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Diffstat (limited to 'spaghetti-monster/fsm-channels.c')
| -rw-r--r-- | spaghetti-monster/fsm-channels.c | 357 |
1 files changed, 0 insertions, 357 deletions
diff --git a/spaghetti-monster/fsm-channels.c b/spaghetti-monster/fsm-channels.c deleted file mode 100644 index cc78536..0000000 --- a/spaghetti-monster/fsm-channels.c +++ /dev/null @@ -1,357 +0,0 @@ -// fsm-channels.c: Channel mode functions for SpaghettiMonster. -// Copyright (C) 2023 Selene ToyKeeper -// SPDX-License-Identifier: GPL-3.0-or-later - -#pragma once - -#include "fsm-ramping.h" - - -#if NUM_CHANNEL_MODES > 1 -void set_channel_mode(uint8_t mode) { - if (mode == channel_mode) return; // abort if nothing to do - - uint8_t cur_level = actual_level; - - // turn off old LEDs before changing channel - set_level(0); - - // change the channel - channel_mode = mode; - - // update the LEDs - set_level(cur_level); -} -#endif // if NUM_CHANNEL_MODES > 1 - - -#ifdef USE_CALC_2CH_BLEND -// calculate a "tint ramp" blend between 2 channels -// results are placed in *warm and *cool vars -// brightness : total amount of light units to distribute -// top : maximum allowed brightness per channel -// blend : ratio between warm and cool (0 = warm, 128 = 50%, 255 = cool) -void calc_2ch_blend( - PWM_DATATYPE *warm, - PWM_DATATYPE *cool, - PWM_DATATYPE brightness, - PWM_DATATYPE top, - uint8_t blend) { - - #ifndef TINT_RAMPING_CORRECTION - #define TINT_RAMPING_CORRECTION 26 // 140% brightness at middle tint - #endif - - // calculate actual PWM levels based on a single-channel ramp - // and a blend value - PWM_DATATYPE warm_PWM, cool_PWM; - PWM_DATATYPE2 base_PWM = brightness; - - #if defined(TINT_RAMPING_CORRECTION) && (TINT_RAMPING_CORRECTION > 0) - uint8_t level = actual_level - 1; - - // middle tints sag, so correct for that effect - // by adding extra power which peaks at the middle tint - // (correction is only necessary when PWM is fast) - if (level > HALFSPEED_LEVEL) { - base_PWM = brightness - + ((((PWM_DATATYPE2)brightness) * TINT_RAMPING_CORRECTION / 64) - * triangle_wave(blend) / 255); - } - // fade the triangle wave out when above 100% power, - // so it won't go over 200% - if (brightness > top) { - base_PWM -= 2 * ( - ((brightness - top) * TINT_RAMPING_CORRECTION / 64) - * triangle_wave(blend) / 255 - ); - } - // guarantee no more than 200% power - if (base_PWM > (top << 1)) { base_PWM = top << 1; } - #endif - - cool_PWM = (((PWM_DATATYPE2)blend * (PWM_DATATYPE2)base_PWM) + 127) / 255; - warm_PWM = base_PWM - cool_PWM; - // when running at > 100% power, spill extra over to other channel - if (cool_PWM > top) { - warm_PWM += (cool_PWM - top); - cool_PWM = top; - } else if (warm_PWM > top) { - cool_PWM += (warm_PWM - top); - warm_PWM = top; - } - - *warm = warm_PWM; - *cool = cool_PWM; -} -#endif // ifdef USE_CALC_2CH_BLEND - - -#ifdef USE_HSV2RGB -RGB_t hsv2rgb(uint8_t h, uint8_t s, uint16_t v) { - RGB_t color; - - if (s == 0) { // grey - color.r = color.g = color.b = v; - return color; - } - - uint8_t region; - uint16_t fpart; - uint16_t high, low, rising, falling; - - // hue has 6 segments, 0-5 - region = ((uint16_t)h * 6) >> 8; - // find remainder part, make it from 0-255 - fpart = ((uint16_t)h * 6) - (region << 8); - - // calculate graph