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authorSelene ToyKeeper2023-11-02 17:16:25 -0600
committerSelene ToyKeeper2023-11-02 17:16:25 -0600
commit7cb4fe0944b839f28dfd96a88a772cd6a8b58019 (patch)
tree8d3b203f1650edc28b1f67e1589e3bc870b33fa6 /ui/darkhorse
parentadded LICENSE (GPLv3) (diff)
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reorganized project files (part 1)
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
Diffstat (limited to 'ui/darkhorse')
-rw-r--r--ui/darkhorse/darkhorse.c367
1 files changed, 367 insertions, 0 deletions
diff --git a/ui/darkhorse/darkhorse.c b/ui/darkhorse/darkhorse.c
new file mode 100644
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--- /dev/null
+++ b/ui/darkhorse/darkhorse.c
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+/*
+ * DarkHorse: Improved ZebraLight clone UI for SpaghettiMonster.
+ *
+ * Copyright (C) 2017 Selene ToyKeeper
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "hwdef-Emisar_D4.h"
+#define USE_LVP
+#define USE_THERMAL_REGULATION
+#define DEFAULT_THERM_CEIL 45
+#define USE_RAMPING
+#define RAMP_LENGTH 150
+#define USE_BATTCHECK
+#define BATTCHECK_4bars
+#define DONT_DELAY_AFTER_BATTCHECK
+#define USE_EEPROM
+#define EEPROM_BYTES 5
+#include "spaghetti-monster.h"
+
+// FSM states
+uint8_t off_state(Event event, uint16_t arg);
+uint8_t low_mode_state(Event event, uint16_t arg);
+uint8_t med_mode_state(Event event, uint16_t arg);
+uint8_t hi_mode_state(Event event, uint16_t arg);
+uint8_t strobe_beacon_state(Event event, uint16_t arg);
+#ifdef USE_BATTCHECK
+uint8_t battcheck_state(Event event, uint16_t arg);
+#endif
+// Not a FSM state, just handles stuff common to all low/med/hi states
+uint8_t any_mode_state(Event event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes);
+
+void load_config();
+void save_config();
+
+// toggle between L1/L2, M1/M2, H1/H2
+uint8_t L1 = 1;
+uint8_t M1 = 1;
+uint8_t H1 = 1;
+// brightness for L2, M2, H2 (valid range 1 to 3 inclusive)
+uint8_t L2 = 1;
+uint8_t M2 = 1;
+uint8_t H2 = 1;
+// mode groups, ish
+uint8_t low_modes[] = {12, 3, 5, 9}; // 3.3 lm, 2.0 lm, 0.8 lm, 0.3 lm
+uint8_t med_modes[] = {56, 21, 29, 37}; // 101 lm, 35 lm, 20 lm, 10 lm
+uint8_t hi_modes[] = {MAX_LEVEL, 81, 96, 113}; // 1500 lm, 678 lm, 430 lm, 270 lm
+// strobe/beacon modes:
+// 0: 0.2 Hz beacon at L1
+// 1: 0.2 Hz beacon at H1
+// 2: 4 Hz strobe at H1
+// 3: 19 Hz strobe at H1
+uint8_t strobe_beacon_mode = 0;
+
+#ifdef USE_THERMAL_REGULATION
+// brightness before thermal step-down
+uint8_t target_level = 0;
+#endif
+
+void set_any_mode(uint8_t primary, uint8_t secondary, uint8_t *modes) {
+ // primary (H1/M1/L1)
+ if (primary) {
+ set_level(modes[0]);
+ }
+ // secondary (H2/M2/L2)
+ else {
+ set_level(modes[secondary]);
+ }
+ #ifdef USE_THERMAL_REGULATION
+ target_level = actual_level;
+ #endif
+}
+
+inline void set_low_mode() { set_any_mode(L1, L2, low_modes); }
+inline void set_med_mode() { set_any_mode(M1, M2, med_modes); }
+inline void set_hi_mode() { set_any_mode(H1, H2, hi_modes); }
+
+
+uint8_t off_state(Event event, uint16_t arg) {
+ // turn emitter off when entering state
+ if (event == EV_enter_state) {
+ set_level(0);
+ // sleep while off (lower power use)
+ go_to_standby = 1;
+ return EVENT_HANDLED;
+ }
+ // hold (initially): go to lowest level, but allow abort for regular click
