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authorSelene ToyKeeper2015-10-07 21:36:32 -0600
committerSelene ToyKeeper2015-10-07 21:36:32 -0600
commit2f74b1bcd0e514f25a4c8efc21c7a354f091f854 (patch)
tree12cae65293ea0e47ebe69b9ffcb69f928a35cbbb /tk-delay.h
parentmerged Tido's BLF-VLD code (diff)
parentReplaced how USE_FILE_DELAY works. (diff)
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merged TK refactoring effort and bistro project from sandbox:
- reworking how common code is shared (in headers) - made battcheck output more values (and has more reference measurements too) - added new 'bistro' project - reworked blf-a6 to use new refactored base code - reworked s7 to use new refactored base code, including volts+tenths battcheck - made level_calc.py able to use several different curve shapes
Diffstat (limited to 'tk-delay.h')
-rw-r--r--tk-delay.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/tk-delay.h b/tk-delay.h
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+++ b/tk-delay.h
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+#ifndef TK_DELAY_H
+#define TK_DELAY_H
+/*
+ * Smaller, more flexible replacement(s) for default _delay_ms() functions.
+ *
+ * Copyright (C) 2015 Selene ToyKeeper
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifdef OWN_DELAY
+#include "tk-attiny.h"
+#include <util/delay_basic.h>
+// Having own _delay_ms() saves some bytes AND adds possibility to use variables as input
+void _delay_ms(uint16_t n)
+{
+ // TODO: make this take tenths of a ms instead of ms,
+ // for more precise timing?
+ //#ifdef USE_FINE_DELAY
+ //if (n==0) { _delay_loop_2(BOGOMIPS/3); }
+ //else {
+ // while(n-- > 0) _delay_loop_2(BOGOMIPS);
+ //}
+ //#else
+ while(n-- > 0) _delay_loop_2(BOGOMIPS);
+ //#endif
+}
+#ifdef USE_FINE_DELAY
+void _delay_zero() {
+ _delay_loop_2(BOGOMIPS/3);
+}
+#endif
+#ifdef USE_DELAY_S
+void _delay_s() // because it saves a bit of ROM space to do it this way
+{
+ _delay_ms(1000);
+}
+#endif
+#else
+#include <util/delay.h>
+#endif
+
+
+#endif // TK_DELAY_H