diff options
Diffstat (limited to 'spaghetti-monster')
| -rw-r--r-- | spaghetti-monster/anduril/cfg-blf-lantern.h | 97 | ||||
| -rw-r--r-- | spaghetti-monster/anduril/config-default.h | 4 | ||||
| -rw-r--r-- | spaghetti-monster/anduril/load-save-config-fsm.h | 2 | ||||
| -rw-r--r-- | spaghetti-monster/anduril/load-save-config.h | 2 | ||||
| -rw-r--r-- | spaghetti-monster/anduril/ramp-mode.h | 2 | ||||
| -rw-r--r-- | spaghetti-monster/anduril/strobe-modes.c | 4 |
6 files changed, 65 insertions, 46 deletions
diff --git a/spaghetti-monster/anduril/cfg-blf-lantern.h b/spaghetti-monster/anduril/cfg-blf-lantern.h index c6b7bc8..b4e9ce7 100644 --- a/spaghetti-monster/anduril/cfg-blf-lantern.h +++ b/spaghetti-monster/anduril/cfg-blf-lantern.h @@ -4,69 +4,70 @@ #pragma once #define MODEL_NUMBER "0621" -#include "hwdef-BLF_LT1.h" +#include "hwdef-blf-lt1.h" // ATTINY: 85 // the button lights up #define USE_INDICATOR_LED // the button is visible while main LEDs are on #define USE_INDICATOR_LED_WHILE_RAMPING -// off mode: high (2) +// off mode: low (1) // lockout: blinking (3) -#define INDICATOR_LED_DEFAULT_MODE ((3<<2) + 2) +#define INDICATOR_LED_DEFAULT_MODE ((3<<2) + 1) + +// channel modes... +// CM_CH1, CM_CH2, CM_BOTH, CM_BLEND, CM_AUTO +#define DEFAULT_CHANNEL_MODE CM_AUTO -// the lantern has two PWM channels, but they drive different sets of emitters -// (one channel for warm emitters, one channel for cold) -// so enable a special ramping mode which changes tint instead of brightness -#define USE_TINT_RAMPING // how much to increase total brightness at middle tint // (0 = 100% brightness, 64 = 200% brightness) //#define TINT_RAMPING_CORRECTION 26 // prototype, 140% -#define TINT_RAMPING_CORRECTION 10 // production model, 115% -//#define TINT_RAMPING_CORRECTION 0 // none +//#define TINT_RAMPING_CORRECTION 10 // production model, 115% +#define TINT_RAMPING_CORRECTION 0 // none -#ifdef RAMP_LENGTH -#undef RAMP_LENGTH -#endif +#define RAMP_SIZE 150 +// delta-sigma modulated PWM (0b0HHHHHHHHLLLLLLL = 0, 8xHigh, 7xLow bits) +// (max is (255 << 7), because it's 8-bit PWM plus 7 bits of DSM) +// level_calc.py 5.01 1 150 7135 2 0.2 600 --pwm 32640 +//#define PWM1_LEVELS 2,4,5,7,9,12,14,17,20,23,27,31,35,39,44,50,56,62,68,76,83,91,100,110,120,130,142,154,167,181,195,211,227,244,263,282,303,324,347,371,397,424,452,482,513,545,580,616,653,693,734,778,823,871,920,972,1026,1083,1142,1203,1267,1334,1403,1475,1551,1629,1710,1795,1883,1974,2069,2167,2269,2375,2485,2599,2717,2839,2965,3096,3232,3372,3517,3667,3822,3982,4148,4319,4495,4677,4865,5060,5260,5466,5679,5899,6125,6358,6599,6846,7101,7363,7633,7911,8197,8491,8793,9104,9424,9753,10090,10437,10794,11160,11536,11922,12319,12726,13143,13572,14011,14462,14925,15399,15885,16383,16894,17417,17954,18503,19066,19642,20232,20837,21456,22089,22737,23400,24079,24774,25484,26211,26954,27713,28490,29284,30096,30926,31774,32640 +// level_calc.py 5.01 1 150 7135 128 0.2 600 --pwm 32640 +#define PWM1_LEVELS 128,130,131,133,135,138,140,143,146,149,153,157,161,165,170,176,181,188,194,201,209,217,226,235,245,256,267,279,292,306,320,336,352,369,388,407,428,449,472,496,521,548,576,606,637,669,703,739,777,816,858,901,946,993,1043,1094,1148,1204,1263,1324,1388,1455,1524,1596,1671,1749,1830,1914,2002,2093,2187,2285,2387,2492,2601,2715,2832,2954,3080,3210,3345,3485,3629,3779,3933,4093,4258,4428,4604,4785,4973,5166,5366,5571,5783,6002,6228,6460,6699,6946,7199,7461,7730,8006,8291,8584,8885,9195,9514,9841,10178,10523,10878,11243,11618,12002,12397,12803,13219,13645,14083,14532,14993,15465,15949,16446,16955,17476,18010,18558,19118,19692,20280,20882,21499,22130,22775,23436,24112,24804,25512,26235,26976,27732,28506,29297,30106,30932,31777,32640 + +#define DEFAULT_LEVEL 75 +#define MAX_1x7135 75 +#define HALFSPEED_LEVEL 44 +#define QUARTERSPEED_LEVEL 34 +#undef USE_DYNAMIC_UNDERCLOCKING // makes huge bumps in the ramp -// 1-130: 0 to 100% power -// level_calc.py 3.0 1 130 7135 1 30 800 --pwm 255 -// 131-150: 101% to 200% power -// level_calc.py 8.69 1 150 7135 1 1 1600 --pwm 510 -#define RAMP_LENGTH 150 -#define PWM1_LEVELS 1,1,2,2,3,3,4,5,5,6,6,7,8,8,9,10,10,11,12,12,13,14,15,16,17,17,18,19,20,21,22,23,24,25,26,27,28,29,31,32,33,34,35,37,38,39,40,42,43,45,46,47,49,50,52,54,55,57,58,60,62,63,65,67,69,70,72,74,76,78,80,82,84,86,88,90,92,95,97,99,101,104,106,108,111,113,115,118,121,123,126,128,131,134,136,139,142,145,148,150,153,156,159,162,166,169,172,175,178,181,185,188,191,195,198,202,205,209,213,216,220,224,227,231,235,239,243,247,251,255,264,274,284,294,305,316,327,339,351,363,376,389,403,417,431,446,461,477,493,510 -#define MAX_1x7135 130 -#define DEFAULT_LEVEL 70 -#define HALFSPEED_LEVEL 14 -#define QUARTERSPEED_LEVEL 5 +#define USE_SMOOTH_STEPS +//#define USE_SET_LEVEL_GRADUALLY // the default of 26 looks a bit flat, so increase it #define CANDLE_AMPLITUDE 40 // override default ramp style #undef RAMP_STYLE -#define RAMP_STYLE 1 // 0 = smooth, 1 = stepped +#define RAMP_STYLE 1 // 0 = smooth, 1 = stepped // set floor and ceiling as far apart as possible // because this lantern isn't overpowered -#define RAMP_SMOOTH_FLOOR 1 -#define RAMP_SMOOTH_CEIL 130 -#define RAMP_DISCRETE_FLOOR 10 -#define RAMP_DISCRETE_CEIL RAMP_SMOOTH_CEIL -#define RAMP_DISCRETE_STEPS 5 +#define RAMP_SMOOTH_FLOOR 1 +#define RAMP_SMOOTH_CEIL 150 +#define RAMP_DISCRETE_FLOOR 1 +#define RAMP_DISCRETE_CEIL 150 +#define RAMP_DISCRETE_STEPS 7 // Allow 3C in Simple UI for switching between smooth and stepped ramping #define USE_SIMPLE_UI_RAMPING_TOGGLE +#define USE_EXTENDED_SIMPLE_UI // LT1 can handle heat well, so don't limit simple mode -#define SIMPLE_UI_FLOOR RAMP_DISCRETE_FLOOR -#define SIMPLE_UI_CEIL RAMP_DISCRETE_CEIL -#define SIMPLE_UI_STEPS RAMP_DISCRETE_STEPS +#define SIMPLE_UI_FLOOR 10 +#define SIMPLE_UI_CEIL 150 +#define SIMPLE_UI_STEPS 5 // also at Sofirn's request, enable 2 click turbo (Anduril 1 style) -#define DEFAULT_2C_STYLE 1 +#define DEFAULT_2C_STYLE 1 -#define USE_SOS_MODE -#define USE_SOS_MODE_IN_BLINKY_GROUP // the sensor (attiny85) is nowhere near the emitters // so thermal regulation can't work @@ -74,18 +75,32 @@ #undef USE_THERMAL_REGULATION #endif -// don't blink at floor +// don't blink while ramping #ifdef BLINK_AT_RAMP_FLOOR #undef BLINK_AT_RAMP_FLOOR #endif -// blink at 100% power -#ifndef BLINK_AT_RAMP_MIDDLE -#define BLINK_AT_RAMP_MIDDLE +#ifdef BLINK_AT_RAMP_MIDDLE +#undef BLINK_AT_RAMP_MIDDLE #endif -// blink again at the 200% power / ceil / turbo -#ifndef BLINK_AT_RAMP_CEIL -#define BLINK_AT_RAMP_CEIL +#ifdef BLINK_AT_RAMP_CEIL +#undef BLINK_AT_RAMP_CEIL #endif // too big, turn off extra features +//#undef USE_STEPPED_TINT_RAMPING +#undef USE_MOMENTARY_MODE #undef USE_TACTICAL_MODE +#undef USE_SOS_MODE +//#undef USE_SIMPLE_UI +//#undef USE_BEACON_MODE +//#undef USE_RAMP_SPEED_CONFIG +#undef USE_RAMP_AFTER_MOON_CONFIG +#undef USE_2C_STYLE_CONFIG +#undef USE_VOLTAGE_CORRECTION +//#undef USE_CHANNEL_PER_STROBE +// party strobe, tac strobe, lightning, candle, bike +#define DEFAULT_STROBE_CHANNELS CM_BOTH,CM_BOTH,CM_AUTO,CM_AUTO,CM_AUTO + +// for consistency with other models +#define USE_SOFT_FACTORY_RESET + diff --git a/spaghetti-monster/anduril/config-default.h b/spaghetti-monster/anduril/config-default.h index bc301e0..899bc4a 100644 --- a/spaghetti-monster/anduril/config-default.h +++ b/spaghetti-monster/anduril/config-default.h @@ -201,3 +201,7 @@ // 0 = none, 1 = smooth, 2+ = undefined #define DEFAULT_SMOOTH_STEPS_STYLE 1 +// by default, allow user to set the channel for each strobe-group mode +// (but allow disabling this feature per build) +#define USE_CHANNEL_PER_STROBE + diff --git a/spaghetti-monster/anduril/load-save-config-fsm.h b/spaghetti-monster/anduril/load-save-config-fsm.h index 0a9cabd..d189d3a 100644 --- a/spaghetti-monster/anduril/load-save-config-fsm.h +++ b/spaghetti-monster/anduril/load-save-config-fsm.h @@ -75,7 +75,7 @@ typedef struct Config { ///// strobe / blinky mode settings #ifdef USE_STROBE_STATE uint8_t strobe_type; - #if NUM_CHANNEL_MODES > 1 + #if (NUM_CHANNEL_MODES > 1) && defined(USE_CHANNEL_PER_STROBE) uint8_t strobe_channels[NUM_STROBES]; #endif #endif diff --git a/spaghetti-monster/anduril/load-save-config.h b/spaghetti-monster/anduril/load-save-config.h index 6ae2ba2..514fcbb 100644 --- a/spaghetti-monster/anduril/load-save-config.h +++ b/spaghetti-monster/anduril/load-save-config.h @@ -105,7 +105,7 @@ Config cfg = { #ifdef USE_STROBE_STATE .strobe_type = DEFAULT_STROBE, - #if NUM_CHANNEL_MODES > 1 + #if (NUM_CHANNEL_MODES > 1) && defined(USE_CHANNEL_PER_STROBE) // channel mode saved per strobe-group mode #ifdef DEFAULT_STROBE_CHANNELS .strobe_channels = { DEFAULT_STROBE_CHANNELS }, diff --git a/spaghetti-monster/anduril/ramp-mode.h b/spaghetti-monster/anduril/ramp-mode.h index 615da87..59c8db0 100644 --- a/spaghetti-monster/anduril/ramp-mode.h +++ b/spaghetti-monster/anduril/ramp-mode.h @@ -129,7 +129,7 @@ uint8_t nearest_level(int16_t target); // ensure ramp globals are correct void ramp_update_config(); -#ifdef USE_THERMAL_REGULATION +#if defined(USE_THERMAL_REGULATION) || defined(USE_SMOOTH_STEPS) // brightness before thermal step-down uint8_t target_level = 0; void set_level_and_therm_target(uint8_t level); diff --git a/spaghetti-monster/anduril/strobe-modes.c b/spaghetti-monster/anduril/strobe-modes.c index 31d2aad..ad17964 100644 --- a/spaghetti-monster/anduril/strobe-modes.c +++ b/spaghetti-monster/anduril/strobe-modes.c @@ -43,7 +43,7 @@ uint8_t strobe_state(Event event, uint16_t arg) { save_config(); return EVENT_HANDLED; } - #if NUM_CHANNEL_MODES > 1 + #if (NUM_CHANNEL_MODES > 1) && defined(USE_CHANNEL_PER_STROBE) // 3 clicks: rotate through channel modes for the current strobe else if (event == EV_3clicks) { // TODO: maybe skip aux modes? @@ -167,7 +167,7 @@ uint8_t strobe_state(Event event, uint16_t arg) { inline void strobe_state_iter() { uint8_t st = current_strobe_type; // can't use switch() on an enum - #if NUM_CHANNEL_MODES > 1 + #if (NUM_CHANNEL_MODES > 1) && defined(USE_CHANNEL_PER_STROBE) // remember channel mode for each strobe channel_mode = cfg.strobe_channels[st]; #endif |