+ else if (event == EV_click1_press) {
+ set_low_mode();
+ return EVENT_HANDLED;
+ }
+ // 1 click (before timeout): go to high level, but allow abort for double click
+ else if (event == EV_click1_release) {
+ set_hi_mode();
+ return EVENT_HANDLED;
+ }
+ // 1 click: high mode
+ else if (event == EV_1click) {
+ set_state(hi_mode_state, 0);
+ return EVENT_HANDLED;
+ }
+ // click, press (initially): go to medium mode, but allow abort
+ else if (event == EV_click2_press) {
+ set_med_mode();
+ return EVENT_HANDLED;
+ }
+ // 2 clicks: medium mode
+ else if (event == EV_2clicks) {
+ set_state(med_mode_state, 0);
+ return EVENT_HANDLED;
+ }
+ // click, click, press (initially): light off, prep for blinkies
+ else if (event == EV_click3_press) {
+ set_level(0);
+ return EVENT_HANDLED;
+ }
+ // 3 clicks: strobe mode
+ else if (event == EV_3clicks) {
+ set_state(strobe_beacon_state, 0);
+ return EVENT_HANDLED;
+ }
+ #ifdef USE_BATTCHECK
+ // 4 clicks: battcheck mode
+ else if (event == EV_4clicks) {
+ set_state(battcheck_state, 0);
+ return EVENT_HANDLED;
+ }
+ #endif
+ // hold: go to low mode, but allow ramping up
+ else if (event == EV_click1_hold) {
+ // don't start ramping immediately;
+ // give the user time to release at low mode
+ if (arg >= HOLD_TIMEOUT)
+ set_state(low_mode_state, 0);
+ return EVENT_HANDLED;
+ }
+ // hold, release quickly: go to low mode
+ else if (event == EV_click1_hold_release) {
+ set_state(low_mode_state, 0);
+ return EVENT_HANDLED;
+ }
+ /* TODO: implement
+ // click-release-hold: discrete ramp through all levels
+ else if (event == EV_click2_hold) {
+ set_state(steady_state, MAX_LEVEL);
+ return EVENT_HANDLED;
+ }
+ */
+ return EVENT_NOT_HANDLED;
+}
+
+
+uint8_t any_mode_state(Event event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes) {
+ // turn on LED when entering the mode
+ if (event == EV_enter_state) {
+ set_any_mode(*primary, *secondary, modes);
+ return EVENT_HANDLED;
+ }
+ // 1 click: off
+ else if (event == EV_1click) {
+ set_state(off_state, 0);
+ return EVENT_HANDLED;
+ }
+ // hold: change brightness (low, med, hi, always starting at low)
+ else if (event == EV_click1_hold) {
+ uint8_t which = arg % (HOLD_TIMEOUT * 3) / HOLD_TIMEOUT;
+ switch(which) {
+ case 0:
+ set_state(low_mode_state, 0);
+ break;
+ case 1:
+ set_state(med_mode_state, 0);
+ break;
+ case 2:
+ set_state(hi_mode_state, 0);
+ break;
+ }
+ return EVENT_HANDLED;
+ }
+ // 2 clicks: toggle primary/secondary level
+ else if (event == EV_2clicks) {
+ *primary ^= 1;
+ set_any_mode(*primary, *secondary, modes);
+ save_config();
+ return EVENT_HANDLED;
+ }
+ // click-release-hold: change secondary level
+ else if (event == EV_click2_hold) {
+ if (arg % HOLD_TIMEOUT == 0) {
+ *secondary = (*secondary + 1) & 3;
+ if (! *secondary) *secondary = 1;
+ *primary = 0;
+ set_any_mode(*primary, *secondary, modes);
+ }
+ return EVENT_HANDLED;
+ }
+ // click, hold, release: save secondary level
+ else if (event == EV_click2_hold_release) {
+ save_config();
+ }
+ #ifdef USE_THERMAL_REGULATION
+ // TODO: test this on a real light
+ // overheating: drop by an amount proportional to how far we are above the ceiling
+ else if (event == EV_temperature_high) {
+ if (actual_level > MAX_LEVEL/4) {
+ uint8_t stepdown = actual_level - arg;
