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* Added beacons/strobes to DarkHorse.Selene ToyKeeper2017-08-261-1/+6
| | | | | Added a way to explicitly cancel the current "nice" delay without changing state.
* Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(Selene ToyKeeper2017-08-251-0/+12
| | | | | | Added fsm-misc.*, which currently only has interruptible blink functions in it. (for blinking out numbers and such)
* Added loop() to API, executes constantly.Selene ToyKeeper2017-08-241-0/+23
| | | | | | Added nice_delay_ms() to process events while waiting, and abort on state change. Converted ramping-ui strobe to smoothly variable with party and tactical modes.
* Completely reorganized SpaghettiMonster code into smaller logical pieces: ↵Selene ToyKeeper2017-08-191-0/+137
fsm-*.c and fsm-*.h.