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authorSelene ToyKeeper2023-11-02 11:05:02 -0600
committerSelene ToyKeeper2023-11-02 11:05:02 -0600
commitffd9f90898699df87bf9cb283aaa724774bd91bd (patch)
treee8b6a33a5814d0b1adc6c630043650dfc19ee959 /hwdef-emisar-d4k-3ch.c
parentadded a "tactical mode" on "Off -> 6C" (diff)
parentslightly longer smooth-off animation, to make on and off feel symmetrical (diff)
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merged multi-channel branch with a major refactor and half a year of updates
Diffstat (limited to 'hwdef-emisar-d4k-3ch.c')
-rw-r--r--hwdef-emisar-d4k-3ch.c362
1 files changed, 362 insertions, 0 deletions
diff --git a/hwdef-emisar-d4k-3ch.c b/hwdef-emisar-d4k-3ch.c
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+// Emisar D4K 3-channel hwdef
+// Copyright (C) 2023 Selene ToyKeeper
+// SPDX-License-Identifier: GPL-3.0-or-later
+#pragma once
+
+#include "spaghetti-monster/anduril/channel-modes.h" //for circular_tint_3h()
+#include "chan-rgbaux.c"
+
+void set_level_zero();
+
+void set_level_main2(uint8_t level);
+void set_level_led3(uint8_t level);
+void set_level_led4(uint8_t level);
+void set_level_all(uint8_t level);
+void set_level_led34a_blend(uint8_t level);
+void set_level_led34b_blend(uint8_t level);
+void set_level_hsv(uint8_t level);
+void set_level_auto3(uint8_t level);
+
+bool gradual_tick_main2(uint8_t gt);
+bool gradual_tick_led3(uint8_t gt);
+bool gradual_tick_led4(uint8_t gt);
+bool gradual_tick_all(uint8_t gt);
+bool gradual_tick_led34a_blend(uint8_t gt);
+bool gradual_tick_led34b_blend(uint8_t gt);
+bool gradual_tick_hsv(uint8_t gt);
+bool gradual_tick_auto3(uint8_t gt);
+
+
+Channel channels[] = {
+ { // main 2 LEDs only
+ .set_level = set_level_main2,
+ .gradual_tick = gradual_tick_main2,
+ .has_args = 0
+ },
+ { // 3rd LED only
+ .set_level = set_level_led3,
+ .gradual_tick = gradual_tick_led3,
+ .has_args = 0
+ },
+ { // 4th LED only
+ .set_level = set_level_led4,
+ .gradual_tick = gradual_tick_led4,
+ .has_args = 0
+ },
+ { // all channels, tied together (equal amounts, max power)
+ .set_level = set_level_all,
+ .gradual_tick = gradual_tick_all,
+ .has_args = 0
+ },
+ { // 3rd + 4th LEDs, manual blend (max "100%" power) (8/16/16)
+ .set_level = set_level_led34a_blend,
+ .gradual_tick = gradual_tick_led34a_blend,
+ .has_args = 1
+ },
+ { // 3rd + 4th LEDs, manual blend (max "100%" power) (16/16/8)
+ .set_level = set_level_led34b_blend,
+ .gradual_tick = gradual_tick_led34b_blend,
+ .has_args = 1
+ },
+ { // 3ch blend (HSV style)
+ .set_level = set_level_hsv,
+ .gradual_tick = gradual_tick_hsv,
+ .has_args = 1
+ },
+ { // 3ch auto blend (red-warm-cool style, led4-led3-main2)
+ .set_level = set_level_auto3,
+ .gradual_tick = gradual_tick_auto3,
+ .has_args = 0
+ },
+ RGB_AUX_CHANNELS
+};
+
+// HSV mode needs a different 3H handler
+StatePtr channel_3H_modes[NUM_CHANNEL_MODES] = {
+ NULL, NULL, NULL, NULL,
+ NULL, NULL, circular_tint_3h, NULL,
+};
+
+void set_level_zero() {
+ // disable timer overflow interrupt
+ // (helps improve button press handling from Off state)
+ DSM_INTCTRL &= ~DSM_OVF_bm;
+
+ // turn off all LEDs
+ MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN);
+ LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN );
+ LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN );
+ main2_dsm_lvl = 0;
+ led3_dsm_lvl = 0;
+ led4_dsm_lvl = 0;
+ MAIN2_PWM_LVL = 0;
+ LED3_PWM_LVL = 0;
+ LED4_PWM_LVL = 0;
+ PWM_CNT = 0;
+ //PWM_TOP = PWM_TOP_INIT;
+}
+
+// wrap setting the dsm vars, to get a faster response
+// (just setting *_dsm_lvl doesn't work well for strobes)
+void set_hw_levels(PWM_DATATYPE main2, // brightness, 0 to DSM_TOP
+ PWM_DATATYPE led3,
+ PWM_DATATYPE led4,
+ bool main2_en, // enable even at PWM=0?
