/* * fsm-standby.c: standby mode functions for SpaghettiMonster. * * Copyright (C) 2017 Selene ToyKeeper * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef FSM_STANDBY_C #define FSM_STANDBY_C #include #include #include "fsm-adc.h" #include "fsm-wdt.h" #include "fsm-pcint.h" // low-power standby mode used while off but power still connected #define standby_mode sleep_until_eswitch_pressed void sleep_until_eswitch_pressed() { WDT_off(); ADC_off(); // make sure switch isn't currently pressed while (button_is_pressed()) {} empty_event_sequence(); // cancel pending input on suspend PCINT_on(); // wake on e-switch event sleep_enable(); sleep_bod_disable(); sleep_cpu(); // wait here // something happened; wake up sleep_disable(); // forget what the temperature was last time we were on reset_thermal_history = 1; // go back to normal running mode //PCINT_on(); // should be on already // FIXME? if button is down, make sure a button press event is added to the current sequence ADC_on(); WDT_on(); } #endif