From 8b59e880614455bd7bc7d8595de847dd6fe9b5b2 Mon Sep 17 00:00:00 2001 From: Selene ToyKeeper Date: Thu, 14 Nov 2019 01:52:50 -0700 Subject: refactored how interrupts work... set a flag and return immediately, then handle the actual logic later during a less-critical code path Enables smarter responses to standby wakeups. Seems to fix missed button presses during standby, and most of the too-fast sleep ticks. Also eliminated waits from button state measurement, so it can happen easier during standby. (also eliminates the chance of an infinite loop on extra-noisy hardware) Also might improve timing-sensitive interrupts like attiny85 PWM channel 4, or a PWM-DSM hybrid technique I'd like to try. BUT this change also appears to break the thermal sensor, so that needs to be fixed. --- spaghetti-monster/fsm-events.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'spaghetti-monster/fsm-events.c') diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c index 3e9a12d..e125e84 100644 --- a/spaghetti-monster/fsm-events.c +++ b/spaghetti-monster/fsm-events.c @@ -145,6 +145,9 @@ uint8_t nice_delay_ms(uint16_t ms) { _delay_loop_2(BOGOMIPS*98/100); #endif // ifdef USE_DYNAMIC_UNDERCLOCKING + // run pending system processes while we wait + handle_deferred_interrupts(); + if ((nice_delay_interrupt) || (old_state != current_state)) { return 0; // state changed; abort } -- cgit v1.2.3