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+/*
+ * fsm-pcint.c: PCINT (Pin Change Interrupt) functions for SpaghettiMonster.
+ *
+ * Copyright (C) 2017 Selene ToyKeeper
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef FSM_PCINT_C
+#define FSM_PCINT_C
+
+#include <avr/interrupt.h>
+#include <util/delay_basic.h>
+
+uint8_t button_is_pressed() {
+ // remember the past 32 measurements
+ static uint32_t readings = 0;
+ // take at least one new measurement,
+ // and wait for measurements to settle to all zeroes or all ones
+ do {
+ // shift past readings and add current value
+ readings = (readings << 1) | ((PINB & (1<<SWITCH_PIN)) == 0);
+ // wait a moment
+ _delay_loop_2(BOGOMIPS/16); // up to 2ms to stabilize
+ }
+ while ((readings != 0) && (readings != 0xFFFFFFFF));
+ button_last_state = readings;
+ return readings;
+}
+
+inline void PCINT_on() {
+ // enable pin change interrupt for pin N
+ GIMSK |= (1 << PCIE);
+ // only pay attention to the e-switch pin
+ //PCMSK = (1 << SWITCH_PCINT);
+ // set bits 1:0 to 0b01 (interrupt on rising *and* falling edge) (default)
+ // MCUCR &= 0b11111101; MCUCR |= 0b00000001;
+}
+
+inline void PCINT_off() {
+ // disable all pin-change interrupts
+ GIMSK &= ~(1 << PCIE);
+}
+
+//void button_change_interrupt() {
+EMPTY_INTERRUPT(PCINT0_vect);
+/*
+ISR(PCINT0_vect) {
+
+ //DEBUG_FLASH;
+
+ // as it turns out, it's more reliable to detect pin changes from WDT
+ // because PCINT itself tends to double-tap when connected to a
+ // noisy / bouncy switch (so the content of this function has been
+ // moved to a separate function, called from WDT only)
+ // PCINT_inner(button_is_pressed());
+
+}
+*/
+
+// should only be called from PCINT and/or WDT
+// (is a separate function to reduce code duplication)
+void PCINT_inner(uint8_t pressed) {
+ uint8_t pushed;
+
+ if (pressed) {
+ pushed = push_event(A_PRESS);
+ } else {
+ pushed = push_event(A_RELEASE);
+ }
+
+ // check if sequence matches any defined sequences
+ // if so, send event to current state callback
+ if (pushed) {
+ button_last_state = pressed;
+ emit_current_event(0);
+ }
+}
+#endif