+ bool led3_en,
+ bool led4_en
+ ) {
+
+ // enable/disable LED power channels
+ if (main2 | main2_en)
+ MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
+ else MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN);
+
+ if (led3 | led3_en )
+ LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN);
+ else LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN);
+
+ if (led4 | led4_en )
+ LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN);
+ else LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN);
+
+ // set delta-sigma soft levels
+ main2_dsm_lvl = main2;
+ led3_dsm_lvl = led3;
+ led4_dsm_lvl = led4;
+ // set hardware PWM levels and init dsm loop
+ MAIN2_PWM_LVL = main2_pwm = main2 >> 7;
+ LED3_PWM_LVL = led3_pwm = led3 >> 7;
+ LED4_PWM_LVL = led4_pwm = led4 >> 7;
+
+ // enable timer overflow interrupt so DSM can work
+ DSM_INTCTRL |= DSM_OVF_bm;
+
+ // force phase reset
+ PWM_CNT = PWM_CNT2 = 0;
+}
+
+// delta-sigma modulation of PWM outputs
+// happens on each Timer overflow (every 512 cpu clock cycles)
+// uses 8-bit pwm w/ 7-bit dsm (0b 0PPP PPPP PDDD DDDD)
+ISR(DSM_vect) {
+ // set new hardware values first,
+ // for best timing (reduce effect of interrupt jitter)
+ MAIN2_PWM_LVL = main2_pwm;
+ LED3_PWM_LVL = led3_pwm;
+ LED4_PWM_LVL = led4_pwm;
+
+ // calculate next values, now that timing matters less
+
+ // accumulate error
+ main2_dsm += (main2_dsm_lvl & 0x007f);
+ // next PWM = base PWM value + carry bit
+ main2_pwm = (main2_dsm_lvl >> 7) + (main2_dsm > 0x7f);
+ // clear carry bit
+ main2_dsm &= 0x7f;
+
+ // repeat for other channels
+
+ led3_dsm += (led3_dsm_lvl & 0x007f);
+ led3_pwm = (led3_dsm_lvl >> 7) + (led3_dsm > 0x7f);
+ led3_dsm &= 0x7f;
+
+ led4_dsm += (led4_dsm_lvl & 0x007f);
+ led4_pwm = (led4_dsm_lvl >> 7) + (led4_dsm > 0x7f);
+ led4_dsm &= 0x7f;
+}
+
+// LEDs 1+2 are 8-bit
+// this 8-bit channel may be LEDs 1+2 or LED 4, depending on wiring
+void set_level_main2(uint8_t level) {
+ set_hw_levels(PWM_GET(pwm1_levels, level), 0, 0,
+ 1, 0, 0);
+}
+
+// LED 3 is 16-bit
+void set_level_led3(uint8_t level) {
+ set_hw_levels(0, PWM_GET(pwm1_levels, level), 0,
+ 0, 1, 0);
+}
+
+// this 16-bit channel may be LED 4 or LEDs 1+2, depending on wiring
+void set_level_led4(uint8_t level) {
+ set_hw_levels(0, 0, PWM_GET(pwm1_levels, level),
+ 0, 0, 1);
+}
+
+void set_level_all(uint8_t level) {
+ PWM_DATATYPE pwm = PWM_GET(pwm1_levels, level);
+ set_hw_levels(pwm, pwm, pwm, 1, 1, 1);
+}
+
+// 8/16/16 wiring, mix 16+16
+void set_level_led34a_blend(uint8_t level) {
