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2018-11-11Rewrote the event system to use a single byte for each event instead of an ↵Selene ToyKeeper1-2/+2
array of actions. Not thoroughly tested yet, not done yet, have only updated Anduril to fit, and only partially.
2018-01-24Save a few bytes by changing how PCINT is defined.Selene ToyKeeper1-0/+3
Minor comment cleaning.
2017-12-12Debouncing finally works (at least, it does on my two test hosts).Selene ToyKeeper1-23/+17
2017-12-11Greatly improved button debouncing. Helps a lot on FW3A and my light saber.Selene ToyKeeper1-4/+21
Debouncing isn't 100% yet though.
2017-08-19Completely reorganized SpaghettiMonster code into smaller logical pieces: ↵Selene ToyKeeper1-0/+76
fsm-*.c and fsm-*.h.