diff options
| -rw-r--r-- | spaghetti-monster/anduril/anduril.c | 117 | ||||
| -rw-r--r-- | spaghetti-monster/baton/baton.c | 12 | ||||
| -rw-r--r-- | spaghetti-monster/darkhorse/darkhorse.c | 28 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-events.c | 95 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-events.h | 610 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-pcint.c | 4 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-states.c | 4 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-states.h | 6 | ||||
| -rw-r--r-- | spaghetti-monster/fsm-wdt.c | 59 | ||||
| -rw-r--r-- | spaghetti-monster/meteor/meteor.c | 62 | ||||
| -rw-r--r-- | spaghetti-monster/momentary/momentary.c | 2 | ||||
| -rw-r--r-- | spaghetti-monster/ramping-ui/ramping-ui.c | 20 | ||||
| -rw-r--r-- | spaghetti-monster/rampingios/rampingiosv3.c | 109 | ||||
| -rw-r--r-- | spaghetti-monster/spaghetti-monster.txt | 103 | ||||
| -rw-r--r-- | spaghetti-monster/werner/README | 56 | ||||
| -rwxr-xr-x | spaghetti-monster/werner/build-all.sh | 2 | ||||
| -rw-r--r-- | spaghetti-monster/werner/werner.c | 33 |
17 files changed, 512 insertions, 810 deletions
diff --git a/spaghetti-monster/anduril/anduril.c b/spaghetti-monster/anduril/anduril.c index df478ee..ec16497 100644 --- a/spaghetti-monster/anduril/anduril.c +++ b/spaghetti-monster/anduril/anduril.c @@ -146,15 +146,6 @@ #define MAX_BIKING_LEVEL 120 // should be 127 or less #define USE_BATTCHECK -// determine the highest number of clicks to handle -#ifdef USE_INDICATOR_LED -#define MAX_CLICKS 7 -#elif defined(USE_MUGGLE_MODE) -#define MAX_CLICKS 6 -#else -#define MAX_CLICKS 5 -#endif - #if defined(USE_MUGGLE_MODE) #ifndef MUGGLE_FLOOR #define MUGGLE_FLOOR 22 @@ -226,45 +217,45 @@ typedef enum { // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); // simple numeric entry config menu -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()); #define MAX_CONFIG_VALUES 3 uint8_t config_state_values[MAX_CONFIG_VALUES]; // ramping mode and its related config mode -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t ramp_config_state(EventPtr event, uint16_t arg); +uint8_t steady_state(Event event, uint16_t arg); +uint8_t ramp_config_state(Event event, uint16_t arg); // party and tactical strobes #ifdef USE_STROBE_STATE -uint8_t strobe_state(EventPtr event, uint16_t arg); +uint8_t strobe_state(Event event, uint16_t arg); #endif #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); #endif #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg); -uint8_t thermal_config_state(EventPtr event, uint16_t arg); +uint8_t tempcheck_state(Event event, uint16_t arg); +uint8_t thermal_config_state(Event event, uint16_t arg); #endif // 1-hour ramp down from low, then automatic off -uint8_t goodnight_state(EventPtr event, uint16_t arg); +uint8_t goodnight_state(Event event, uint16_t arg); // beacon mode and its related config mode -uint8_t beacon_state(EventPtr event, uint16_t arg); -uint8_t beacon_config_state(EventPtr event, uint16_t arg); +uint8_t beacon_state(Event event, uint16_t arg); +uint8_t beacon_config_state(Event event, uint16_t arg); // soft lockout #define MOON_DURING_LOCKOUT_MODE -uint8_t lockout_state(EventPtr event, uint16_t arg); +uint8_t lockout_state(Event event, uint16_t arg); // momentary / signalling mode -uint8_t momentary_state(EventPtr event, uint16_t arg); +uint8_t momentary_state(Event event, uint16_t arg); #ifdef USE_MUGGLE_MODE // muggle mode, super-simple, hard to exit -uint8_t muggle_state(EventPtr event, uint16_t arg); +uint8_t muggle_state(Event event, uint16_t arg); uint8_t muggle_mode_active = 0; #endif // general helper function for config modes -uint8_t number_entry_state(EventPtr event, uint16_t arg); +uint8_t number_entry_state(Event event, uint16_t arg); // return value from number_entry_state() volatile uint8_t number_entry_value; @@ -387,7 +378,7 @@ uint8_t triangle_wave(uint8_t phase); volatile uint8_t beacon_seconds = 2; -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { set_level(0); @@ -527,7 +518,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { } -uint8_t steady_state(EventPtr event, uint16_t arg) { +uint8_t steady_state(Event event, uint16_t arg) { uint8_t mode_min = ramp_smooth_floor; uint8_t mode_max = ramp_smooth_ceil; uint8_t ramp_step_size = 1; @@ -846,7 +837,7 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { #ifdef USE_STROBE_STATE -uint8_t strobe_state(EventPtr event, uint16_t arg) { +uint8_t strobe_state(Event event, uint16_t arg) { // 'st' reduces ROM size by avoiding access to a volatile var // (maybe I should just make it nonvolatile?) strobe_mode_te st = strobe_type; @@ -1059,7 +1050,7 @@ uint8_t strobe_state(EventPtr event, uint16_t arg) { #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -1076,7 +1067,7 @@ uint8_t battcheck_state(EventPtr event, uint16_t arg) { #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg) { +uint8_t tempcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -1097,7 +1088,7 @@ uint8_t tempcheck_state(EventPtr event, uint16_t arg) { #endif -uint8_t beacon_state(EventPtr event, uint16_t arg) { +uint8_t beacon_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -1124,7 +1115,7 @@ uint8_t beacon_state(EventPtr event, uint16_t arg) { #define GOODNIGHT_TICKS_PER_STEPDOWN (GOODNIGHT_TIME*TICKS_PER_SECOND*60L/GOODNIGHT_LEVEL) -uint8_t goodnight_state(EventPtr event, uint16_t arg) { +uint8_t goodnight_state(Event event, uint16_t arg) { static uint16_t ticks_since_stepdown = 0; // blink on start if (event == EV_enter_state) { @@ -1163,29 +1154,24 @@ uint8_t goodnight_state(EventPtr event, uint16_t arg) { } -uint8_t lockout_state(EventPtr event, uint16_t arg) { +uint8_t lockout_state(Event event, uint16_t arg) { #ifdef MOON_DURING_LOCKOUT_MODE // momentary(ish) moon mode during lockout - // not all presses will be counted; - // it depends on what is in the master event_sequences table - uint8_t last = 0; - for(uint8_t i=0; pgm_read_byte(event + i) && (i<EV_MAX_LEN); i++) - last = pgm_read_byte(event + i); - if (arg == 0) { // Only turn on/off when button state changes - if ((last == A_PRESS) || (last == A_HOLD)) { - #ifdef LOCKOUT_MOON_LOWEST - // Use lowest moon configured - uint8_t lvl = ramp_smooth_floor; - if (ramp_discrete_floor < lvl) lvl = ramp_discrete_floor; - set_level(lvl); - #else - // Use moon from current ramp - set_level(nearest_level(1)); - #endif - } - else if ((last == A_RELEASE) || (last == A_RELEASE_TIMEOUT)) { - set_level(0); - } + // button is being held + if ((event & (B_CLICK | B_PRESS)) == (B_CLICK | B_PRESS)) { + #ifdef LOCKOUT_MOON_LOWEST + // Use lowest moon configured + uint8_t lvl = ramp_smooth_floor; + if (ramp_discrete_floor < lvl) lvl = ramp_discrete_floor; + set_level(lvl); + #else + // Use moon from current ramp + set_level(nearest_level(1)); + #endif + } + // button was released + else if ((event & (B_CLICK | B_PRESS)) == (B_CLICK)) { + set_level(0); } #endif @@ -1278,19 +1264,19 @@ uint8_t lockout_state(EventPtr event, uint16_t arg) { } -uint8_t momentary_state(EventPtr event, uint16_t arg) { +uint8_t momentary_state(Event event, uint16_t arg) { // TODO: momentary strobe here? (for light painting) - if (event == EV_click1_press) { + + // light up when the button is pressed; go dark otherwise + // button is being held + if ((event & (B_CLICK | B_PRESS)) == (B_CLICK | B_PRESS)) { set_level(memorized_level); - empty_event_sequence(); // don't attempt to parse multiple clicks return MISCHIEF_MANAGED; } - - else if (event == EV_release) { + // button was released + else if ((event & (B_CLICK | B_PRESS)) == (B_CLICK)) { set_level(0); - empty_event_sequence(); // don't attempt to parse multiple clicks //go_to_standby = 1; // sleep while light is off - // TODO: lighted button should use lockout config? return MISCHIEF_MANAGED; } @@ -1302,6 +1288,7 @@ uint8_t momentary_state(EventPtr event, uint16_t arg) { else if ((event == EV_tick) && (actual_level == 0)) { if (arg > TICKS_PER_SECOND*15) { // sleep after 15 seconds go_to_standby = 1; // sleep while light is off + // TODO: lighted button should use lockout config? } return MISCHIEF_MANAGED; } @@ -1311,7 +1298,7 @@ uint8_t momentary_state(EventPtr event, uint16_t arg) { #ifdef USE_MUGGLE_MODE -uint8_t muggle_state(EventPtr event, uint16_t arg) { +uint8_t muggle_state(Event event, uint16_t arg) { static int8_t ramp_direction; static int8_t muggle_off_mode; @@ -1461,7 +1448,7 @@ uint8_t muggle_state(EventPtr event, uint16_t arg) { // ask the user for a sequence of numbers, then save them and return to caller -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()) { static uint8_t config_step; @@ -1520,7 +1507,7 @@ void ramp_config_save() { } } -uint8_t ramp_config_state(EventPtr event, uint16_t arg) { +uint8_t ramp_config_state(Event event, uint16_t arg) { uint8_t num_config_steps; num_config_steps = 2 + ramp_style; return config_state_base(event, arg, @@ -1548,7 +1535,7 @@ void thermal_config_save() { if (therm_ceil > MAX_THERM_CEIL) therm_ceil = MAX_THERM_CEIL; } -uint8_t thermal_config_state(EventPtr event, uint16_t arg) { +uint8_t thermal_config_state(Event event, uint16_t arg) { return config_state_base(event, arg, 2, thermal_config_save); } @@ -1563,13 +1550,13 @@ void beacon_config_save() { } } -uint8_t beacon_config_state(EventPtr event, uint16_t arg) { +uint8_t beacon_config_state(Event event, uint16_t arg) { return config_state_base(event, arg, 1, beacon_config_save); } -uint8_t number_entry_state(EventPtr event, uint16_t arg) { +uint8_t number_entry_state(Event event, uint16_t arg) { static uint8_t value; static uint8_t blinks_left; static uint8_t entry_step; diff --git a/spaghetti-monster/baton/baton.c b/spaghetti-monster/baton/baton.c index d4725ef..d138297 100644 --- a/spaghetti-monster/baton/baton.c +++ b/spaghetti-monster/baton/baton.c @@ -24,9 +24,9 @@ #include "spaghetti-monster.h" // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t lockout_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); +uint8_t steady_state(Event event, uint16_t arg); +uint8_t lockout_state(Event event, uint16_t arg); // brightness control uint8_t memorized_level = 1; @@ -47,7 +47,7 @@ void set_level(uint8_t lvl) { PWM2_LVL = pwm2_levels[lvl]; } -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { go_to_standby = 1; // sleep while off (lower power use) @@ -86,7 +86,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t steady_state(EventPtr event, uint16_t arg) { +uint8_t steady_state(Event event, uint16_t arg) { // turn LED on when we first enter the mode if (event == EV_enter_state) { // remember this level, unless it's moon or turbo @@ -146,7 +146,7 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t lockout_state(EventPtr event, uint16_t arg) { +uint8_t lockout_state(Event event, uint16_t arg) { // stay asleep while locked if (event == EV_tick) { PWM1_LVL = 0; PWM2_LVL = 0; // make sure emitters are off diff --git a/spaghetti-monster/darkhorse/darkhorse.c b/spaghetti-monster/darkhorse/darkhorse.c index 97053b5..d76afc2 100644 --- a/spaghetti-monster/darkhorse/darkhorse.c +++ b/spaghetti-monster/darkhorse/darkhorse.c @@ -32,16 +32,16 @@ #include "spaghetti-monster.h" // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); -uint8_t low_mode_state(EventPtr event, uint16_t arg); -uint8_t med_mode_state(EventPtr event, uint16_t arg); -uint8_t hi_mode_state(EventPtr event, uint16_t arg); -uint8_t strobe_beacon_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); +uint8_t low_mode_state(Event event, uint16_t arg); +uint8_t med_mode_state(Event event, uint16_t arg); +uint8_t hi_mode_state(Event event, uint16_t arg); +uint8_t strobe_beacon_state(Event event, uint16_t arg); #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); #endif // Not a FSM state, just handles stuff common to all low/med/hi states -uint8_t any_mode_state(EventPtr event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes); +uint8_t any_mode_state(Event event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes); void load_config(); void save_config(); @@ -89,7 +89,7 @@ inline void set_med_mode() { set_any_mode(M1, M2, med_modes); } inline void set_hi_mode() { set_any_mode(H1, H2, hi_modes); } -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { set_level(0); @@ -163,7 +163,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { } -uint8_t any_mode_state(EventPtr event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes) { +uint8_t any_mode_state(Event event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes) { // turn on LED when entering the mode if (event == EV_enter_state) { set_any_mode(*primary, *secondary, modes); @@ -236,27 +236,27 @@ uint8_t any_mode_state(EventPtr event, uint16_t arg, uint8_t *primary, uint8_t * return EVENT_NOT_HANDLED; } -uint8_t low_mode_state(EventPtr event, uint16_t arg) { +uint8_t low_mode_state(Event event, uint16_t arg) { return any_mode_state(event, arg, &L1, &L2, low_modes); } -uint8_t med_mode_state(EventPtr event, uint16_t arg) { +uint8_t med_mode_state(Event event, uint16_t arg) { return any_mode_state(event, arg, &M1, &M2, med_modes); } -uint8_t hi_mode_state(EventPtr event, uint16_t arg) { +uint8_t hi_mode_state(Event event, uint16_t arg) { return any_mode_state(event, arg, &H1, &H2, hi_modes); } #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { return EVENT_NOT_HANDLED; } #endif -uint8_t strobe_beacon_state(EventPtr event, uint16_t arg) { +uint8_t strobe_beacon_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c index ee7bc97..72216ae 100644 --- a/spaghetti-monster/fsm-events.c +++ b/spaghetti-monster/fsm-events.c @@ -20,25 +20,8 @@ #ifndef FSM_EVENTS_C #define FSM_EVENTS_C -// TODO: maybe compare events by number instead of pointer? -// (number = index in event types array) -// (comparison would use full event content, but send off index to callbacks) -// (saves space by using uint8_t instead of a pointer) -// (also eliminates the need to duplicate single-entry events like for voltage or timer tick) - -// return 1 if (a == b), 0 otherwise -uint8_t compare_event_sequences(uint8_t *a, const uint8_t *b) { - for(uint8_t i=0; (i<EV_MAX_LEN) && (a[i] == pgm_read_byte(b+i)); i++) { - // end of zero-terminated sequence - if (a[i] == 0) return 1; - } - // if we ever fall out, that means something was different - // (or the sequence is too long) - return 0; -} - void empty_event_sequence() { - for(uint8_t i=0; i<EV_MAX_LEN; i++) current_event[i] = 0; + current_event = EV_none; // when the user completes an input sequence, interrupt any running timers // to cancel any delays currently in progress // This eliminates a whole bunch of extra code: @@ -49,46 +32,41 @@ void empty_event_sequence() { uint8_t push_event(uint8_t ev_type) { ticks_since_last_event = 0; // something happened - uint8_t i; - //uint8_t prev_event = 0; // never push the same event twice in a row - for(i=0; current_event[i] && (i<EV_MAX_LEN); i++) { - // this doesn't actually seem to be necessary any more... - //prev_event = current_event[i]; + + // only click events are sent to this function + current_event |= B_CLICK; + + // handle button presses + if (ev_type == B_PRESS) { + // set press flag + current_event |= B_PRESS; + // increase click counter + if ((current_event & B_COUNT) < (B_COUNT-1)) { + current_event ++; + } + return 1; // event pushed, even if max clicks already reached + // (will just repeat the max over and over) } - //if ((i < EV_MAX_LEN) && (prev_event != ev_type)) { - //if (prev_event != ev_type) { - if (i < EV_MAX_LEN) { - current_event[i] = ev_type; + // handle button releases + else if (ev_type == B_RELEASE) { + // clear the press flag + current_event &= (~B_PRESS); + // if a "hold" event just ended, set the timeout flag + // to indicate that the event is done and can be cleared + if (current_event & B_HOLD) { current_event |= B_TIMEOUT; } return 1; // event pushed - } else { - // TODO: ... something? } - return 0; // no event pushed -} -// find and return last action in the current event sequence -/* -uint8_t last_event(uint8_t offset) { - uint8_t