From 8d022eba3b741bd2a1253df09c01d75e340b492a Mon Sep 17 00:00:00 2001 From: Selene ToyKeeper Date: Fri, 3 Nov 2023 06:39:50 -0600 Subject: renamed cfg.h -> anduril.h so each UI can have its own cfg (part 1) (still need to update file contents afterward, but doing it in a separate commit so git can detect renames easier) --- hw/sofirn/blf-lt1-t1616/cfg.h | 110 ------------------------------------------ 1 file changed, 110 deletions(-) delete mode 100644 hw/sofirn/blf-lt1-t1616/cfg.h (limited to 'hw/sofirn/blf-lt1-t1616/cfg.h') diff --git a/hw/sofirn/blf-lt1-t1616/cfg.h b/hw/sofirn/blf-lt1-t1616/cfg.h deleted file mode 100644 index eea5ef5..0000000 --- a/hw/sofirn/blf-lt1-t1616/cfg.h +++ /dev/null @@ -1,110 +0,0 @@ -// BLF Lantern config options for Anduril using the Attiny1616 -// Copyright (C) 2021-2023 (original author TBD), Selene ToyKeeper -// SPDX-License-Identifier: GPL-3.0-or-later -#pragma once - -#define MODEL_NUMBER "0622" -#include "sofirn/blf-lt1-t1616/hwdef.h" -// ATTINY: 1616 - -// the button lights up -#define USE_INDICATOR_LED -// the button is visible while main LEDs are on -#define USE_INDICATOR_LED_WHILE_RAMPING -// off mode: low (1) -// lockout: blinking (3) -#define INDICATOR_LED_DEFAULT_MODE ((3<<2) + 1) - -// channel modes... -// CM_CH1, CM_CH2, CM_BOTH, CM_BLEND, CM_AUTO -#define DEFAULT_CHANNEL_MODE CM_AUTO -#define DEFAULT_BLINK_CHANNEL CM_BOTH - -#define CONFIG_WAITING_CHANNEL CM_BOTH -#define CONFIG_BLINK_CHANNEL CM_BOTH - -// blink numbers on the main LEDs by default (but allow user to change it) -#define DEFAULT_BLINK_CHANNEL CM_BOTH - -// how much to increase total brightness at middle tint -// (0 = 100% brightness, 64 = 200% brightness) -//#define TINT_RAMPING_CORRECTION 26 // prototype, 140% -#define TINT_RAMPING_CORRECTION 10 // production model, 115% - -#define RAMP_SIZE 150 -// delta-sigma modulated PWM (0b0HHHHHHHHLLLLLLL = 0, 8xHigh, 7xLow bits) -// (max is (255 << 7), because it's 8-bit PWM plus 7 bits of DSM) -// level_calc.py 3.333 1 150 7135 32 0.2 600 --pwm 32640 -#define PWM1_LEVELS 4,35,38,41,45,50,55,61,67,74,82,91,100,110,121,133,146,160,175,192,209,227,247,268,291,314,340,366,395,424,456,489,524,560,599,639,681,726,772,820,871,924,979,1036,1096,1158,1222,1289,1359,1431,1506,1584,1664,1747,1834,1923,2015,2111,2209,2311,2416,2524,2636,2751,2870,2992,3118,3247,3380,3518,3659,3803,3952,4105,4262,4423,4589,4759,4933,5111,5294,5482,5674,5871,6073,6279,6491,6707,6928,7155,7386,7623,7865,8113,8365,8624,8888,9157,9432,9713,10000,10292,10591,10895,11206,11523,11846,12175,12511,12853,13202,13557,13919,14287,14663,15045,15434,15830,16233,16644,17061,17486,17919,18358,18805,19260,19723,20193,20671,21156,21650,22152,22662,23180,23706,24241,24784,25335,25895,26464,27041,27627,28222,28826,29439,30060,30691,31332,31981,32640 - -#define DEFAULT_LEVEL 75 -#define MAX_1x7135 75 -#define HALFSPEED_LEVEL 0 // always use tint ramping correction -#define QUARTERSPEED_LEVEL 2 // quarter speed at level 1, full speed at 2+ -//#undef USE_DYNAMIC_UNDERCLOCKING // makes huge bumps in the ramp - -#define USE_SET_LEVEL_GRADUALLY - - -// override default ramp style -#undef RAMP_STYLE -#define RAMP_STYLE 1 // 0 = smooth, 1 = stepped -// set floor and ceiling as far apart as possible -// because this lantern isn't overpowered -#define RAMP_SMOOTH_FLOOR 1 -#define RAMP_SMOOTH_CEIL 150 -#define RAMP_DISCRETE_FLOOR 1 -#define RAMP_DISCRETE_CEIL 150 -#define RAMP_DISCRETE_STEPS 7 - -// LT1 can handle heat well, so don't limit simple mode -#define SIMPLE_UI_FLOOR 10 -#define SIMPLE_UI_CEIL 150 -#define SIMPLE_UI_STEPS 5 - -// Allow 3C (or 6C) in Simple UI (toggle smooth or stepped ramping) -#define USE_SIMPLE_UI_RAMPING_TOGGLE - -// allow Aux Config and Strobe Modes in Simple UI -#define USE_EXTENDED_SIMPLE_UI - -#define USE_SOS_MODE -#define USE_SOS_MODE_IN_BLINKY_GROUP - -// the default of 26 looks a bit flat, so increase it -#define CANDLE_AMPLITUDE 40 - -#define USE_POLICE_COLOR_STROBE_MODE -#define POLICE_COLOR_STROBE_CH1 CM_CH1 -#define POLICE_COLOR_STROBE_CH2 CM_CH2 -// aux red + aux blue are the correct colors, but are dim -//#define POLICE_COLOR_STROBE_CH1 CM_AUXRED -//#define POLICE_COLOR_STROBE_CH2 CM_AUXBLU - -#undef TACTICAL_LEVELS -#define TACTICAL_LEVELS 120,30,(RAMP_SIZE+3) // high, low, police strobe - -// party strobe, tac strobe, police, lightning, candle, bike -#define DEFAULT_STROBE_CHANNELS CM_BOTH,CM_BOTH,CM_BOTH,CM_AUTO,CM_AUTO,CM_AUTO - -// the sensor (attiny1616) is nowhere near the emitters -// so thermal regulation can't work -#ifdef USE_THERMAL_REGULATION -#undef USE_THERMAL_REGULATION -#endif - -// don't blink while ramping -#ifdef BLINK_AT_RAMP_FLOOR -#undef BLINK_AT_RAMP_FLOOR -#endif -#ifdef BLINK_AT_RAMP_MIDDLE -#undef BLINK_AT_RAMP_MIDDLE -#endif -// except the top... blink at the top -#ifndef BLINK_AT_RAMP_CEIL -#define BLINK_AT_RAMP_CEIL -#endif - -// for consistency with other models -#define USE_SOFT_FACTORY_RESET - -- cgit v1.2.3