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spaghetti-monster
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fsm-pcint.c
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2020-07-12
fixed bug: button release events were sending 0 as the arg instead of the num...
Selene ToyKeeper
1
-10
/
+9
2020-03-05
initial support for Noctigon KR4
Selene ToyKeeper
1
-0
/
+4
2019-11-19
cleaned up WDT code a bit, reduced total size,
Selene ToyKeeper
1
-2
/
+1
2019-11-14
refactored how interrupts work...
Selene ToyKeeper
1
-14
/
+7
2019-08-05
merged a sanitized copy of the Emisar D4v2 branch; history summarized below:
Selene ToyKeeper
1
-9
/
+33
2019-07-26
merged a sanitized copy of the Emisar D4v2 branch; history summarized below:
Selene ToyKeeper
1
-9
/
+33
2018-11-11
Rewrote the event system to use a single byte for each event instead of an ar...
Selene ToyKeeper
1
-2
/
+2
2018-01-24
Save a few bytes by changing how PCINT is defined.
Selene ToyKeeper
1
-0
/
+3
2017-12-12
Debouncing finally works (at least, it does on my two test hosts).
Selene ToyKeeper
1
-23
/
+17
2017-12-11
Greatly improved button debouncing. Helps a lot on FW3A and my light saber.
Selene ToyKeeper
1
-4
/
+21
2017-08-19
Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...
Selene ToyKeeper
1
-0
/
+76