i; - for(i=0; current_event[i] && (i<EV_MAX_LEN); i++); - if (i == EV_MAX_LEN) return current_event[EV_MAX_LEN-offset]; - else if (i >= offset) return current_event[i-offset]; - return 0; -} -*/ + return 0; // unexpected event type -inline uint8_t last_event_num() { - uint8_t i; - for(i=0; current_event[i] && (i<EV_MAX_LEN); i++); - return i; } -void append_emission(EventPtr event, uint16_t arg) { +void append_emission(Event event, uint16_t arg) { uint8_t i; // find last entry for(i=0; - (i<EMISSION_QUEUE_LEN) && (emissions[i].event != NULL); + (i<EMISSION_QUEUE_LEN) && (emissions[i].event != EV_none); i++) { } // add new entry if (i < EMISSION_QUEUE_LEN) { @@ -105,12 +83,12 @@ void delete_first_emission() { emissions[i].event = emissions[i+1].event; emissions[i].arg = emissions[i+1].arg; } - emissions[i].event = NULL; + emissions[i].event = EV_none; emissions[i].arg = 0; } void process_emissions() { - while (emissions[0].event != NULL) { + while (emissions[0].event != EV_none) { emit_now(emissions[0].event, emissions[0].arg); delete_first_emission(); } @@ -202,7 +180,7 @@ uint8_t nice_delay_s() { */ // Call stacked callbacks for the given event until one handles it. -uint8_t emit_now(EventPtr event, uint16_t arg) { +uint8_t emit_now(Event event, uint16_t arg) { for(int8_t i=state_stack_len-1; i>=0; i--) { uint8_t err = state_stack[i](event, arg); if (! err) return 0; @@ -210,26 +188,15 @@ uint8_t emit_now(EventPtr event, uint16_t arg) { return 1; // event not handled } -void emit(EventPtr event, uint16_t arg) { +void emit(Event event, uint16_t arg) { // add this event to the queue for later, // so we won't use too much time during an interrupt append_emission(event, arg); } -// Search the pre-defined event list for one matching what the user just did, -// and emit it if one was found. void emit_current_event(uint16_t arg) { - //uint8_t err = 1; - for (uint8_t i=0; i<(sizeof(event_sequences)/sizeof(EventPtr)); i++) { - if (events_match(current_event, event_sequences[i])) { - //DEBUG_FLASH; - //err = emit(event_sequences[i], arg); - //return err; - emit(event_sequences[i], arg); - return; - } - } - //return err; + ticks_since_last_event = arg; + emit(current_event, arg); } #endif diff --git a/spaghetti-monster/fsm-events.h b/spaghetti-monster/fsm-events.h index 0212c2c..2fd47b6 100644 --- a/spaghetti-monster/fsm-events.h +++ b/spaghetti-monster/fsm-events.h @@ -23,10 +23,9 @@ #include <avr/pgmspace.h> // typedefs -typedef PROGMEM const uint8_t Event; -typedef Event * EventPtr; +typedef uint8_t Event; typedef struct Emission { - EventPtr event; + Event event; uint16_t arg; } Emission; @@ -35,12 +34,7 @@ typedef struct Emission { #define MISCHIEF_MANAGED EVENT_HANDLED #define MISCHIEF_NOT_MANAGED EVENT_NOT_HANDLED -#ifndef MAX_CLICKS -#define MAX_CLICKS 4 -#endif - -#define EV_MAX_LEN ((MAX_CLICKS*2)+3) -uint8_t current_event[EV_MAX_LEN]; +Event current_event; // at 0.016 ms per tick, 255 ticks = 4.08 s static volatile uint16_t ticks_since_last_event = 0; @@ -52,508 +46,174 @@ static volatile uint16_t ticks_since_last_event = 0; #define RELEASE_TIMEOUT 24 #endif -#define A_ENTER_STATE 1 -#define A_LEAVE_STATE 2 -#define A_REENTER_STATE 3 -#define A_TICK 4 -#define A_SLEEP_TICK 5 -#define A_PRESS 6 -#define A_HOLD 7 -#define A_RELEASE 8 -#define A_RELEASE_TIMEOUT 9 -#define A_OVERHEATING 10 -#define A_UNDERHEATING 11 -#define A_VOLTAGE_LOW 12 -//#define A_VOLTAGE_CRITICAL 13 -#define A_DEBUG 255 // test event for debugging +/* Event structure + * Bit 7: 1 for a button input event, 0 for all others. + * If bit 7 is 1: + * Bits 0,1,2,3: Click counter. Up to 15 clicks. + * Bit 4: 1 for a "press" event, 0 for a "release" event. + * Bit 5: 1 for a "hold" event, 0 otherwise. + * Bit 6: 1 for a "timeout" event, 0 otherwise. + * If bit 7 is 0: + * Sort of ad-hoc, shown in #defines below. + */ + +// event masks / bits +#define B_SYSTEM 0b00000000 +#define B_CLICK 0b10000000 +#define B_TIMEOUT 0b01000000 +#define B_HOLD 0b00100000 +#define B_PRESS 0b00010000 +#define B_RELEASE 0b00000000 +#define B_COUNT 0b00001111 +#define B_FLAGS 0b11110000 // Event types -// TODO: make these progmem-only? -Event EV_debug[] = { - A_DEBUG, - 0 } ; -Event EV_enter_state[] = { - A_ENTER_STATE, - 0 } ; -Event EV_leave_state[] = { - A_LEAVE_STATE, - 0 } ; -Event EV_reenter_state[] = { - A_REENTER_STATE, - 0 } ; -Event EV_tick[] = { - A_TICK, - 0 } ; +#define EV_none 0 + +// Events which aren't button presses +#define EV_debug (B_SYSTEM|0b01111111) +#define EV_enter_state (B_SYSTEM|0b00001000) +#define EV_leave_state (B_SYSTEM|0b00001001) +#define EV_reenter_state (B_SYSTEM|0b00001010) +#define EV_tick (B_SYSTEM|0b00000001) #ifdef TICK_DURING_STANDBY -Event EV_sleep_tick[] = { - A_SLEEP_TICK, - 0 } ; +#define EV_sleep_tick (B_SYSTEM|0b00000011) #endif #ifdef USE_LVP -Event EV_voltage_low[] = { - A_VOLTAGE_LOW, - 0 } ; +#define EV_voltage_low (B_SYSTEM|0b00000100) #endif #ifdef USE_THERMAL_REGULATION -Event EV_temperature_high[] = { - A_OVERHEATING, - 0 } ; -Event EV_temperature_low[] = { - A_UNDERHEATING, - 0 } ; +#define EV_temperature_high (B_SYSTEM|0b00000101) +#define EV_temperature_low (B_SYSTEM|0b00000110) #endif -Event EV_click1_press[] = { - A_PRESS, - 0 }; + +// Button press events + // shouldn't normally happen, but UI might reset event while button is down // so a release with no recorded prior hold could be possible -Event EV_release[] = { - A_RELEASE, - 0 }; -Event EV_click1_release[] = { - A_PRESS, - A_RELEASE, - 0 }; +#define EV_release (B_CLICK|B_RELEASE|0) + +#define EV_click1_press (B_CLICK|B_PRESS|1) +#define EV_click1_hold (B_CLICK|B_HOLD|B_PRESS|1) +#define EV_click1_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|1) +#define EV_click1_release (B_CLICK|B_RELEASE|1) +#define EV_click1_complete (B_CLICK|B_TIMEOUT|1) #define EV_1click EV_click1_complete -Event EV_click1_complete[] = { - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; #define EV_hold EV_click1_hold -// FIXME: Should holds use "start+tick" or just "tick" with a tick number? -// Or "start+tick" with a tick number? -Event EV_click1_hold[] = { - A_PRESS, - A_HOLD, - 0 }; -Event EV_click1_hold_release[] = { - A_PRESS, - A_HOLD, - A_RELEASE, - 0 }; -#if MAX_CLICKS >= 2 -Event EV_click2_press[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - 0 }; -Event EV_click2_hold[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_HOLD, - 0 }; -Event EV_click2_hold_release[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_HOLD, - A_RELEASE, - 0 }; -Event EV_click2_release[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - 0 }; + +#define EV_click2_press (B_CLICK|B_PRESS|2) +#define EV_click2_hold (B_CLICK|B_HOLD|B_PRESS|2) +#define EV_click2_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|2) +#define EV_click2_release (B_CLICK|B_RELEASE|2) +#define EV_click2_complete (B_CLICK|B_TIMEOUT|2) #define EV_2clicks EV_click2_complete -Event EV_click2_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif // MAX_CLICKS >= 2 -#if MAX_CLICKS >= 3 -Event EV_click3_press[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - 0 }; -Event EV_click3_hold[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_HOLD, - 0 }; -Event EV_click3_hold_release[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_HOLD, - A_RELEASE, - 0 }; -Event EV_click3_release[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - 0 }; + +#define EV_click3_press (B_CLICK|B_PRESS|3) +#define EV_click3_hold (B_CLICK|B_HOLD|B_PRESS|3) +#define EV_click3_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|3) +#define EV_click3_release (B_CLICK|B_RELEASE|3) +#define EV_click3_complete (B_CLICK|B_TIMEOUT|3) #define EV_3clicks EV_click3_complete -Event EV_click3_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif // MAX_CLICKS >= 3 -#if MAX_CLICKS >= 4 + +#define EV_click4_press (B_CLICK|B_PRESS|4) +#define EV_click4_hold (B_CLICK|B_HOLD|B_PRESS|4) +#define EV_click4_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|4) +#define EV_click4_release (B_CLICK|B_RELEASE|4) +#define EV_click4_complete (B_CLICK|B_TIMEOUT|4) #define EV_4clicks EV_click4_complete -Event EV_click4_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 5 + +#define EV_click5_press (B_CLICK|B_PRESS|5) +#define EV_click5_hold (B_CLICK|B_HOLD|B_PRESS|5) +#define EV_click5_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|5) +#define EV_click5_release (B_CLICK|B_RELEASE|5) +#define EV_click5_complete (B_CLICK|B_TIMEOUT|5) #define EV_5clicks EV_click5_complete -Event EV_click5_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 6 + +#define EV_click6_press (B_CLICK|B_PRESS|6) +#define EV_click6_hold (B_CLICK|B_HOLD|B_PRESS|6) +#define EV_click6_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|6) +#define EV_click6_release (B_CLICK|B_RELEASE|6) +#define EV_click6_complete (B_CLICK|B_TIMEOUT|6) #define EV_6clicks EV_click6_complete -Event EV_click6_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 7 + +#define EV_click7_press (B_CLICK|B_PRESS|7) +#define EV_click7_hold (B_CLICK|B_HOLD|B_PRESS|7) +#define EV_click7_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|7) +#define EV_click7_release (B_CLICK|B_RELEASE|7) +#define EV_click7_complete (B_CLICK|B_TIMEOUT|7) #define EV_7clicks EV_click7_complete -Event EV_click7_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 8 + +#define EV_click8_press (B_CLICK|B_PRESS|8) +#define EV_click8_hold (B_CLICK|B_HOLD|B_PRESS|8) +#define EV_click8_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|8) +#define EV_click8_release (B_CLICK|B_RELEASE|8) +#define EV_click8_complete (B_CLICK|B_TIMEOUT|8) #define EV_8clicks EV_click8_complete -Event EV_click8_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 9 + +#define EV_click9_press (B_CLICK|B_PRESS|9) +#define EV_click9_hold (B_CLICK|B_HOLD|B_PRESS|9) +#define EV_click9_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|9) +#define EV_click9_release (B_CLICK|B_RELEASE|9) +#define EV_click9_complete (B_CLICK|B_TIMEOUT|9) #define EV_9clicks EV_click9_complete -Event EV_click9_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 10 + +#define EV_click10_press (B_CLICK|B_PRESS|10) +#define EV_click10_hold (B_CLICK|B_HOLD|B_PRESS|10) +#define EV_click10_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|10) +#define EV_click10_release (B_CLICK|B_RELEASE|10) +#define EV_click10_complete (B_CLICK|B_TIMEOUT|10) #define EV_10clicks EV_click10_complete -Event EV_click10_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 11 + +#define EV_click11_press (B_CLICK|B_PRESS|11) +#define EV_click11_hold (B_CLICK|B_HOLD|B_PRESS|11) +#define EV_click11_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|11) +#define EV_click11_release (B_CLICK|B_RELEASE|11) +#define EV_click11_complete (B_CLICK|B_TIMEOUT|11) #define EV_11clicks EV_click11_complete -Event EV_click11_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 12 + +#define EV_click12_press (B_CLICK|B_PRESS|12) +#define EV_click12_hold (B_CLICK|B_HOLD|B_PRESS|12) +#define EV_click12_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|12) +#define EV_click12_release (B_CLICK|B_RELEASE|12) +#define EV_click12_complete (B_CLICK|B_TIMEOUT|12) #define EV_12clicks EV_click12_complete -Event EV_click12_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 13 + +#define EV_click13_press (B_CLICK|B_PRESS|13) +#define EV_click13_hold (B_CLICK|B_HOLD|B_PRESS|13) +#define EV_click13_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|13) +#define EV_click13_release (B_CLICK|B_RELEASE|13) +#define EV_click13_complete (B_CLICK|B_TIMEOUT|13) #define EV_13clicks EV_click13_complete -Event EV_click13_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -#if MAX_CLICKS >= 14 + +#define EV_click14_press (B_CLICK|B_PRESS|14) +#define EV_click14_hold (B_CLICK|B_HOLD|B_PRESS|14) +#define EV_click14_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|14) +#define EV_click14_release (B_CLICK|B_RELEASE|14) +#define EV_click14_complete (B_CLICK|B_TIMEOUT|14) #define EV_14clicks EV_click14_complete -Event EV_click14_complete[] = { - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_PRESS, - A_RELEASE, - A_RELEASE_TIMEOUT, - 0 }; -#endif -// ... and so on - -// A list of button event types for easy iteration -// TODO: make this progmem-only? -EventPtr event_sequences[] = { - EV_click1_press, - EV_release, - EV_click1_release, - EV_click1_complete, - EV_click1_hold, - EV_click1_hold_release, - #if MAX_CLICKS >= 2 - EV_click2_press, - EV_click2_hold, - EV_click2_hold_release, - EV_click2_release, - EV_click2_complete, - #endif - #if MAX_CLICKS >= 3 - EV_click3_press, - EV_click3_hold, - EV_click3_hold_release, - EV_click3_release, - EV_click3_complete, - #endif - #if MAX_CLICKS >= 4 - EV_click4_complete, - #endif - #if MAX_CLICKS >= 5 - EV_click5_complete, - #endif - #if MAX_CLICKS >= 6 - EV_click6_complete, - #endif - #if MAX_CLICKS >= 7 - EV_click7_complete, - #endif - #if MAX_CLICKS >= 8 - EV_click8_complete, - #endif - #if MAX_CLICKS >= 9 - EV_click9_complete, - #endif - #if MAX_CLICKS >= 10 - EV_click10_complete, - #endif - #if MAX_CLICKS >= 11 - EV_click11_complete, - #endif - #if MAX_CLICKS >= 12 - EV_click12_complete, - #endif - #if MAX_CLICKS >= 13 - EV_click13_complete, - #endif - #if MAX_CLICKS >= 14 - EV_click14_complete, - #endif - // ... -}; - -#define events_match(a,b) compare_event_sequences(a,b) -// return 1 if (a == b), 0 otherwise -uint8_t compare_event_sequences(uint8_t *a, const uint8_t *b); + +#define EV_click15_press (B_CLICK|B_PRESS|15) +#define EV_click15_hold (B_CLICK|B_HOLD|B_PRESS|15) +#define EV_click15_hold_release (B_CLICK|B_TIMEOUT|B_HOLD|B_RELEASE|15) +#define EV_click15_release (B_CLICK|B_RELEASE|15) +#define EV_click15_complete (B_CLICK|B_TIMEOUT|15) +#define EV_15clicks EV_click15_complete + + void empty_event_sequence(); uint8_t push_event(uint8_t ev_type); -// uint8_t last_event(uint8_t offset); -inline uint8_t last_event_num(); #define EMISSION_QUEUE_LEN 16 // no comment about "volatile emissions" volatile Emission emissions[EMISSION_QUEUE_LEN]; -void append_emission(EventPtr event, uint16_t arg); +void append_emission(Event event, uint16_t arg); void delete_first_emission(); void process_emissions(); //#define emit_now emit -uint8_t emit_now(EventPtr event, uint16_t arg); -void emit(EventPtr event, uint16_t arg); +uint8_t emit_now(Event event, uint16_t arg); +void emit(Event event, uint16_t arg); void emit_current_event(uint16_t arg); uint8_t nice_delay_ms(uint16_t ms); diff --git a/spaghetti-monster/fsm-pcint.c b/spaghetti-monster/fsm-pcint.c index a79572d..acb627d 100644 --- a/spaghetti-monster/fsm-pcint.c +++ b/spaghetti-monster/fsm-pcint.c @@ -75,9 +75,9 @@ void PCINT_inner(uint8_t pressed) { uint8_t pushed; if (pressed) { - pushed = push_event(A_PRESS); + pushed = push_event(B_PRESS); } else { - pushed = push_event(A_RELEASE); + pushed = push_event(B_RELEASE); } // check if sequence matches any defined sequences diff --git a/spaghetti-monster/fsm-states.c b/spaghetti-monster/fsm-states.c index 09ae804..f91dc4b 100644 --- a/spaghetti-monster/fsm-states.c +++ b/spaghetti-monster/fsm-states.c @@ -32,7 +32,7 @@ // TODO: function to call stacked callbacks until one returns "handled" void _set_state(StatePtr new_state, uint16_t arg, - EventPtr exit_event, EventPtr enter_event) { + Event exit_event, Event enter_event) { // call old state-exit hook (don't use stack) if (current_state != NULL) current_state(exit_event, arg); // set new state @@ -82,7 +82,7 @@ uint8_t set_state(StatePtr new_state, uint16_t arg) { #ifndef DONT_USE_DEFAULT_STATE // bottom state on stack // handles default actions for LVP, thermal regulation, etc -uint8_t default_state(EventPtr event, uint16_t arg) { +uint8_t default_state(Event event, uint16_t arg) { if (0) {} // this should get compiled out #ifdef USE_LVP diff --git a/spaghetti-monster/fsm-states.h b/spaghetti-monster/fsm-states.h index 6e4a2a0..7d9361b 100644 --- a/spaghetti-monster/fsm-states.h +++ b/spaghetti-monster/fsm-states.h @@ -23,7 +23,7 @@ #include "fsm-adc.h" // typedefs -typedef uint8_t State(EventPtr event, uint16_t arg); +typedef uint8_t State(Event event, uint16_t arg); typedef State * StatePtr; // top of the stack @@ -36,12 +36,12 @@ StatePtr state_stack[STATE_STACK_SIZE]; uint8_t state_stack_len = 0; void _set_state(StatePtr new_state, uint16_t arg, - EventPtr exit_event, EventPtr enter_event); + Event exit_event, Event enter_event); int8_t push_state(StatePtr new_state, uint16_t arg); StatePtr pop_state(); uint8_t set_state(StatePtr new_state, uint16_t arg); #ifndef DONT_USE_DEFAULT_STATE -uint8_t default_state(EventPtr event, uint16_t arg); +uint8_t default_state(Event event, uint16_t arg); #endif #endif diff --git a/spaghetti-monster/fsm-wdt.c b/spaghetti-monster/fsm-wdt.c index e8419bc..d5bbdb9 100644 --- a/spaghetti-monster/fsm-wdt.c +++ b/spaghetti-monster/fsm-wdt.c @@ -64,7 +64,9 @@ ISR(WDT_vect) { // handle standby mode specially if (go_to_standby) { // emit a halfsleep tick, and process it - emit(EV_sleep_tick, sleep_counter++); + emit(EV_sleep_tick, sleep_counter); + // wrap around from 65535 to 32768, not 0 + sleep_counter = (sleep_counter + 1) | (sleep_counter & 0x8000); process_emissions(); return; } @@ -76,54 +78,57 @@ ISR(WDT_vect) { uint8_t pressed = button_is_pressed(); if (was_pressed != pressed) PCINT_inner(pressed); - //if (ticks_since_last_event < 0xff) ticks_since_last_event ++; + // cache this here to reduce ROM size, because it's volatile + uint16_t ticks_since_last = ticks_since_last_event; + // increment, but loop from max back to half - ticks_since_last_event = (ticks_since_last_event + 1) \ - | (ticks_since_last_event & 0x8000); + //if (ticks_since_last < 0xff) ticks_since_last ++; + ticks_since_last = (ticks_since_last + 1) \ + | (ticks_since_last & 0x8000); + // copy back to the original + ticks_since_last_event = ticks_since_last; // if time since last event exceeds timeout, // append timeout to current event sequence, then // send event to current state callback - // preload recent events - uint8_t le_num = last_event_num(); - uint8_t last_event = 0; - uint8_t prev_event = 0; - if (le_num >= 1) last_event = current_event[le_num-1]; - if (le_num >= 2) prev_event = current_event[le_num-2]; - // callback on each timer tick - if (last_event == A_HOLD) { + if ((current_event & B_FLAGS) == (B_CLICK | B_HOLD | B_PRESS)) { emit(EV_tick, 0); // override tick counter while holding button } else { - emit(EV_tick, ticks_since_last_event); + emit(EV_tick, ticks_since_last); } // user held button long enough to count as a long click? - if (last_event == A_PRESS) { - if (ticks_since_last_event >= HOLD_TIMEOUT) { - push_event(A_HOLD); - emit_current_event(0); + if (current_event & B_PRESS) { + // during a "hold", send a hold event each tick, with a timer + if (current_event & B_HOLD) { + emit_current_event(ticks_since_last); + } + // has button been down long enough to become a "hold"? + else { + if (ticks_since_last >= HOLD_TIMEOUT) { + //ticks_since_last_event = 0; + current_event |= B_HOLD; + emit_current_event(0); + } } } - // user is still holding button, so tick - else if (last_event == A_HOLD) { - emit_current_event(ticks_since_last_event); - } - - // detect completed button presses with expired timeout - else if (last_event == A_RELEASE) { + // event in progress, but button not currently down + else if (current_event) { + // "hold" event just ended // no timeout required when releasing a long-press // TODO? move this logic to PCINT() and simplify things here? - if (prev_event == A_HOLD) { + if (current_event & B_HOLD) { //emit_current_event(0); // should have been emitted by PCINT empty_event_sequence(); } // end and clear event after release timeout - else if (ticks_since_last_event >= RELEASE_TIMEOUT) { - push_event(A_RELEASE_TIMEOUT); + else if (ticks_since_last >= RELEASE_TIMEOUT) { + current_event |= B_TIMEOUT; + //ticks_since_last_event = 0; emit_current_event(0); empty_event_sequence(); } diff --git a/spaghetti-monster/meteor/meteor.c b/spaghetti-monster/meteor/meteor.c index b2467d7..a50b034 100644 --- a/spaghetti-monster/meteor/meteor.c +++ b/spaghetti-monster/meteor/meteor.c @@ -1,5 +1,6 @@ /* * Meteor: Meteor M43 clone UI for SpaghettiMonster. + * (in progress, not really in a usable state yet) * * Copyright (C) 2017 Selene ToyKeeper * @@ -29,26 +30,25 @@ #define DONT_DELAY_AFTER_BATTCHECK //#define USE_EEPROM //#define EEPROM_BYTES 5 -#define MAX_CLICKS 11 #include "spaghetti-monster.h" // FSM states -uint8_t base_off_state(EventPtr event, uint16_t arg); -uint8_t ui1_off_state(EventPtr event, uint16_t arg); -uint8_t ui2_off_state(EventPtr event, uint16_t arg); -uint8_t ui3_off_state(EventPtr event, uint16_t arg); -uint8_t base_on_state(EventPtr event, uint16_t arg, uint8_t *mode, uint8_t *group); -uint8_t ui1_on_state(EventPtr event, uint16_t arg); -uint8_t ui2_on_state(EventPtr event, uint16_t arg); -uint8_t ui3_on_state(EventPtr event, uint16_t arg); -uint8_t beacon_state(EventPtr event, uint16_t arg); -uint8_t battcheck_state(EventPtr event, uint16_t arg); -uint8_t strobe_state(EventPtr event, uint16_t arg); -uint8_t biking_state(EventPtr event, uint16_t arg); -uint8_t lockout_state(EventPtr event, uint16_t arg); -uint8_t momentary_state(EventPtr event, uint16_t arg); +uint8_t base_off_state(Event event, uint16_t arg); +uint8_t ui1_off_state(Event event, uint16_t arg); +uint8_t ui2_off_state(Event event, uint16_t arg); +uint8_t ui3_off_state(Event event, uint16_t arg); +uint8_t base_on_state(Event event, uint16_t arg, uint8_t *mode, uint8_t *group); +uint8_t ui1_on_state(Event event, uint16_t arg); +uint8_t ui2_on_state(Event event, uint16_t arg); +uint8_t ui3_on_state(Event event, uint16_t arg); +uint8_t beacon_state(Event event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); +uint8_t strobe_state(Event event, uint16_t arg); +uint8_t biking_state(Event event, uint16_t arg); +uint8_t lockout_state(Event event, uint16_t arg); +uint8_t momentary_state(Event event, uint16_t arg); // Not a FSM state, just handles stuff common to all low/med/hi states -uint8_t any_mode_state(EventPtr event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes); +uint8_t any_mode_state(Event event, uint16_t arg, uint8_t *primary, uint8_t *secondary, uint8_t *modes); #ifdef USE_EEPROM void load_config(); @@ -99,7 +99,7 @@ void blink_fast() { set_level(0); } -uint8_t base_off_state(EventPtr event, uint16_t arg) { +uint8_t base_off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { set_level(0); @@ -154,7 +154,7 @@ uint8_t base_off_state(EventPtr event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t ui1_off_state(EventPtr event, uint16_t arg) { +uint8_t ui1_off_state(Event event, uint16_t arg) { UI = 1; if (event == EV_enter_state) { return EVENT_HANDLED; @@ -187,7 +187,7 @@ uint8_t ui1_off_state(EventPtr event, uint16_t arg) { return base_off_state(event, arg); } -uint8_t ui2_off_state(EventPtr event, uint16_t arg) { +uint8_t ui2_off_state(Event event, uint16_t arg) { UI = 2; if (event == EV_enter_state) { return EVENT_HANDLED; @@ -220,7 +220,7 @@ uint8_t ui2_off_state(EventPtr event, uint16_t arg) { return base_off_state(event, arg); } -uint8_t ui3_off_state(EventPtr event, uint16_t arg) { +uint8_t ui3_off_state(Event event, uint16_t arg) { UI = 3; if (event == EV_enter_state) { return EVENT_HANDLED; @@ -259,7 +259,7 @@ uint8_t ui3_off_state(EventPtr event, uint16_t arg) { return base_off_state(event, arg); } -uint8_t base_on_state(EventPtr event, uint16_t arg, uint8_t *mode, uint8_t *group) { +uint8_t base_on_state(Event event, uint16_t arg, uint8_t *mode, uint8_t *group) { // 1 click: off if (event == EV_1click) { set_state(base_off_state, 0); @@ -289,7 +289,7 @@ uint8_t base_on_state(EventPtr event, uint16_t arg, uint8_t *mode, uint8_t *grou return EVENT_NOT_HANDLED; } -uint8_t ui1_on_state(EventPtr event, uint16_t arg) { +uint8_t ui1_on_state(Event event, uint16_t arg) { // turn on LED when entering the mode static uint8_t *mode = &UI1_mode1; static uint8_t *group = UI1_group1; @@ -328,7 +328,7 @@ uint8_t ui1_on_state(EventPtr event, uint16_t arg) { return base_on_state(event, arg, mode, group); } -uint8_t ui2_on_state(EventPtr event, uint16_t arg) { +uint8_t ui2_on_state(Event event, uint16_t arg) { // turn on LED when entering the mode static uint8_t *mode = &UI2_mode1; static uint8_t *group = UI2_group1; @@ -377,7 +377,7 @@ uint8_t ui2_on_state(EventPtr event, uint16_t arg) { return base_on_state(event, arg, mode, group); } -uint8_t ui3_on_state(EventPtr event, uint16_t arg) { +uint8_t ui3_on_state(Event event, uint16_t arg) { // turn on LED when entering the mode static uint8_t *mode = &UI3_mode1; if (event == EV_enter_state) { @@ -424,7 +424,7 @@ uint8_t ui3_on_state(EventPtr event, uint16_t arg) { } -uint8_t blinky_base_state(EventPtr event, uint16_t arg) { +uint8_t blinky_base_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(base_off_state, 0); @@ -433,27 +433,27 @@ uint8_t blinky_base_state(EventPtr event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t beacon_state(EventPtr event, uint16_t arg) { +uint8_t beacon_state(Event event, uint16_t arg) { return blinky_base_state(event, arg); } -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t strobe_state(EventPtr event, uint16_t arg) { +uint8_t strobe_state(Event event, uint16_t arg) { return blinky_base_state(event, arg); } -uint8_t biking_state(EventPtr event, uint16_t arg) { +uint8_t biking_state(Event event, uint16_t arg) { return blinky_base_state(event, arg); } -uint8_t lockout_state(EventPtr event, uint16_t arg) { +uint8_t lockout_state(Event event, uint16_t arg) { return blinky_base_state(event, arg); } -uint8_t momentary_state(EventPtr event, uint16_t arg) { +uint8_t momentary_state(Event event, uint16_t arg) { return blinky_base_state(event, arg); } diff --git a/spaghetti-monster/momentary/momentary.c b/spaghetti-monster/momentary/momentary.c index d4ac1db..0372b3d 100644 --- a/spaghetti-monster/momentary/momentary.c +++ b/spaghetti-monster/momentary/momentary.c @@ -40,7 +40,7 @@ void light_off() { PWM2_LVL = 0; } -uint8_t momentary_state(EventPtr event, uint16_t arg) { +uint8_t momentary_state(Event event, uint16_t arg) { if (event == EV_click1_press) { brightness = 255; diff --git a/spaghetti-monster/ramping-ui/ramping-ui.c b/spaghetti-monster/ramping-ui/ramping-ui.c index e6f571d..234cdf4 100644 --- a/spaghetti-monster/ramping-ui/ramping-ui.c +++ b/spaghetti-monster/ramping-ui/ramping-ui.c @@ -31,12 +31,12 @@ #include "spaghetti-monster.h" // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t strobe_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); +uint8_t steady_state(Event event, uint16_t arg); +uint8_t strobe_state(Event event, uint16_t arg); #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg); -uint8_t tempcheck_state(EventPtr event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); +uint8_t tempcheck_state(Event event, uint16_t arg); #endif // brightness control @@ -54,7 +54,7 @@ volatile uint8_t strobe_delay = 67; volatile uint8_t strobe_type = 0; // 0 == party strobe, 1 == tactical strobe -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { set_level(0); @@ -121,7 +121,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { } -uint8_t steady_state(EventPtr event, uint16_t arg) { +uint8_t steady_state(Event event, uint16_t arg) { // turn LED on when we first enter the mode if (event == EV_enter_state) { // remember this level, unless it's moon or turbo @@ -243,7 +243,7 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { } -uint8_t strobe_state(EventPtr event, uint16_t arg) { +uint8_t strobe_state(Event event, uint16_t arg) { if (event == EV_enter_state) { return MISCHIEF_MANAGED; } @@ -281,7 +281,7 @@ uint8_t strobe_state(EventPtr event, uint16_t arg) { #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -295,7 +295,7 @@ uint8_t battcheck_state(EventPtr event, uint16_t arg) { return EVENT_NOT_HANDLED; } -uint8_t tempcheck_state(EventPtr event, uint16_t arg) { +uint8_t tempcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); diff --git a/spaghetti-monster/rampingios/rampingiosv3.c b/spaghetti-monster/rampingios/rampingiosv3.c index 2aeeddf..4142121 100644 --- a/spaghetti-monster/rampingios/rampingiosv3.c +++ b/spaghetti-monster/rampingios/rampingiosv3.c @@ -112,9 +112,10 @@ /********* Configure SpaghettiMonster *********/ #define USE_DELAY_ZERO #define USE_RAMPING +#ifndef RAMP_LENGTH #define RAMP_LENGTH 150 // default, if not overridden in a driver cfg file +#endif #define USE_BATTCHECK -#define MAX_CLICKS 10 #define USE_IDLE_MODE // reduce power use while awake and no tasks are pending #define USE_DYNAMIC_UNDERCLOCKING // cut clock speed at very low modes for better efficiency @@ -141,34 +142,34 @@ // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); // simple numeric entry config menu -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()); #define MAX_CONFIG_VALUES 3 uint8_t config_state_values[MAX_CONFIG_VALUES]; // ramping mode and its related config mode -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t ramp_config_state(EventPtr event, uint16_t arg); +uint8_t steady_state(Event event, uint16_t arg); +uint8_t ramp_config_state(Event event, uint16_t arg); #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); #endif #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg); -uint8_t thermal_config_state(EventPtr event, uint16_t arg); +uint8_t tempcheck_state(Event event, uint16_t arg); +uint8_t thermal_config_state(Event event, uint16_t arg); #endif // beacon mode and its related config mode -uint8_t beacon_state(EventPtr event, uint16_t arg); -uint8_t beacon_config_state(EventPtr event, uint16_t arg); +uint8_t beacon_state(Event event, uint16_t arg); +uint8_t beacon_config_state(Event event, uint16_t arg); // soft lockout #define MOON_DURING_LOCKOUT_MODE -uint8_t lockout_state(EventPtr event, uint16_t arg); +uint8_t lockout_state(Event event, uint16_t arg); // momentary / signalling mode -uint8_t momentary_state(EventPtr event, uint16_t arg); +uint8_t momentary_state(Event event, uint16_t arg); // general helper function for config modes -uint8_t number_entry_state(EventPtr event, uint16_t arg); +uint8_t number_entry_state(Event event, uint16_t arg); // return value from number_entry_state() volatile uint8_t number_entry_value; @@ -177,7 +178,7 @@ void blink_confirm(uint8_t num); void indicator_blink(uint8_t arg); #endif #ifdef USE_INDICATOR_LED -uint8_t auxled_next_state(EventPtr event, uint16_t arg); +uint8_t auxled_next_state(Event event, uint16_t arg); #endif // remember stuff even after battery was changed @@ -246,7 +247,7 @@ uint8_t target_level = 0; volatile uint8_t beacon_seconds = 2; -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if (event == EV_enter_state) { set_level(0); @@ -371,7 +372,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { } -uint8_t steady_state(EventPtr event, uint16_t arg) { +uint8_t steady_state(Event event, uint16_t arg) { uint8_t mode_min = ramp_smooth_floor; uint8_t mode_max = ramp_smooth_ceil; uint8_t ramp_step_size = 1; @@ -677,7 +678,7 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -694,7 +695,7 @@ uint8_t battcheck_state(EventPtr event, uint16_t arg) { #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg) { +uint8_t tempcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -710,7 +711,7 @@ uint8_t tempcheck_state(EventPtr event, uint16_t arg) { #endif -uint8_t beacon_state(EventPtr event, uint16_t arg) { +uint8_t beacon_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -727,29 +728,24 @@ uint8_t beacon_state(EventPtr event, uint16_t arg) { } -uint8_t lockout_state(EventPtr event, uint16_t arg) { +uint8_t lockout_state(Event event, uint16_t arg) { #ifdef MOON_DURING_LOCKOUT_MODE // momentary(ish) moon mode during lockout - // not all presses will be counted; - // it depends on what is in the master event_sequences table - uint8_t last = 0; - for(uint8_t i=0; pgm_read_byte(event + i) && (i<EV_MAX_LEN); i++) - last = pgm_read_byte(event + i); - if (arg == 0) { // Only turn