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2017-08-26
Avoid suspending at weird times by deferring the call to standby mode.
Selene ToyKeeper
2
-24
/
+32
2017-08-26
Fixed bug: strobes could interfere with hold-from-off next time light was used.
Selene ToyKeeper
1
-20
/
+24
2017-08-26
Made DarkHorse always start at low when holding the button, like a real Zebra...
Selene ToyKeeper
1
-24
/
+19
2017-08-26
Forgot to handle beacon/strobe in LVP earlier.
Selene ToyKeeper
1
-7
/
+4
2017-08-26
Added beacons/strobes to DarkHorse.
Selene ToyKeeper
3
-7
/
+64
2017-08-26
Forgot to wrap one line for making thermal regulation optional.
Selene ToyKeeper
1
-0
/
+2
2017-08-26
Added DarkHorse, a clone of the ZebraLight UI.
Selene ToyKeeper
1
-0
/
+290
2017-08-26
Added a temperature check mode to ramping-ui, mostly for testing purposes.
Selene ToyKeeper
1
-0
/
+19
2017-08-25
Made 4bar and 8bar battcheck styles work.
Selene ToyKeeper
5
-5
/
+21
2017-08-25
Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(
Selene ToyKeeper
8
-3
/
+209
2017-08-24
Started on some documentation, spaghetti-monster.txt.
Selene ToyKeeper
4
-32
/
+285
2017-08-24
Added loop() to API, executes constantly.
Selene ToyKeeper
7
-35
/
+84
2017-08-24
Fixed repeating blinks at ends of ramp -- only blinks once now.
Selene ToyKeeper
1
-4
/
+10
2017-08-24
Don't send underheat warnings when LVP is active. The signals conflict.
Selene ToyKeeper
1
-5
/
+5
2017-08-24
Set default brightness to max 7135 level.
Selene ToyKeeper
1
-9
/
+16
2017-08-24
Made ramping UI able to toggle between smooth and discrete ramping with 4 cli...
Selene ToyKeeper
2
-5
/
+40
2017-08-24
Added a ramping UI example.
Selene ToyKeeper
6
-6
/
+404
2017-08-23
Added thermal regulation to SpaghettiMonster / Baton.
Selene ToyKeeper
4
-9
/
+206
2017-08-23
Made Baton a little easier to read:
Selene ToyKeeper
1
-12
/
+13
2017-08-23
Added LVP to Baton UI. Was super easy.
Selene ToyKeeper
1
-1
/
+13
2017-08-19
Added missing returns, made strobe-from-off use memorized strobe speed,
Selene ToyKeeper
1
-2
/
+5
2017-08-19
Baton: Strobe should be full-power.
Selene ToyKeeper
1
-3
/
+3
2017-08-19
Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...
Selene ToyKeeper
15
-734
/
+1128
2017-08-19
Extra debouncing in PCINT (don't emit event if push was rejected).
Selene ToyKeeper
3
-29
/
+17
2017-08-19
Fixed momentary UI (API changed a little).
Selene ToyKeeper
1
-1
/
+1
2017-08-19
Improved memory handling in FSM Baton.
Selene ToyKeeper
1
-22
/
+36
2017-08-19
Fixed unreliability of short-click detection.
Selene ToyKeeper
2
-10
/
+24
2017-08-19
Added unfinished UI similar to Olight Baton series.
Selene ToyKeeper
2
-59
/
+260
2017-08-19
Renamed from RoundTable to SpaghettiMonster (FSM).
Selene ToyKeeper
3
-0
/
+848