segments, doing integer multiplication - // TODO: calculate 16-bit results, not 8-bit - high = v; - low = ((uint32_t)v * (255 - s)) >> 8; - // TODO: use a cosine crossfade instead of linear - // (because it looks better and feels more natural) - falling = ((uint32_t)v * (255 - ((s * fpart) >> 8))) >> 8; - rising = ((uint32_t)v * (255 - ((s * (255 - fpart)) >> 8))) >> 8; - - // default floor - color.r = low; - color.g = low; - color.b = low; - - // assign graph shapes based on color cone region - switch (region) { - case 0: - color.r = high; - color.g = rising; - //color.b = low; - break; - case 1: - color.r = falling; - color.g = high; - //color.b = low; - break; - case 2: - //color.r = low; - color.g = high; - color.b = rising; - break; - case 3: - //color.r = low; - color.g = falling; - color.b = high; - break; - case 4: - color.r = rising; - //color.g = low; - color.b = high; - break; - default: - color.r = high; - //color.g = low; - color.b = falling; - break; - } - - return color; -} -#endif // ifdef USE_HSV2RGB - - -///// Common set_level_*() functions shared by multiple lights ///// -// (unique lights should use their own, -// but these common versions cover most of the common hardware designs) - -// TODO: upgrade some older lights to dynamic PWM -// TODO: 1ch w/ dynamic PWM -// TODO: 1ch w/ dynamic PWM and opamp enable pins? -// TODO: 2ch stacked w/ dynamic PWM -// TODO: 2ch stacked w/ dynamic PWM and opamp enable pins? - - -#ifdef USE_SET_LEVEL_1CH -// single set of LEDs with 1 power channel -void set_level_1ch(uint8_t level) { - if (level == 0) { - LOW_PWM_LVL = 0; - } else { - level --; // PWM array index = level - 1 - LOW_PWM_LVL = PWM_GET(low_pwm_levels, level); - } -} -#endif - - -#ifdef USE_SET_LEVEL_2CH_STACKED -// single set of LEDs with 2 stacked power channels, DDFET+1 or DDFET+linear -void set_level_2ch_stacked(uint8_t level) { - if (level == 0) { - LOW_PWM_LVL = 0; - HIGH_PWM_LVL = 0; - } else { - level --; // PWM array index = level - 1 - LOW_PWM_LVL = PWM_GET(low_pwm_levels, level); - HIGH_PWM_LVL = PWM_GET(high_pwm_levels, level); - } -} -#endif - - -#ifdef USE_SET_LEVEL_3CH_STACKED -// single set of LEDs with 3 stacked power channels, like DDFET+N+1 -void set_level_3ch_stacked(uint8_t level) { - if (level == 0) { - LOW_PWM_LVL = 0; - MED_PWM_LVL = 0; - HIGH_PWM_LVL = 0; - } else { - level --; // PWM array index = level - 1 - LOW_PWM_LVL = PWM_GET(low_pwm_levels, level); - MED_PWM_LVL = PWM_GET(med_pwm_levels, level); - HIGH_PWM_LVL = PWM_GET(high_pwm_levels, level); - } -} -#endif - - -#if defined(USE_TINT_RAMPING) && (!defined(TINT_RAMP_TOGGLE_ONLY)) -void set_level_2ch_blend() { - #ifndef TINT_RAMPING_CORRECTION - #define TINT_RAMPING_CORRECTION 26 // 140% brightness at middle tint - #endif - - // calculate actual PWM levels based on a single-channel ramp - // and a global tint value - //PWM_DATATYPE brightness = PWM_GET(pwm1_levels, level); - uint16_t brightness = PWM1_LVL; - uint16_t warm_PWM, cool_PWM; - #ifdef USE_STACKED_DYN_PWM - uint16_t top = PWM1_TOP; - //uint16_t top = PWM_GET(pwm_tops, actual_level-1); - #else - const uint16_t top = PWM_TOP; - #endif - - // auto-tint modes - uint8_t mytint; - uint8_t level = actual_level - 1; - #if 1 - // perceptual by ramp level - if (tint == 0) { mytint = 255 * (uint16_t)level / RAMP_SIZE; } - else if (tint == 255) { mytint = 255 - (255 * (uint16_t)level / RAMP_SIZE); } - #else - // linear with power level - //if (tint == 0) { mytint = brightness; } - //else if (tint == 255) { mytint = 255 - brightness; } - #endif - // stretch 1-254 to fit 0-255 range (hits every value except 98 and 198) - else { mytint = (tint * 100 / 99) - 1; } - - PWM_DATATYPE2 base_PWM = brightness; - #if defined(TINT_RAMPING_CORRECTION) && (TINT_RAMPING_CORRECTION > 0) - // middle tints sag, so correct for that effect - // by adding extra power which peaks at the middle tint - // (correction is only necessary when PWM is fast) - if (level > HALFSPEED_LEVEL) { - base_PWM = brightness - + ((((PWM_DATATYPE2)brightness) * TINT_RAMPING_CORRECTION / 64) * triangle_wave(mytint) / 255); - } - // fade the triangle wave out when above 100% power, - // so it won't go over 200% - if (brightness > top) { - base_PWM -= 2 * ( - ((brightness - top) * TINT_RAMPING_CORRECTION / 64) - * triangle_wave(mytint) / 255 - ); - } - // guarantee no more than 200% power - if (base_PWM > (top << 1)) { base_PWM = top << 1; } - #endif - - cool_PWM = (((PWM_DATATYPE2)mytint * (PWM_DATATYPE2)base_PWM) + 127) / 255; - warm_PWM = base_PWM - cool_PWM; - // when running at > 100% power, spill extra over to other channel - if (cool_PWM > top) { - warm_PWM += (cool_PWM - top); - cool_PWM = top; - } else if (warm_PWM > top) { - cool_PWM += (warm_PWM - top); - warm_PWM = top; - } - - TINT1_LVL = warm_PWM; - TINT2_LVL = cool_PWM; - - // disable the power channel, if relevant - #ifdef LED_ENABLE_PIN - if (warm_PWM) - LED_ENABLE_PORT |= (1 << LED_ENABLE_PIN); - else - LED_ENABLE_PORT &= ~(1 << LED_ENABLE_PIN); - #endif - #ifdef LED2_ENABLE_PIN - if (cool_PWM) - LED2_ENABLE_PORT |= (1 << LED2_ENABLE_PIN); - else - LED2_ENABLE_PORT &= ~(1 << LED2_ENABLE_PIN); - #endif -} -#endif // ifdef USE_TINT_RAMPING - - -#ifdef USE_GRADUAL_TICK_1CH -void gradual_tick_1ch() { - GRADUAL_TICK_SETUP(); - - GRADUAL_ADJUST_1CH(low_pwm_levels, LOW_PWM_LVL); - - // did we go far enough to hit the next defined ramp level? - // if so, update the main ramp level tracking var - if ((LOW_PWM_LVL == PWM_GET(low_pwm_levels, gt))) - { - GRADUAL_IS_ACTUAL(); - } -} -#endif - - -#ifdef USE_GRADUAL_TICK_2CH_STACKED -void gradual_tick_2ch_stacked() { - GRADUAL_TICK_SETUP(); - - GRADUAL_ADJUST(low_pwm_levels, LOW_PWM_LVL, PWM_TOP); - GRADUAL_ADJUST_1CH(high_pwm_levels, HIGH_PWM_LVL); - - // did we go far enough to hit the next defined ramp level? - // if so, update the main ramp level tracking var - if ( (LOW_PWM_LVL == PWM_GET(low_pwm_levels, gt)) - && (HIGH_PWM_LVL == PWM_GET(high_pwm_levels, gt)) - ) - { - GRADUAL_IS_ACTUAL(); - } -} -#endif - - -#ifdef USE_GRADUAL_TICK_3CH_STACKED -void gradual_tick_3ch_stacked() { - GRADUAL_TICK_SETUP(); - - GRADUAL_ADJUST(low_pwm_levels, LOW_PWM_LVL, PWM_TOP); - GRADUAL_ADJUST(med_pwm_levels, MED_PWM_LVL, PWM_TOP); - GRADUAL_ADJUST_1CH(high_pwm_levels, HIGH_PWM_LVL); - - // did we go far enough to hit the next defined ramp level? - // if so, update the main ramp level tracking var - if ( (LOW_PWM_LVL == PWM_GET(low_pwm_levels, gt)) - && (MED_PWM_LVL == PWM_GET(med_pwm_levels, gt)) - && (HIGH_PWM_LVL == PWM_GET(high_pwm_levels, gt)) - ) - { - GRADUAL_IS_ACTUAL(); - } -} -#endif - - |
