nice" delay without changing state.
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Added fsm-misc.*, which currently only has interruptible blink functions in it.
(for blinking out numbers and such)
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Added nice_delay_ms() to process events while waiting, and abort on state change.
Converted ramping-ui strobe to smoothly variable with party and tactical modes.
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fsm-*.c and fsm-*.h.
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