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import { CPU } from '../src/cpu';
import { avrInstruction } from '../src/instruction';
import { createBenchmark } from './benchmark';
import { instLDY } from './instruction-fn';
/* Approach 1: use large Uint16Array with all possible opcodes */
const instructionMap = new Uint16Array(65536);
instructionMap[0x8088] = 0x5;
function avrInstructionUintArray(cpu: CPU) {
const opcode = cpu.progMem[cpu.pc];
const mapped = instructionMap[opcode];
switch (mapped) {
case 5:
instLDY(cpu, opcode);
break;
}
}
/* Approach 1: use Map() */
const objMap = new Map<number, (cpu: CPU, opcode: number) => void>();
objMap.set(0x8088, instLDY);
function avrInstructionObjMap(cpu: CPU) {
const opcode = cpu.progMem[cpu.pc];
objMap.get(cpu.progMem[cpu.pc])(cpu, opcode);
}
function run() {
const benchmark = createBenchmark('cpu-benchmark');
const cpu = new CPU(new Uint16Array(0x1000));
cpu.progMem[0] = 0x8088;
const timeA = benchmark('avrInstruction');
while (timeA()) {
cpu.pc = 0;
avrInstruction(cpu);
}
const timeB = benchmark('avrInstructionObjMap');
while (timeB()) {
cpu.pc = 0;
avrInstructionObjMap(cpu);
}
const timeC = benchmark('avrInstructionUintArray');
while (timeC()) {
cpu.pc = 0;
avrInstructionUintArray(cpu);
}
benchmark.report();
}
run();
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