on/off when button state changes - if ((last == A_PRESS) || (last == A_HOLD)) { - #ifdef LOCKOUT_MOON_LOWEST - // Use lowest moon configured - uint8_t lvl = ramp_smooth_floor; - if (ramp_discrete_floor < lvl) lvl = ramp_discrete_floor; - set_level(lvl); - #else - // Use moon from current ramp - set_level(nearest_level(1)); - #endif - } - else if ((last == A_RELEASE) || (last == A_RELEASE_TIMEOUT)) { - set_level(0); - } + // button is being held + if ((event & (B_CLICK | B_PRESS)) == (B_CLICK | B_PRESS)) { + #ifdef LOCKOUT_MOON_LOWEST + // Use lowest moon configured + uint8_t lvl = ramp_smooth_floor; + if (ramp_discrete_floor < lvl) lvl = ramp_discrete_floor; + set_level(lvl); + #else + // Use moon from current ramp + set_level(nearest_level(1)); + #endif + } + // button was released + else if ((event & (B_CLICK | B_PRESS)) == (B_CLICK)) { + set_level(0); } #endif @@ -789,6 +785,9 @@ uint8_t lockout_state(EventPtr event, uint16_t arg) { #else mode = (mode + 1) % 3; #endif + #ifdef INDICATOR_LED_SKIP_LOW + if (mode == 1) { mode ++; } + #endif indicator_led_mode = (mode << 2) + (indicator_led_mode & 0x03); indicator_led(mode); save_config(); @@ -807,7 +806,7 @@ uint8_t lockout_state(EventPtr event, uint16_t arg) { #ifdef USE_INDICATOR_LED -uint8_t auxled_next_state(EventPtr event, uint16_t arg) { +uint8_t auxled_next_state(Event event, uint16_t arg) { if (event == EV_enter_state) { uint8_t mode = indicator_led_mode & 3; #ifdef TICK_DURING_STANDBY @@ -815,6 +814,9 @@ uint8_t auxled_next_state(EventPtr event, uint16_t arg) { #else mode = (mode + 1) % 3; #endif + #ifdef INDICATOR_LED_SKIP_LOW + if (mode == 1) { mode ++; } + #endif indicator_led_mode = mode + (indicator_led_mode & 0b00001100); indicator_led(mode); save_config(); @@ -830,19 +832,19 @@ uint8_t auxled_next_state(EventPtr event, uint16_t arg) { #endif -uint8_t momentary_state(EventPtr event, uint16_t arg) { +uint8_t momentary_state(Event event, uint16_t arg) { // TODO: momentary strobe here? (for light painting) - if (event == EV_click1_press) { + + // light up when the button is pressed; go dark otherwise + // button is being held + if ((event & (B_CLICK | B_PRESS)) == (B_CLICK | B_PRESS)) { set_level(memorized_level); - empty_event_sequence(); // don't attempt to parse multiple clicks return MISCHIEF_MANAGED; } - - else if (event == EV_release) { + // button was released + else if ((event & (B_CLICK | B_PRESS)) == (B_CLICK)) { set_level(0); - empty_event_sequence(); // don't attempt to parse multiple clicks //go_to_standby = 1; // sleep while light is off - // TODO: lighted button should use lockout config? return MISCHIEF_MANAGED; } @@ -854,6 +856,7 @@ uint8_t momentary_state(EventPtr event, uint16_t arg) { else if ((event == EV_tick) && (actual_level == 0)) { if (arg > TICKS_PER_SECOND*15) { // sleep after 15 seconds go_to_standby = 1; // sleep while light is off + // TODO: lighted button should use lockout config? } return MISCHIEF_MANAGED; } @@ -863,7 +866,7 @@ uint8_t momentary_state(EventPtr event, uint16_t arg) { // ask the user for a sequence of numbers, then save them and return to caller -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()) { static uint8_t config_step; @@ -922,7 +925,7 @@ void ramp_config_save() { } } -uint8_t ramp_config_state(EventPtr event, uint16_t arg) { +uint8_t ramp_config_state(Event event, uint16_t arg) { uint8_t num_config_steps; num_config_steps = 2 + ramp_style; return config_state_base(event, arg, @@ -950,7 +953,7 @@ void thermal_config_save() { if (therm_ceil > MAX_THERM_CEIL) therm_ceil = MAX_THERM_CEIL; } -uint8_t thermal_config_state(EventPtr event, uint16_t arg) { +uint8_t thermal_config_state(Event event, uint16_t arg) { return config_state_base(event, arg, 2, thermal_config_save); } @@ -965,13 +968,13 @@ void beacon_config_save() { } } -uint8_t beacon_config_state(EventPtr event, uint16_t arg) { +uint8_t beacon_config_state(Event event, uint16_t arg) { return config_state_base(event, arg, 1, beacon_config_save); } -uint8_t number_entry_state(EventPtr event, uint16_t arg) { +uint8_t number_entry_state(Event event, uint16_t arg) { static uint8_t value; static uint8_t blinks_left; static uint8_t entry_step; diff --git a/spaghetti-monster/spaghetti-monster.txt b/spaghetti-monster/spaghetti-monster.txt index 0401224..9e051f1 100644 --- a/spaghetti-monster/spaghetti-monster.txt +++ b/spaghetti-monster/spaghetti-monster.txt @@ -112,6 +112,11 @@ Event types: entering the state. When 'arg' exceeds 65535, it wraps around to 32768. + - EV_sleep_tick: This happens every 0.5s during standby, if + enabled at compile time. The 'arg' is the number of ticks since + entering the state. When 'arg' exceeds 65535, it wraps around + to 32768. + LVP and thermal regulation: - EV_voltage_low: Sent whenever the input power drops below the @@ -130,57 +135,81 @@ Event types: Button presses: - - EV_1click: The user clicked the e-switch, released it, and - enough time passed that no more clicks were detected. + Button events can be referred to either by pre-defined symbols, or + by teasing out the flags manually. The structure of a button + event is as follows: + + - Bit 7: 1 for button events, 0 otherwise. + + - Bit 6: 1 for a "timeout" event (signals the end of a + sequence), or 0 otherwise. + + - Bit 5: 1 for a "hold" event, 0 otherwise. This flag is only + necessary because, without it, it would be impossible to + distinguish between "click, click, timeout" and "click, hold, + release". - - EV_2clicks: The user clicked and released the e-switch twice, then - enough time passed that no more clicks were detected. + - Bit 4: 1 if button is currently pressed, 0 otherwise. Button + release events look just like button press events, except this + is not set. - - EV_3clicks: The user clicked and released the e-switch three - times, then enough time passed that no more clicks were detected. + - Bits 0,1,2,3: Counter for how many clicks there have been. + The first click is 1, second is 2, and it goes up to 15 clicks + in a row. Clicks after 15 are coded as 15. - - EV_4clicks: The user clicked and released the e-switch four times, - then enough time passed that no more clicks were detected. + The pre-defined button event symbols are like the following: - - EV_click1_hold: The user pressed the button and is still holding - it. The 'arg' indicates how many clock ticks since the "hold" - state started. + - EV_click1_press: The user pressed the button, but no time has + passed since then. - - EV_click1_hold_release: The user pressed the button, held it for a - while, and then released it. No timeout is attempted after this. + - EV_click1_release: The user pressed and released the button, + but no time has passed since then. - - EV_click2_hold: The user clicked once, then pressed the button and - is still holding it. The 'arg' indicates how many clock ticks - since the "hold" state started. + - EV_click1_complete: The user clicked the e-switch, released + it, and enough time passed that no more clicks were detected. + (a.k.a. EV_1click) - - EV_click2_hold_release: The user clicked once, then pressed the - button, held it for a while, and released it. No timeout is - attempted after this. + - EV_click1_hold: The user pressed the button, and continued + holding it long enough to count as a "hold" event. This event + is sent once per timer tick as long as the button is held, and + the 'arg' value indicates how many timer ticks since the + button state went from 'press' to 'hold'. - - EV_click1_press: The user pressed the button and it's still down. - No time has yet passed. + - EV_click1_hold_release: The button was released at the end of + a "hold" event. This is the end of the input sequence, + because no timeout period is used after a hold. - - EV_click1_release: The user quickly pressed and released the - button. The click timeout has not yet expired, so they might - still click again. + It's worth noting that a "hold" event can only happen at the + end of an input sequence, and the sequence will reset to empty + after