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authorSelene ToyKeeper2021-10-31 02:35:49 -0600
committerSelene ToyKeeper2021-10-31 02:35:49 -0600
commit4b4353ade4c026c196e2b6edacbb0dc437e3ddda (patch)
treefdba5c77f4e8b703af0722ff64684f3ead40d8e6 /spaghetti-monster/fsm-ramping.c
parentClarified Ramp->2C behavior a bit more. (diff)
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added "200%" turbo on tint-ramping lights: D4S and LT1
Normal ramp from 0% to 100% power on levels 1 to 130, then 101% to 200% power at levels 131 to 150 using both channels at maximum for turbo. When either channel would go over 100%, the extra spills over to the other channel.
Diffstat (limited to 'spaghetti-monster/fsm-ramping.c')
-rw-r--r--spaghetti-monster/fsm-ramping.c33
1 files changed, 29 insertions, 4 deletions
diff --git a/spaghetti-monster/fsm-ramping.c b/spaghetti-monster/fsm-ramping.c
index 05c2e0e..ee72cd7 100644
--- a/spaghetti-monster/fsm-ramping.c
+++ b/spaghetti-monster/fsm-ramping.c
@@ -293,8 +293,14 @@ void update_tint() {
// calculate actual PWM levels based on a single-channel ramp
// and a global tint value
//PWM_DATATYPE brightness = PWM_GET(pwm1_levels, level);
- PWM_DATATYPE brightness = PWM1_LVL;
- PWM_DATATYPE warm_PWM, cool_PWM;
+ uint16_t brightness = PWM1_LVL;
+ uint16_t warm_PWM, cool_PWM;
+ #ifdef USE_DYN_PWM
+ uint16_t top = PWM1_TOP;
+ //uint16_t top = PWM_GET(pwm_tops, actual_level-1);
+ #else
+ const uint16_t top = PWM_TOP;
+ #endif
// auto-tint modes
uint8_t mytint;
@@ -311,18 +317,37 @@ void update_tint() {
// stretch 1-254 to fit 0-255 range (hits every value except 98 and 198)
else { mytint = (tint * 100 / 99) - 1; }
- // middle tints sag, so correct for that effect
PWM_DATATYPE2 base_PWM = brightness;
- // correction is only necessary when PWM is fast
#if defined(TINT_RAMPING_CORRECTION) && (TINT_RAMPING_CORRECTION > 0)
+ // middle tints sag, so correct for that effect
+ // by adding extra power which peaks at the middle tint
+ // (correction is only necessary when PWM is fast)
if (level > HALFSPEED_LEVEL) {
base_PWM = brightness
+ ((((PWM_DATATYPE2)brightness) * TINT_RAMPING_CORRECTION / 64) * triangle_wave(mytint) / 255);
}
+ // fade the triangle wave out when above 100% power,
+ // so it won't go over 200%
+ if (brightness > top) {
+ base_PWM -= 2 * (
+ ((brightness - top) * TINT_RAMPING_CORRECTION / 64)
+ * triangle_wave(mytint) / 255
+ );
+ }
+ // guarantee no more than 200% power
+ if (base_PWM > (top << 1)) { base_PWM = top << 1; }
#endif
cool_PWM = (((PWM_DATATYPE2)mytint * (PWM_DATATYPE2)base_PWM) + 127) / 255;
warm_PWM = base_PWM - cool_PWM;
+ // when running at > 100% power, spill extra over to other channel
+ if (cool_PWM > top) {
+ warm_PWM += (cool_PWM - top);
+ cool_PWM = top;
+ } else if (warm_PWM > top) {
+ cool_PWM += (warm_PWM - top);
+ warm_PWM = top;
+ }
TINT1_LVL = warm_PWM;
TINT2_LVL = cool_PWM;