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-rw-r--r--spaghetti-monster/fsm-adc.c45
-rw-r--r--spaghetti-monster/fsm-adc.h8
-rw-r--r--spaghetti-monster/fsm-events.c3
-rw-r--r--spaghetti-monster/fsm-main.c21
-rw-r--r--spaghetti-monster/fsm-main.h2
-rw-r--r--spaghetti-monster/fsm-pcint.c21
-rw-r--r--spaghetti-monster/fsm-pcint.h1
-rw-r--r--spaghetti-monster/fsm-standby.c19
-rw-r--r--spaghetti-monster/fsm-wdt.c22
-rw-r--r--spaghetti-monster/fsm-wdt.h4
10 files changed, 108 insertions, 38 deletions
diff --git a/spaghetti-monster/fsm-adc.c b/spaghetti-monster/fsm-adc.c
index 6832e32..1fc5472 100644
--- a/spaghetti-monster/fsm-adc.c
+++ b/spaghetti-monster/fsm-adc.c
@@ -113,15 +113,44 @@ static inline uint8_t calc_voltage_divider(uint16_t value) {
#else
#define ADC_CYCLES_PER_SECOND 8
#endif
-// TODO: is this better done in main() or WDT()?
+
+// save the measurement result, set a flag to show something happened,
+// and count how many times we've triggered since last counter reset
ISR(ADC_vect) {
- // For some reason, the ADC interrupt is getting called a *lot*
- // more often than it should be, like it's auto-triggering after each
- // measurement, but I don't know why, or how to turn that off...
- // So, skip every call except when explicitly requested.
+ #if 0 // the fancy method is probably not even needed
+ // count up but wrap around from 255 to 128; not 255 to 0
+ // TODO: find a way to do this faster if possible
+ uint8_t val = irq_adc; // cache volatile value
+ irq_adc = (val + 1) | (val & 0b10000000);
+ #else
+ irq_adc ++;
+ #endif
+ adc_value = ADC; // save this for later use
+}
+
+void ADC_inner() {
+ // ignore the first measurement; the docs say it's junk
+ if (irq_adc < 2) {
+ ADC_start_measurement(); // start a second measurement
+ return;
+ }
+
+ // the ADC triggers repeatedly when it's on, but we only want one value
+ // (so ignore everything after the first value, until it's manually reset)
if (! adcint_enable) return;
+
+ // if we're actually runnning, reset the status flags / counters
+ irq_adc = 0;
adcint_enable = 0;
+ #ifdef TICK_DURING_STANDBY
+ // in sleep mode, turn off after just one measurement
+ // (having the ADC on raises standby power by about 250 uA)
+ // (and the usual standby level is only ~20 uA)
+ if (go_to_standby) ADC_off();
+ #endif
+
+ // what is being measured? 0/1 = battery voltage, 2/3 = temperature
static uint8_t adc_step = 0;
// LVP declarations
@@ -155,7 +184,7 @@ ISR(ADC_vect) {
#define ADC_STEPS 2
#endif
- uint16_t measurement = ADC; // latest 10-bit ADC reading
+ uint16_t measurement = adc_value; // latest 10-bit ADC reading
#ifdef USE_PSEUDO_RAND
// real-world entropy makes this a true random, not pseudo
@@ -376,10 +405,6 @@ ISR(ADC_vect) {
#endif
#endif
- #ifdef TICK_DURING_STANDBY
- // if we were asleep, go back to sleep
- if (go_to_standby) ADC_off();
- #endif
}
#ifdef USE_BATTCHECK
diff --git a/spaghetti-monster/fsm-adc.h b/spaghetti-monster/fsm-adc.h
index 274fb4d..acb3da6 100644
--- a/spaghetti-monster/fsm-adc.h
+++ b/spaghetti-monster/fsm-adc.h
@@ -38,9 +38,15 @@
#define VOLTAGE_FUDGE_FACTOR 5
#endif
#endif
+
+volatile uint8_t irq_adc = 0; // ADC interrupt happened?
+uint16_t adc_value; // last ADC measurement
+uint8_t adcint_enable = 0; // is the current ADC result needed?