+ if (stepdown < MAX_LEVEL/4) stepdown = MAX_LEVEL/4;
+ set_level(stepdown);
+ }
+ return EVENT_HANDLED;
+ }
+ // underheating: increase slowly if we're lower than the target
+ // (proportional to how low we are)
+ else if (event == EV_temperature_low) {
+ if (actual_level < target_level) {
+ uint8_t stepup = actual_level + (arg>>1);
+ if (stepup > target_level) stepup = target_level;
+ set_level(stepup);
+ }
+ return EVENT_HANDLED;
+ }
+ #endif
+ return EVENT_NOT_HANDLED;
+}
+
+uint8_t low_mode_state(Event event, uint16_t arg) {
+ return any_mode_state(event, arg, &L1, &L2, low_modes);
+}
+
+uint8_t med_mode_state(Event event, uint16_t arg) {
+ return any_mode_state(event, arg, &M1, &M2, med_modes);
+}
+
+uint8_t hi_mode_state(Event event, uint16_t arg) {
+ return any_mode_state(event, arg, &H1, &H2, hi_modes);
+}
+
+
+#ifdef USE_BATTCHECK
+uint8_t battcheck_state(Event event, uint16_t arg) {
+ return EVENT_NOT_HANDLED;
+}
+#endif
+
+
+uint8_t strobe_beacon_state(Event event, uint16_t arg) {
+ // 1 click: off
+ if (event == EV_1click) {
+ set_state(off_state, 0);
+ return EVENT_HANDLED;
+ }
+ // 1 click (initially): cancel current blink
+ // FIXME: this is no longer necessary; FSM does this automatically now
+ if (event == EV_click1_release) {
+ interrupt_nice_delays();
+ return EVENT_HANDLED;
+ }
+ // 2 clicks: rotate through blinky modes
+ else if (event == EV_2clicks) {
+ strobe_beacon_mode = (strobe_beacon_mode + 1) & 3;
+ save_config();
+ interrupt_nice_delays();
+ return EVENT_HANDLED;
+ }
+ return EVENT_NOT_HANDLED;
+}
+
+
+void low_voltage() {
+ if (current_state == hi_mode_state) {
+ set_state(med_mode_state, 0);
+ }
+ else if (current_state == med_mode_state) {
+ set_state(low_mode_state, 0);
+ }
+ else if (current_state == low_mode_state) {
+ set_state(off_state, 0);
+ }
+ // "step down" from blinkies to low
+ else if (current_state == strobe_beacon_state) {
+ set_state(low_mode_state, 0);
+ }
+}
+
+void strobe(uint8_t level, uint16_t ontime, uint16_t offtime) {
+ set_level(level);
+ if (! nice_delay_ms(ontime)) return;
+ set_level(0);
+ nice_delay_ms(offtime);
+}
+
+void load_config() {
+ if (load_eeprom()) {
+ H1 = !(!(eeprom[0] & 0b00000100));
+ M1 = !(!(eeprom[0] & 0b00000010));
+ L1 = !(!(eeprom[0] & 0b00000001));
+ H2 = eeprom[1];
+ M2 = eeprom[2];
+ L2 = eeprom[3];
+ strobe_beacon_mode = eeprom[4];
+ }
+}
+
+void save_config() {
+ eeprom[0] = (H1<<2) | (M1<<1) | (L1);
+ eeprom[1] = H2;
+ eeprom[2] = M2;
+ eeprom[3] = L2;
+ eeprom[4] = strobe_beacon_mode;
+
+ save_eeprom();
+}
+
+void setup() {
+ set_level(RAMP_SIZE/8);
+ delay_4ms(3);
+ set_level(0);
+
+ load_config();
+
+ push_state(off_state, 0);
+}
+
+void loop() {
+ if (current_state == strobe_beacon_state) {
+ switch(strobe_beacon_mode) {
+ // 0.2 Hz beacon at L1
+ case 0:
+ strobe(low_modes[0], 500, 4500);
+ break;
+ // 0.2 Hz beacon at H1
+ case 1:
+ strobe(hi_modes[0], 500, 4500);
+ break;
+ // 4 Hz tactical strobe at H1
+ case 2:
+ strobe(hi_modes[0], 83, 167);
+ break;
+ // 19 Hz tactical strobe at H1
+ case 3:
+ strobe(hi_modes[0], 17, 35);
+ break;
+ }
+ }
+
+ #ifdef USE_BATTCHECK
+ else if (current_state == battcheck_state) {
+ nice_delay_ms(500); // wait a moment to measure voltage
+ battcheck();
+ set_state(off_state, 0);
+ }
+ #endif
+}
+
+
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