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| author | Selene ToyKeeper | 2017-08-27 17:54:56 -0600 |
|---|---|---|
| committer | Selene ToyKeeper | 2017-08-27 17:54:56 -0600 |
| commit | 6b77dc4fd594b174a578654ab1b3861953f47eb5 (patch) | |
| tree | 14a56ff482721d49d4f47535c70f7b493a80ba50 | |
| parent | Started on Anduril, a Narsil-inspired UI. (diff) | |
| download | anduril-6b77dc4fd594b174a578654ab1b3861953f47eb5.tar.gz anduril-6b77dc4fd594b174a578654ab1b3861953f47eb5.tar.bz2 anduril-6b77dc4fd594b174a578654ab1b3861953f47eb5.zip | |
Added TICKS_PER_SECOND because it's handy to avoid hardcoding the WDT speed in UI code.
| -rw-r--r-- | spaghetti-monster/fsm-wdt.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/spaghetti-monster/fsm-wdt.h b/spaghetti-monster/fsm-wdt.h index d7c64f5..74851af 100644 --- a/spaghetti-monster/fsm-wdt.h +++ b/spaghetti-monster/fsm-wdt.h @@ -20,6 +20,8 @@ #ifndef FSM_WDT_H #define FSM_WDT_H +#define TICKS_PER_SECOND 62 + void WDT_on(); inline void WDT_off(); |