the hold is released. - - EV_click2_press: The user pressed the button, released it, pressed - again, and it's still down. No time has yet passed since then. + If the user pressed the button more than once, events follow the + same pattern. These are the same as above, except with a full + short-press and release first. - - EV_click2_release: The quickly pressed and released the button - twice. The click timeout has not yet expired, so they might still - click again. + - EV_click2_press + - EV_click2_release + - EV_click2_complete (a.k.a. EV_2clicks) + - EV_click2_hold + - EV_click2_hold_release + + Each of the above patterns continues up to 15 clicks. + + To match entire categories of events, use the bitmasks provided. + For example, to match button events where the button is down or + the button is up, the code would look like this: + + if ((event & (B_CLICK | B_PRESS)) == (B_CLICK | B_PRESS)) { + // button is down (can be a press event or a hold event) + } + else if ((event & (B_CLICK | B_PRESS)) == (B_CLICK)) { + // button was just released + } In theory, you could also define your own arbitrary event types, and emit() them as necessary, and handle them in State functions the same as any other event. - One thing to note if you create your own Event types: The copy which - gets sent to States must be in the 'event_sequences' array, meaning - the State gets a const PROGMEM version of the Event. It cannot simply - send the dynamic 'current_event' object, because it has probably - already changed by the time the callback happens. - Cooperative multitasking: @@ -287,10 +316,6 @@ Useful #defines: becomes a "click" event? Basically, the maximum time between clicks in a double-click or triple-click. - - MAX_CLICKS N: Convenience define to limit the size of the - recognized Event arrays. Click sequences longer than N won't be - recognized or sent to State functions. - - USE_BATTCHECK: Enable the battcheck function. Also define one of the following to select a display style: diff --git a/spaghetti-monster/werner/README b/spaghetti-monster/werner/README new file mode 100644 index 0000000..5fe392d --- /dev/null +++ b/spaghetti-monster/werner/README @@ -0,0 +1,56 @@ +This is a Werner-style interface for dual-switch lights +(e-switch + clicky switch). What that means is: + +While the clicky switch is off: + + - Click the clicky switch: Turn on, at the last-used level. The clicky + switch works as a momentary mode. + + - Click the clicky switch while holding the e-switch: Go into sort of a + utility mode. + +While on, in a normal steady mode: + + - Click the clicky switch: Turn off. + + - Click the e-switch: Brighter. One step per click. + + - Hold the e-switch: Dimmer. Keep holding to go down multiple steps. + +While in standby, in utility mode: + + - Click the e-switch: Turn on. + + - Hold the e-switch: Turn on at lowest level. + + - Double-click the e-switch: Turn on at highest level. + + - Triple-click the e-switch: Battery check mode. + + - Quad-click the e-switch: Ramp config mode. + +While in battery check mode: + + - Click either switch: Turn off. + + - Double-click the e-switch: Go to temperature check mode. + +While in temperature check mode: + + - Click either switch: Turn off. + + - Double-click the e-switch: Go to battery check mode. + + - Quad-click the e-switch: Go to thermal config mode. + +Ramp config mode and thermal config mode work the same as in Anduril or +RampingIOS V3. The options are: + + - Ramp config mode: + 1. Floor level. + 2. Ceiling level. + 3. Number of steps. + + - Thermal config mode: + 1. Calibrate sensor by entering current temperature in C. + 2. Set temperature limit to 30 C + N clicks. diff --git a/spaghetti-monster/werner/build-all.sh b/spaghetti-monster/werner/build-all.sh index 944b31d..43879bb 100755 --- a/spaghetti-monster/werner/build-all.sh +++ b/spaghetti-monster/werner/build-all.sh @@ -14,6 +14,6 @@ for TARGET in \ FW3A \ ; do echo "===== $TARGET =====" - ../../../bin/build-85.sh "$UI" "-DFSM_${TARGET}_DRIVER" + ../../../bin/build.sh 85 "$UI" "-DFSM_${TARGET}_DRIVER" mv -f "$UI".hex "$UI".$TARGET.hex done diff --git a/spaghetti-monster/werner/werner.c b/spaghetti-monster/werner/werner.c index 3c55d98..b6cdf12 100644 --- a/spaghetti-monster/werner/werner.c +++ b/spaghetti-monster/werner/werner.c @@ -73,7 +73,6 @@ #define USE_RAMPING #define RAMP_LENGTH 150 // default, if not overridden in a driver cfg file #define USE_BATTCHECK -#define MAX_CLICKS 4 #define USE_IDLE_MODE // reduce power use while awake and no tasks are pending #define USE_DYNAMIC_UNDERCLOCKING // cut clock speed at very low modes for better efficiency @@ -92,26 +91,26 @@ // FSM states -uint8_t off_state(EventPtr event, uint16_t arg); +uint8_t off_state(Event event, uint16_t arg); // simple numeric entry config menu -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()); #define MAX_CONFIG_VALUES 3 uint8_t config_state_values[MAX_CONFIG_VALUES]; // ramping mode and its related config mode -uint8_t steady_state(EventPtr event, uint16_t arg); -uint8_t ramp_config_state(EventPtr event, uint16_t arg); +uint8_t steady_state(Event event, uint16_t arg); +uint8_t ramp_config_state(Event event, uint16_t arg); #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg); +uint8_t battcheck_state(Event event, uint16_t arg); #endif #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg); -uint8_t thermal_config_state(EventPtr event, uint16_t arg); +uint8_t tempcheck_state(Event event, uint16_t arg); +uint8_t thermal_config_state(Event event, uint16_t arg); #endif // general helper function for config modes -uint8_t number_entry_state(EventPtr event, uint16_t arg); +uint8_t number_entry_state(Event event, uint16_t arg); // return value from number_entry_state() volatile uint8_t number_entry_value; @@ -152,7 +151,7 @@ uint8_t target_level = 0; #endif -uint8_t off_state(EventPtr event, uint16_t arg) { +uint8_t off_state(Event event, uint16_t arg) { // turn emitter off when entering state if ((event == EV_enter_state) || (event == EV_reenter_state)) { // let the user know the power is connected @@ -230,7 +229,7 @@ uint8_t off_state(EventPtr event, uint16_t arg) { } -uint8_t steady_state(EventPtr event, uint16_t arg) { +uint8_t steady_state(Event event, uint16_t arg) { uint8_t mode_min = ramp_discrete_floor; uint8_t mode_max = ramp_discrete_ceil; uint8_t ramp_step_size = ramp_discrete_step_size; @@ -375,7 +374,7 @@ uint8_t steady_state(EventPtr event, uint16_t arg) { #ifdef USE_BATTCHECK -uint8_t battcheck_state(EventPtr event, uint16_t arg) { +uint8_t battcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -392,7 +391,7 @@ uint8_t battcheck_state(EventPtr event, uint16_t arg) { #endif #ifdef USE_THERMAL_REGULATION -uint8_t tempcheck_state(EventPtr event, uint16_t arg) { +uint8_t tempcheck_state(Event event, uint16_t arg) { // 1 click: off if (event == EV_1click) { set_state(off_state, 0); @@ -415,7 +414,7 @@ uint8_t tempcheck_state(EventPtr event, uint16_t arg) { // ask the user for a sequence of numbers, then save them and return to caller -uint8_t config_state_base(EventPtr event, uint16_t arg, +uint8_t config_state_base(Event event, uint16_t arg, uint8_t num_config_steps, void (*savefunc)()) { static uint8_t config_step; @@ -463,7 +462,7 @@ void ramp_config_save() { if (val) ramp_discrete_steps = val; } -uint8_t ramp_config_state(EventPtr event, uint16_t arg) { +uint8_t ramp_config_state(Event event, uint16_t arg) { uint8_t num_config_steps; num_config_steps = 3; return config_state_base(event, arg, @@ -491,14 +490,14 @@ void thermal_config_save() { if (therm_ceil > MAX_THERM_CEIL) therm_ceil = MAX_THERM_CEIL; } -uint8_t thermal_config_state(EventPtr event, uint16_t arg) { +uint8_t thermal_config_state(Event event, uint16_t arg) { return config_state_base(event, arg, 2, thermal_config_save); } #endif -uint8_t number_entry_state(EventPtr event, uint16_t arg) { +uint8_t number_entry_state(Event event, uint16_t arg) { static uint8_t value; static uint8_t blinks_left; static uint8_t entry_step; |
