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2019-11-14fixed ADC code; measures and behaves correctly now, and is easier to read...Selene ToyKeeper1-1/+1
2019-11-14refactored how interrupts work...Selene ToyKeeper1-7/+15
2019-08-05merged a sanitized copy of the Emisar D4v2 branch; history summarized below:Selene ToyKeeper1-22/+60
2018-11-11Fixed the sleep tick counter wrapping around to 0 instead of 32768.Selene ToyKeeper1-1/+3
2018-11-11Several fixes...Selene ToyKeeper1-8/+15
2018-11-11Rewrote the event system to use a single byte for each event instead of an ar...Selene ToyKeeper1-21/+17
2018-06-17Changed halfsleep mode to TICK_DURING_STANDBY. Added blinking indicator LED ...Selene ToyKeeper1-7/+16
2018-06-17Implemented halfsleep mode.Selene ToyKeeper1-0/+17
2018-01-24Work around issues related to ADC interrupt auto-triggering itself.Selene ToyKeeper1-2/+2
2017-12-12Debouncing finally works (at least, it does on my two test hosts).Selene ToyKeeper1-31/+7
2017-12-11Greatly improved button debouncing. Helps a lot on FW3A and my light saber.Selene ToyKeeper1-2/+31
2017-09-28Added reversing to Anduril. Made EV_tick always send 0 while in "hold" state.Selene ToyKeeper1-3/+8
2017-08-19Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...Selene ToyKeeper1-0/+107