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Diffstat (limited to 'spaghetti-monster/fsm-standby.c')
| -rw-r--r-- | spaghetti-monster/fsm-standby.c | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/spaghetti-monster/fsm-standby.c b/spaghetti-monster/fsm-standby.c new file mode 100644 index 0000000..b90ccea --- /dev/null +++ b/spaghetti-monster/fsm-standby.c @@ -0,0 +1,80 @@ +/* + * fsm-standby.c: standby mode functions for SpaghettiMonster. + * + * Copyright (C) 2017 Selene ToyKeeper + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef FSM_STANDBY_C +#define FSM_STANDBY_C + +#include <avr/interrupt.h> +#include <avr/sleep.h> + +#include "fsm-adc.h" +#include "fsm-wdt.h" +#include "fsm-pcint.h" + +// low-power standby mode used while off but power still connected +#define standby_mode sleep_until_eswitch_pressed +void sleep_until_eswitch_pressed() +{ + WDT_off(); + ADC_off(); + + // make sure switch isn't currently pressed + while (button_is_pressed()) {} + empty_event_sequence(); // cancel pending input on suspend + //PCINT_since_WDT = 0; // ensure PCINT won't ignore itself + + PCINT_on(); // wake on e-switch event + + // configure sleep mode + set_sleep_mode(SLEEP_MODE_PWR_DOWN); + + sleep_enable(); + sleep_bod_disable(); + sleep_cpu(); // wait here + + // something happened; wake up + sleep_disable(); + + #ifdef USE_THERMAL_REGULATION + // forget what the temperature was last time we were on + reset_thermal_history = 1; + #endif + + // go back to normal running mode + //PCINT_on(); // should be on already + // FIXME? if button is down, make sure a button press event is added to the current sequence + ADC_on(); + WDT_on(); +} + +#ifdef USE_IDLE_MODE +void idle_mode() +{ + // configure sleep mode + set_sleep_mode(SLEEP_MODE_IDLE); + + sleep_enable(); + sleep_cpu(); // wait here + + // something happened; wake up + sleep_disable(); +} +#endif + +#endif |