+ PWM_DATATYPE warm_PWM, cool_PWM;
+ PWM_DATATYPE brightness = PWM_GET(pwm1_levels, level);
+ uint8_t blend = cfg.channel_mode_args[channel_mode];
+
+ calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, DSM_TOP, blend);
+
+ set_hw_levels(0, warm_PWM, cool_PWM,
+ 0, (blend<170), (blend>85));
+}
+
+// 16/16/8 wiring, mix 16+8
+void set_level_led34b_blend(uint8_t level) {
+ PWM_DATATYPE warm_PWM, cool_PWM;
+ PWM_DATATYPE brightness = PWM_GET(pwm1_levels, level);
+ uint8_t blend = cfg.channel_mode_args[channel_mode];
+
+ calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, DSM_TOP, blend);
+
+ set_hw_levels(cool_PWM, warm_PWM, 0,
+ (blend>85), (blend<170), 0);
+}
+
+void set_level_hsv(uint8_t level) {
+ RGB_t color;
+ uint8_t h = cfg.channel_mode_args[channel_mode];
+ uint8_t s = 255; // TODO: drop saturation at brightest levels
+ PWM_DATATYPE v = PWM_GET(pwm1_levels, level);
+ color = hsv2rgb(h, s, v);
+
+ set_hw_levels(color.r, color.g, color.b,
+ 0, 0, 0);
+}
+
+// calculate a 3-channel "auto tint" blend
+// (like red -> warm white -> cool white)
+// results are placed in *a, *b, and *c vars
+// level : ramp level to convert into 3 channel levels
+// (assumes ramp table is "pwm1_levels")
+void calc_auto_3ch_blend(
+ PWM_DATATYPE *a, // red
+ PWM_DATATYPE *b, // warm
+ PWM_DATATYPE *c, // cool
+ uint8_t level) {
+
+ PWM_DATATYPE vpwm = PWM_GET(pwm1_levels, level);
+
+ // tint goes from 0 (red) to 127 (warm white) to 255 (cool white)
+ uint8_t mytint;
+ mytint = 255 * (uint16_t)(level+1) / RAMP_SIZE;
+
+ uint8_t falling=0, rising=0;
+ if (level < (RAMP_SIZE/2))
+ falling = 255 - triangle_wave(mytint);
+ else
+ rising = 255 - triangle_wave(mytint);
+
+ // TODO: make "a" drop to zero sooner, and "c" start ramping up later
+ // red is high at 0, low at 255 (linear)
+ *a = (((PWM_DATATYPE2)falling
+ * (PWM_DATATYPE2)vpwm) + 127) / 255;
+ // warm white is low at 0 and 255, high at 127 (linear triangle)
+ *b = (((PWM_DATATYPE2)triangle_wave(mytint)
+ * (PWM_DATATYPE2)vpwm) ) / 255;
+ // cool white is low at 0, high at 255 (linear)
+ *c = (((PWM_DATATYPE2)rising
+ * (PWM_DATATYPE2)vpwm) + 127) / 255;
+
+}
+
+// 3-channel "auto tint" channel mode
+void set_level_auto3(uint8_t level) {
+ PWM_DATATYPE a, b, c;
+ calc_auto_3ch_blend(&a, &b, &c, level);
+
+ set_hw_levels(c, b, a,
+ 0, 0, (0 == level));
+}
+
+///// "gradual tick" functions for smooth thermal regulation /////
+// (and other smooth adjustments)
+
+bool gradual_adjust(PWM_DATATYPE main2, PWM_DATATYPE led3, PWM_DATATYPE led4) {
