| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-08-30 | Replaced FSM_*_LAYOUT with FSM_*_DRIVER because I think it makes more sense. | Selene ToyKeeper | 1 | -0/+4 | |
| Made momentary.c compile again. Updated fsm-main to use whichever delay function is available. | |||||
| 2017-08-27 | Fixed a bug where sometimes the light wouldn't respond for a second or so ↵ | Selene ToyKeeper | 1 | -0/+4 | |
| after connecting power. (spurious events were detected at boot, and previously had to time out before it would respond) | |||||
| 2017-08-24 | Added loop() to API, executes constantly. | Selene ToyKeeper | 1 | -4/+3 | |
| Added nice_delay_ms() to process events while waiting, and abort on state change. Converted ramping-ui strobe to smoothly variable with party and tactical modes. | |||||
| 2017-08-19 | Completely reorganized SpaghettiMonster code into smaller logical pieces: ↵ | Selene ToyKeeper | 1 | -0/+107 | |
| fsm-*.c and fsm-*.h. | |||||