+void ADC_inner(); // do the actual ADC-related calculations
+
volatile uint8_t voltage = 0;
-volatile uint8_t adcint_enable; // kludge, because adc auto-retrigger won't turn off
void low_voltage();
+
#ifdef USE_BATTCHECK
void battcheck();
#ifdef BATTCHECK_VpT
diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c
index 3e9a12d..e125e84 100644
--- a/spaghetti-monster/fsm-events.c
+++ b/spaghetti-monster/fsm-events.c
@@ -145,6 +145,9 @@ uint8_t nice_delay_ms(uint16_t ms) {
_delay_loop_2(BOGOMIPS*98/100);
#endif // ifdef USE_DYNAMIC_UNDERCLOCKING
+ // run pending system processes while we wait
+ handle_deferred_interrupts();
+
if ((nice_delay_interrupt) || (old_state != current_state)) {
return 0; // state changed; abort
}
diff --git a/spaghetti-monster/fsm-main.c b/spaghetti-monster/fsm-main.c
index e537a9e..a898f41 100644
--- a/spaghetti-monster/fsm-main.c
+++ b/spaghetti-monster/fsm-main.c
@@ -160,6 +160,9 @@ int main() {
standby_mode();
}
+ // catch up on interrupts
+ handle_deferred_interrupts();
+
// give the recipe some time slices
loop();
@@ -168,4 +171,22 @@ int main() {
}
}
+
+void handle_deferred_interrupts() {
+ /*
+ if (irq_pcint) { // button pressed or released
+ // nothing to do here
+ // (PCINT only matters during standby)
+ }
+ */
+ if (irq_adc) { // ADC done measuring
+ ADC_inner();
+ // irq_adc = 0; // takes care of itself
+ }
+ if (irq_wdt) { // the clock ticked
+ WDT_inner();
+ // irq_wdt = 0; // takes care of itself
+ }
+}
+
#endif
diff --git a/spaghetti-monster/fsm-main.h b/spaghetti-monster/fsm-main.h
index cc469d7..55ae2ff 100644
--- a/spaghetti-monster/fsm-main.h
+++ b/spaghetti-monster/fsm-main.h
@@ -21,5 +21,7 @@
#define FSM_MAIN_H
int main();
+// needs to run frequently to execute the logic for WDT and ADC and stuff
+void handle_deferred_interrupts();
#endif
diff --git a/spaghetti-monster/fsm-pcint.c b/spaghetti-monster/fsm-pcint.c
index 4928980..a4a496a 100644
--- a/spaghetti-monster/fsm-pcint.c
+++ b/spaghetti-monster/fsm-pcint.c
@@ -24,19 +24,9 @@
#include <util/delay_basic.h>
uint8_t button_is_pressed() {
- // remember the past 32 measurements
- static uint32_t readings = 0;
- // take at least one new measurement,
- // and wait for measurements to settle to all zeroes or all ones
- do {
- // shift past readings and add current value
- readings = (readings << 1) | ((SWITCH_PORT & (1<<SWITCH_PIN)) == 0);
- // wait a moment
- _delay_loop_2(BOGOMIPS/16); // up to 2ms to stabilize
- }
- while ((readings != 0) && (readings != 0xFFFFFFFF));
- button_last_state = readings;
- return readings;
+ uint8_t value = ((SWITCH_PORT & (1<<SWITCH_PIN)) == 0);
+ button_last_state = value;
+ return value;
}
inline void PCINT_on() {
@@ -75,7 +65,10 @@ inline void PCINT_off() {
//void button_change_interrupt() {
#if (ATTINY == 25) || (ATTINY == 45) || (ATTINY == 85) || (ATTINY == 1634)
-EMPTY_INTERRUPT(PCINT0_vect);
+//EMPTY_INTERRUPT(PCINT0_vect);
+ISR(PCINT0_vect) {
+ irq_pcint = 1;
+}
#else
#error Unrecognized MCU type
#endif
diff --git a/spaghetti-monster/fsm-pcint.h b/spaghetti-monster/fsm-pcint.h
index ec3ae4b..a7f3733 100644
--- a/spaghetti-monster/fsm-pcint.h
+++ b/spaghetti-monster/fsm-pcint.h
@@ -20,6 +20,7 @@
#ifndef FSM_PCINT_H
#define FSM_PCINT_H
+volatile uint8_t irq_pcint = 0; // pin change interrupt happened?
