From 2173d1e3641ca2396a4460e5736823013e1c9357 Mon Sep 17 00:00:00 2001 From: Selene ToyKeeper Date: Sun, 27 Sep 2020 03:26:01 -0600 Subject: reworked nice_delay interrupt system and fixed some old issues: - added set_state_deferred(), to avoid timing issues when changing state in loop() (fixes bug where first button press after version check was sometimes ignored, and similar issue after battcheck in simple UI) - reduced chance of eating first button press after simple UI's battcheck, because it spent an extra second waiting after finishing the readout, and it wasn't intuitive for a single click to go from "post-battcheck darkness" to "off" during that period - made interrupt_nice_delays() happen every time the state changes, instead of having nice_delay() explicitly check for state changes while it waits... (because the explicit check was buggy and used more ROM) - made nice_delay_ms() abort immediately when interrupt is set, instead of waiting 1ms before it even checks for the interrupt condition... this makes aborted animations end a lot faster, with less visible flickering - made blink_num() smaller and simpler, because changes listed above make it possible - slightly changed order of events in main(), to accommodate for changes above - fixed issue where battcheck would keep trying to blink out numbers while the user was holding 10H for voltage config mode - ... and reduced ROM size by about 38 bytes --- spaghetti-monster/fsm-main.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'spaghetti-monster/fsm-main.c') diff --git a/spaghetti-monster/fsm-main.c b/spaghetti-monster/fsm-main.c index 790cc68..0457d75 100644 --- a/spaghetti-monster/fsm-main.c +++ b/spaghetti-monster/fsm-main.c @@ -139,6 +139,14 @@ int main() { // if event queue not empty, empty it process_emissions(); + // if loop() tried to change state, process that now + StatePtr df = deferred_state; + if (df) { + set_state(df, deferred_state_arg); + deferred_state = NULL; + //deferred_state_arg = 0; // unnecessary + } + // enter standby mode if requested // (works better if deferred like this) if (go_to_standby) { @@ -164,11 +172,12 @@ int main() { // catch up on interrupts handle_deferred_interrupts(); + // turn delays back on, if they were off + nice_delay_interrupt = 0; + // give the recipe some time slices loop(); - // in case we fell through, turn delays back on - nice_delay_interrupt = 0; } } -- cgit v1.2.3