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authorSelene ToyKeeper2023-11-02 17:16:25 -0600
committerSelene ToyKeeper2023-11-02 17:16:25 -0600
commit7cb4fe0944b839f28dfd96a88a772cd6a8b58019 (patch)
tree8d3b203f1650edc28b1f67e1589e3bc870b33fa6 /spaghetti-monster/fsm-standby.h
parentadded LICENSE (GPLv3) (diff)
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reorganized project files (part 1)
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
Diffstat (limited to 'spaghetti-monster/fsm-standby.h')
-rw-r--r--spaghetti-monster/fsm-standby.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/spaghetti-monster/fsm-standby.h b/spaghetti-monster/fsm-standby.h
deleted file mode 100644
index 957e2e1..0000000
--- a/spaghetti-monster/fsm-standby.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// fsm-standby.h: standby mode functions for SpaghettiMonster.
-// Copyright (C) 2017-2023 Selene ToyKeeper
-// SPDX-License-Identifier: GPL-3.0-or-later
-
-#pragma once
-
-// deferred "off" so we won't suspend in a weird state
-// (like... during the middle of a strobe pulse)
-// set this to nonzero to enter standby mode next time the system is idle
-volatile uint8_t go_to_standby = 0;
-
-#ifdef TICK_DURING_STANDBY
-#ifndef STANDBY_TICK_SPEED
-#define STANDBY_TICK_SPEED 3 // every 0.128 s
-/*
- * From the Attiny85 manual:
- * 0: 16 ms
- * 1: 32 ms
- * 2: 64 ms
- * 3: 0.128 s
- * 4: 0.256 s
- * 5: 0.512 s
- * 6: 1.0 s
- * 7: 2.0 s
- * 32: 4.0 s
- * 33: 8.0 s
- * (other values may have unexpected effects; not sure why the final bit is
- * separated from the others, in the "32" position instead of "8", but that's
- * how it is)
- */
-#endif
-
-#if (STANDBY_TICK_SPEED == 1)
-#define SLEEP_TICKS_PER_SECOND 31
-#define SLEEP_TICKS_PER_MINUTE 1800
-
-#elif (STANDBY_TICK_SPEED == 2)
-#define SLEEP_TICKS_PER_SECOND 16
-#define SLEEP_TICKS_PER_MINUTE 900
-
-#elif (STANDBY_TICK_SPEED == 3)
-#define SLEEP_TICKS_PER_SECOND 8
-#define SLEEP_TICKS_PER_MINUTE 450
-
-#elif (STANDBY_TICK_SPEED == 4)
-#define SLEEP_TICKS_PER_SECOND 4
-#define SLEEP_TICKS_PER_MINUTE 225
-
-#elif (STANDBY_TICK_SPEED == 5)
-#define SLEEP_TICKS_PER_SECOND 2
-#define SLEEP_TICKS_PER_MINUTE 113
-
-#elif (STANDBY_TICK_SPEED == 6)
-#define SLEEP_TICKS_PER_SECOND 1
-#define SLEEP_TICKS_PER_MINUTE 57
-
-#endif
-#endif
-
-#define standby_mode sleep_until_eswitch_pressed
-void sleep_until_eswitch_pressed();
-
-#ifdef USE_IDLE_MODE
-// stops processing until next click or timer tick
-// (I think)
-void idle_mode();
-#endif
-