//static volatile uint8_t button_was_pressed;
#define BP_SAMPLES 32
volatile uint8_t button_last_state;
diff --git a/spaghetti-monster/fsm-standby.c b/spaghetti-monster/fsm-standby.c
index 44b047a..4124d92 100644
--- a/spaghetti-monster/fsm-standby.c
+++ b/spaghetti-monster/fsm-standby.c
@@ -42,13 +42,15 @@ void sleep_until_eswitch_pressed()
// make sure switch isn't currently pressed
while (button_is_pressed()) {}
empty_event_sequence(); // cancel pending input on suspend
- //PCINT_since_WDT = 0; // ensure PCINT won't ignore itself
PCINT_on(); // wake on e-switch event
#ifdef TICK_DURING_STANDBY
+ // detect which type of event caused a wake-up
+ irq_adc = 0;
+ irq_wdt = 0;
+ irq_pcint = 0;
while (go_to_standby) {
- f_wdt = 0; // detect if WDT was what caused a wake-up
#else
go_to_standby = 0;
#endif
@@ -65,10 +67,19 @@ void sleep_until_eswitch_pressed()
sleep_disable();
#ifdef TICK_DURING_STANDBY
- // determine what woke us up... WDT or PCINT
- if (! f_wdt) { // PCINT went off; wake up
+ // determine what woke us up...
+ if (irq_pcint) { // button pressed; wake up
go_to_standby = 0;
}
+ if (irq_adc) { // ADC done measuring
+ adcint_enable = 1;
+ ADC_inner();
+ //ADC_off(); // takes care of itself
+ //irq_adc = 0; // takes care of itself
+ }
+ if (irq_wdt) { // generate a sleep tick
+ WDT_inner();
+ }
}
#endif
diff --git a/spaghetti-monster/fsm-wdt.c b/spaghetti-monster/fsm-wdt.c
index 6e61e87..3cb7d86 100644
--- a/spaghetti-monster/fsm-wdt.c
+++ b/spaghetti-monster/fsm-wdt.c
@@ -82,11 +82,23 @@ inline void WDT_off()
// clock tick -- this runs every 16ms (62.5 fps)
ISR(WDT_vect) {
+ irq_wdt = 1; // WDT event happened
+}
+
+void WDT_inner() {
+ irq_wdt = 0; // WDT event handled; reset flag
+
static uint8_t adc_trigger = 0;
- #ifdef TICK_DURING_STANDBY
- f_wdt = 1; // WDT event happened
+ // detect and emit button change events (even during standby)
+ uint8_t was_pressed = button_last_state;
+ uint8_t pressed = button_is_pressed();
+ if (was_pressed != pressed) {
+ go_to_standby = 0;
+ PCINT_inner(pressed);
+ }
+ #ifdef TICK_DURING_STANDBY
static uint16_t sleep_counter = 0;
// handle standby mode specially
if (go_to_standby) {
@@ -107,11 +119,6 @@ ISR(WDT_vect) {
else { sleep_counter = 0; }
#endif
- // detect and emit button change events
- uint8_t was_pressed = button_last_state;
- uint8_t pressed = button_is_pressed();
- if (was_pressed != pressed) PCINT_inner(pressed);
-
// cache this here to reduce ROM size, because it's volatile
uint16_t ticks_since_last = ticks_since_last_event;
@@ -178,6 +185,7 @@ ISR(WDT_vect) {
if (go_to_standby) ADC_on();
#endif
ADC_start_measurement();
+ irq_adc = 0;
adcint_enable = 1;
}
#endif
diff --git a/spaghetti-monster/fsm-wdt.h b/spaghetti-monster/fsm-wdt.h
index 78fe791..d127551 100644
--- a/spaghetti-monster/fsm-wdt.h
+++ b/spaghetti-monster/fsm-wdt.h
@@ -25,9 +25,9 @@
void WDT_on();
inline void WDT_off();
-#ifdef TICK_DURING_STANDBY
-volatile uint8_t f_wdt = 0;
+volatile uint8_t irq_wdt = 0; // WDT interrupt happened?
+#ifdef TICK_DURING_STANDBY
#if defined(USE_INDICATOR_LED) || defined(USE_AUX_RGB_LEDS)
// measure battery charge while asleep
#define USE_SLEEP_LVP
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