From 583854e37efde7f461e073e735a1736b02d28c70 Mon Sep 17 00:00:00 2001
From: Selene ToyKeeper
Date: Mon, 17 Apr 2023 00:08:32 -0600
Subject: switched the rest of FSM + Anduril to use SPDX license headers
instead of full GPL headers (or all too often, nothing at all)
There are a few "FIXME" entries where I'm not sure about the correct copyright.
---
spaghetti-monster/fsm-events.c | 27 +++++----------------------
1 file changed, 5 insertions(+), 22 deletions(-)
(limited to 'spaghetti-monster/fsm-events.c')
diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c
index 3279c14..ffa93d1 100644
--- a/spaghetti-monster/fsm-events.c
+++ b/spaghetti-monster/fsm-events.c
@@ -1,24 +1,8 @@
-/*
- * fsm-events.c: Event-handling functions for SpaghettiMonster.
- *
- * Copyright (C) 2017 Selene ToyKeeper
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-#ifndef FSM_EVENTS_C
-#define FSM_EVENTS_C
+// fsm-events.c: Event-handling functions for SpaghettiMonster.
+// Copyright (C) 2017-2023 Selene ToyKeeper
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
#include
@@ -212,4 +196,3 @@ uint8_t nice_delay_s() {
}
*/
-#endif
--
cgit v1.2.3
From bcaf2686d9f0570dfbc508ddcac95ee55d501f48 Mon Sep 17 00:00:00 2001
From: Selene ToyKeeper
Date: Sun, 29 Oct 2023 13:05:38 -0600
Subject: converted noctigon-dm11-boost to use PWM+DSM, and recalibrated timing
for delays + smooth steps
Anduril has gradually gotten faster over the years, apparently, so it
needed longer delays to get accurate-ish timing for beacon and other modes.
Adding DSM also changes the timing perceptibly, so I made it possible to
calibrate the delay fudge factor on a per-build basis.
---
spaghetti-monster/fsm-events.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
(limited to 'spaghetti-monster/fsm-events.c')
diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c
index ffa93d1..6987ae2 100644
--- a/spaghetti-monster/fsm-events.c
+++ b/spaghetti-monster/fsm-events.c
@@ -127,7 +127,7 @@ uint8_t nice_delay_ms(uint16_t ms) {
uint8_t level = actual_level; // volatile, avoid repeat access
if (level < QUARTERSPEED_LEVEL) {
clock_prescale_set(clock_div_4);
- _delay_loop_2(BOGOMIPS*90/100/4);
+ _delay_loop_2(BOGOMIPS*DELAY_FACTOR/100/4);
}
//else if (level < HALFSPEED_LEVEL) {
// clock_prescale_set(clock_div_2);
@@ -135,7 +135,7 @@ uint8_t nice_delay_ms(uint16_t ms) {
//}
else {
clock_prescale_set(clock_div_1);
- _delay_loop_2(BOGOMIPS*90/100);
+ _delay_loop_2(BOGOMIPS*DELAY_FACTOR/100);
}
// restore regular clock speed
clock_prescale_set(clock_div_1);
@@ -143,13 +143,13 @@ uint8_t nice_delay_ms(uint16_t ms) {
// underclock MCU to save power
clock_prescale_set(clock_div_4);
// wait
- _delay_loop_2(BOGOMIPS*90/100/4);
+ _delay_loop_2(BOGOMIPS*DELAY_FACTOR/100/4);
// restore regular clock speed
clock_prescale_set(clock_div_1);
#endif // ifdef USE_RAMPING
#else
// wait
- _delay_loop_2(BOGOMIPS*90/100);
+ _delay_loop_2(BOGOMIPS*DELAY_FACTOR/100);
#endif // ifdef USE_DYNAMIC_UNDERCLOCKING
// run pending system processes while we wait
--
cgit v1.2.3