+ // adjust multiple times based on current brightness
+ // (so it adjusts faster/coarser when bright, slower/finer when dim)
+
+ // higher shift = slower/finer adjustments
+ const uint8_t shift = 9; // ((255 << 7) >> 9) = 63 max
+ uint8_t steps;
+
+ steps = main2_dsm_lvl >> shift;
+ for (uint8_t i=0; i<=steps; i++)
+ GRADUAL_ADJUST_SIMPLE(main2, main2_dsm_lvl);
+
+ steps = led3_dsm_lvl >> shift;
+ for (uint8_t i=0; i<=steps; i++)
+ GRADUAL_ADJUST_SIMPLE(led3, led3_dsm_lvl );
+
+ steps = led4_dsm_lvl >> shift;
+ for (uint8_t i=0; i<=steps; i++)
+ GRADUAL_ADJUST_SIMPLE(led4, led4_dsm_lvl );
+
+ if ((main2 == main2_dsm_lvl)
+ && (led3 == led3_dsm_lvl )
+ && (led4 == led4_dsm_lvl )) {
+ return true; // done
+ }
+ return false; // not done yet
+}
+
+bool gradual_tick_main2(uint8_t gt) {
+ PWM_DATATYPE main2 = PWM_GET(pwm1_levels, gt);
+ return gradual_adjust(main2, 0, 0);
+}
+
+bool gradual_tick_led3(uint8_t gt) {
+ PWM_DATATYPE led3 = PWM_GET(pwm1_levels, gt);
+ return gradual_adjust(0, led3, 0);
+}
+
+bool gradual_tick_led4(uint8_t gt) {
+ PWM_DATATYPE led4 = PWM_GET(pwm1_levels, gt);
+ return gradual_adjust(0, 0, led4);
+}
+
+bool gradual_tick_all(uint8_t gt) {
+ PWM_DATATYPE pwm = PWM_GET(pwm1_levels, gt);
+ return gradual_adjust(pwm, pwm, pwm);
+}
+
+// 8/16/16 wiring, mix 16+16
+bool gradual_tick_led34a_blend(uint8_t gt) {
+ PWM_DATATYPE warm_PWM, cool_PWM;
+ PWM_DATATYPE brightness = PWM_GET(pwm1_levels, gt);
+ uint8_t blend = cfg.channel_mode_args[channel_mode];
+
+ calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, DSM_TOP, blend);
+
+ return gradual_adjust(0, warm_PWM, cool_PWM);
+}
+
+// 16/16/8 wiring, mix 16+8
+bool gradual_tick_led34b_blend(uint8_t gt) {
+ PWM_DATATYPE warm_PWM, cool_PWM;
+ PWM_DATATYPE brightness = PWM_GET(pwm1_levels, gt);
+ uint8_t blend = cfg.channel_mode_args[channel_mode];
+
+ calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, DSM_TOP, blend);
+
+ return gradual_adjust(cool_PWM, warm_PWM, 0);
+}
+
+bool gradual_tick_hsv(uint8_t gt) {
+ // figure out what exact PWM levels we're aiming for
+ RGB_t color;
+ uint8_t h = cfg.channel_mode_args[channel_mode];
+ uint8_t s = 255; // TODO: drop saturation at brightest levels
+ PWM_DATATYPE v = PWM_GET(pwm1_levels, gt);
+ color = hsv2rgb(h, s, v);
+
+ return gradual_adjust(color.r, color.g, color.b);
+}
+
+bool gradual_tick_auto3(uint8_t gt) {
+ // figure out what exact PWM levels we're aiming for
+ PWM_DATATYPE red, warm, cool;
+ calc_auto_3ch_blend(&red, &warm, &cool, gt);
+ return gradual_adjust(cool, warm, red);
+}
+