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authorSelene ToyKeeper2021-11-06 02:30:08 -0600
committerSelene ToyKeeper2021-11-06 02:30:08 -0600
commit02521ee8094ff79ff5e927856008c4fa153be6eb (patch)
treee9eebc593b719a57cbe9fe89c1db6150363e7e03
parentgreatly smoothed out SP10 ramp, and configured defaults (diff)
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reduced SP10 downward ramp flicker even more
(reduced PWM_TOP minimum timing window to 32 cpu cycles, to allow TOP value of 64 to work better)
-rw-r--r--spaghetti-monster/fsm-ramping.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/spaghetti-monster/fsm-ramping.c b/spaghetti-monster/fsm-ramping.c
index 49e173f..abbfbde 100644
--- a/spaghetti-monster/fsm-ramping.c
+++ b/spaghetti-monster/fsm-ramping.c
@@ -146,8 +146,8 @@ void set_level(uint8_t level) {
// the timing of changing the TOP value (section 12.8.4))
// (but don't wait when turning on from zero, because
// it'll reset the phase below anyway)
- // to be safe, allow at least 64 cycles to update TOP
- while(prev_level && (PWM1_CNT > (top - 64))) {}
+ // to be safe, allow at least 32 cycles to update TOP
+ while(prev_level && (PWM1_CNT > (top - 32))) {}
#endif
// pulse frequency modulation, a.k.a. dynamic PWM
PWM1_TOP = top;
@@ -155,13 +155,13 @@ void set_level(uint8_t level) {
// repeat for other channels if necessary
#ifdef PMW2_TOP
#ifdef PWM2_CNT
- while(prev_level && (PWM2_CNT > (top - 64))) {}
+ while(prev_level && (PWM2_CNT > (top - 32))) {}
#endif
PWM2_TOP = top;
#endif
#ifdef PMW3_TOP
#ifdef PWM3_CNT
- while(prev_level && (PWM3_CNT > (top - 64))) {}
+ while(prev_level && (PWM3_CNT > (top - 32))) {}
#endif
PWM3_TOP = top;
#endif